3.4.4 · D3Rocket Flight Mechanics

Worked examples — Equations of motion — 3DOF point mass (trajectory analysis)

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Before we start, one reminder of the notation we will lean on (every symbol earned in the parent):


The scenario matrix

Every 3DOF problem is really one of these cells. The examples below are labelled [C1], [C2], … so you can see each cell is covered.

Cell Case class What is special Key term that changes sign / vanishes
C1 Steep climb, thrust on, gravity slows & turns
C2 Vertical, local accel, drag opposes climb
C3 Level flight, gravity does not slow speed (fastest turn)
C4 Descending / diving, gravity now adds speed
C5 Coast / ballistic, engine off; drag still slows, or ⇒ pure projectile thrust term vanishes; drag term survives unless
C6 Mass changing, same thrust, rising acceleration shrinks over the burn
C7 Degenerate speed, turning rate blows up
C8 Word problem (gravity turn) initial pitch-over small , uses full set
C9 Exam twist (lift added) curves path up normal equation full form

We now hit each cell.


C1 — Steep climb (all signs positive)


C2 — Vertical flight ()

How to read figure s01. The horizontal axis is the flight-path angle sweeping from level () to vertical (); the vertical axis is a gravity acceleration in . The amber curve is — the slice of gravity that acts along the velocity and appears in the speed equation . The cyan curve is — the slice that acts across the velocity and drives the turning equation . Notice they cross at and trade places: at the left edge (level, C3) turning is maximal, at the right edge (vertical, C2) slowing is maximal. Each curve is literally the number you multiply by in the corresponding worked example.

Figure — Equations of motion — 3DOF point mass (trajectory analysis)

C3 — Level flight (): fastest turn


C4 — Descending / diving (): gravity adds speed


C5 — Coast / ballistic (): recover the parabola

How to read figure s02. The axes are the ground frame: horizontal is downrange (m), vertical is altitude (m). The cyan curve is the coast trajectory — a perfect parabola. The amber arrows drawn along it are the velocity arrows at three instants; watch how their horizontal reach stays the same length while their vertical reach shrinks, tips over, then grows downward. That constant horizontal component is exactly the result we just verified — the picture and the algebra say the same thing.

Figure — Equations of motion — 3DOF point mass (trajectory analysis)

C6 — Mass changing (): acceleration climbs


C7 — Degenerate speed (): turning rate blows up


C8 — Word problem: the gravity-turn pitch-over


C9 — Exam twist: lift bends the path up


Recall

Recall Which term changes sign when the rocket dives?

The gravity term in the speed equation, ::: for , so — gravity adds speed in a dive.

Recall Why is

for a vertical rocket even at ? Because and ::: the numerator is zero, killing the blow-up; no sideways gravity means nothing turns the arrow.

Recall Same thrust, half the mass — what happens to

? It (roughly) doubles ::: ; shrinking raises acceleration, which is why burnout is violent.

Recall What is

and how is it different from ? is a fixed reference constant used only inside to get exhaust speed ::: is the local gravity actually pulling the rocket and can vary with altitude; never changes.

Recall In a thrust-off coast, when does the

term disappear? Only when (drag-free) ::: with the drag term still slows the vehicle unless drag itself is zero, which is the pure-projectile subcase that recovers the parabola.


Connections