Before we start, the symbols this page leans on the whole way down. Every one is earned here before it appears in a trap.
The one picture that makes every "frame" trap obvious — the patch stitch and the vector addition at the boundary:
Look at the SOI circle: the hyperbola's velocity v∞ is drawn relative to Earth, and Earth's own orbital velocity vc,1 is the second arrow. The heliocentric transfer speed is their tip-to-tail sum, not an arithmetic addition — keep this figure in mind for every "Spot the error" below.
The patched conic method gives the exact Earth→Mars trajectory.
False. It stitches idealized two-body conics and pretends only one body pulls at a time; the real field is many-body and continuous, so this is a great first guess you later refine numerically.
False. The Sun still pulls; we merely choose to ignore it as a small perturbation because Earth dominates the motion there. The SOI is a modelling boundary, not a physical shield.
The sphere of influence is where Earth's and the Sun's gravitational forces on the craft are equal.
False. It is where treating Earth vs the Sun as the primary body is equally good — a ratio of primary-to-perturbing accelerations, not equal forces. Equal-force point is much closer to Earth.
Across a patch boundary the spacecraft's velocity is continuous.
True, but only after adding the planet's orbital velocity. Position is continuous outright; the hyperbola's v∞ (planet-relative) must be vector-added to Earth's orbital speed to match the heliocentric ellipse.
A Hohmann transfer is exactly half of an ellipse.
True. Perihelion touches the inner orbit, aphelion the outer, so the craft coasts through exactly 180∘ — hence transfer time t=πat3/μ⊙ (derived in the box below).
For an outbound Earth→Mars trip you speed up relative to the Sun.
True. Mars is farther out, so the transfer ellipse needs a higher perihelion speed than Earth's circular speed; the burn adds heliocentric speed (vt,1>vc,1).
The departure burn Δv equals v∞.
False.v∞ is measured at infinity where the craft is slow; you burn at perigee where it is fast, and energy (not speed) is conserved on the coast. Δv=v∞2+2μE/rp−μE/rp, usually smaller than v∞.
The departure conic is always a hyperbola, never a parabola or ellipse.
True for an interplanetary trip. You need v∞>0 to reach another planet's SOI, and positive excess energy means a hyperbola; v∞=0 would be a parabola (barely escapes), and negative would be a bound ellipse.
Each line contains a wrong claim; the reveal names why it fails.
"Since v∞=2.94 km/s and the parking speed is 7.78 km/s, just add them: Δv=2.94 km/s."
Wrong because v∞ lives at infinity, not at perigee; you must first find perigee speed vp=v∞2+vesc2 with vesc=2μE/rp, then Δv=vp−vcirc. The escape term is what makes v∞ "cheap" to buy deep in the well (Oberth effect).
"v∞ is the spacecraft's speed around the Sun after leaving Earth."
Wrong reference frame — v∞ is measured relative to Earth. The heliocentric transfer speed is vc,1±v∞, obtained by vector-adding Earth's orbital velocity (see the stitch figure at the top).
"The SOI radius rSOI=ap(mp/m⊙)2/5 scales with mp, so Jupiter's SOI is enormous mainly because it's massive."
Both factors matter, but the 2/5 power weakens the mass dependence, while the linear ap (Jupiter is far from the Sun) contributes strongly; distance is doing a lot of the work.
"To go from Earth to Mars we should burn to reach Mars's current position."
Wrong — Mars moves during the ~259-day coast. You aim at where Mars will be at arrival, which is why launch windows exist.
"Because a hyperbola is an escape orbit, its total energy is zero."
Zero energy is a parabola. A hyperbola has strictly positive specific energy ε=v∞2/2>0; that leftover positive energy is exactly the excess speed at infinity.
"On the transfer ellipse the craft's speed is constant."
Kepler's second law forbids it — the craft sweeps equal areas in equal times, so it is fastest at perihelion (near Earth) and slowest at aphelion (near Mars).
"The parking orbit radius rp doesn't affect the departure Δv."
It does: a smaller rp means a higher vesc=2μE/rp, so the burn happens deeper and cheaper — the Oberth effect rewards low perigees.
Why does the SOI derivation give a 2/5 power rather than, say, 1/2?
Because the planet-as-primary disturbance ratio scales as r3 and the Sun-as-primary ratio as 1/r2; setting them equal gives r5∝ap5(mp/m⊙)2, and the fifth root of the squared mass ratio is the 2/5 (full sketch in Sidebar 1).
Why do velocities "add" at the patch boundary but not simply?
Position is shared, but the hyperbola's velocity is planet-relative while the ellipse's is Sun-relative; you convert between frames by vector-adding the planet's orbital velocity, so magnitudes don't add arithmetically unless the vectors are aligned.
Why is burning deep in a gravity well (small rp) more efficient?
At small rp the craft moves fast, and kinetic energy ∝v2; a fixed Δv added to a large v raises v2 (and thus v∞2) more than the same Δv added to a slow craft — that's the Oberth effect.
Tangential burns change speed without wasting energy on direction changes, and touching both circular orbits (perihelion at r1, aphelion at r2) is the minimum-energy two-impulse connection between coplanar circles.
Why can we treat the craft as "leaving the SOI at Earth's position"?
Because rSOI is tiny compared to Earth's Sun distance ap (~1000× smaller), so on the heliocentric scale the whole SOI collapses to a point at Earth's location.
Why is the transfer time fixed once r1 and r2 are chosen?
Time depends only on at=(r1+r2)/2 through t=πat3/μ⊙ (Kepler's third law); the geometry alone determines the coast duration.
The departure conic becomes a parabola (marginal escape); the craft just barely leaves Earth's SOI with zero relative speed, so it can only drift to bodies sharing Earth's orbit — no real transfer.
What if the target planet's orbit is inside Earth's (e.g. Venus)?
The transfer ellipse's aphelion is at Earth and perihelion at Venus, so you must slow down relative to the Sun (vt,1<vc,1); the departure burn is retrograde, and v∞=∣vt,1−vc,1∣ still uses the magnitude.
What if the two planet orbits are not coplanar?
The basic Hohmann patch fails — a plane-change component is needed, adding Δv; the pure patched conic assumes coplanar circular orbits as an idealization.
What happens to rSOI as mp→0 (a tiny asteroid)?
rSOI=ap(mp/m⊙)2/5→0, meaning the body has essentially no region where it dominates — the Sun controls the motion everywhere around it.
What happens to rSOI as ap→0 (a body very close to the Sun)?
The SOI shrinks linearly to zero because the Sun's overwhelming nearby pull leaves no region where the small body can dominate.
What if r1=r2 (same orbit)?
Then at=r1, the "transfer ellipse" degenerates into the circular orbit itself, vt,1=vc,1, and v∞=0 — no burn and no transfer are needed.
At Mars arrival, is v∞ the same value as at Earth departure?
No — arrival v∞ is the planet-relative speed at Mars, computed from ∣vt,2−vc,2∣ at aphelion; it captures how much faster/slower the ellipse moves than Mars, and drives the arrival hyperbola.
Recall One-line self-test
Name the single fact that fixes every one of Errors 1–3 on the parent page. ::: v∞ is measured relative to the planet, at infinity — remember that and you fix the "just add speeds," the "heliocentric = v∞," and the frame-mixing mistakes at once.