Exercises — Patched conic method — interplanetary trajectory design
The constants you need throughout (same as the parent parent note):
Here (the Greek letter "mu") is shorthand for — it is the gravitational strength of whatever body we are orbiting. We write for the Sun, for Earth, for Mars. Every formula below is one of the four tools built in the parent note:
- vis-viva — gives speed at any distance on an orbit of semi-major axis . See Vis-viva equation.
- circular speed — the special case of vis-viva with .
- hyperbolic perigee speed — the speed you need low down to arrive at the SOI edge with leftover speed . See Hyperbolic escape trajectories.
- SOI radius . See Sphere of influence.
Level 1 — Recognition
L1.1 — Name which conic section the spacecraft rides on in each of the three patches of an Earth→Mars trip, and name the central body of each.
L1.2 — In the equation , what does each of , , , physically mean? Which patch of the trip uses ?
Recall Solution L1.1 & L1.2
L1.1
- Patch 1 = departure hyperbola, central body = Earth.
- Patch 2 = transfer ellipse (Hohmann), central body = the Sun.
- Patch 3 = arrival hyperbola, central body = Mars. A hyperbola is an open curve (energy , escapes); an ellipse is closed (energy , bound). See Hohmann transfer orbit.
L1.2
- = the spacecraft's speed at that instant.
- = , the pull-strength of the body you orbit.
- = current distance from the central body.
- = semi-major axis (half the longest diameter) of the orbit — it fixes the total energy. The heliocentric transfer ellipse (patch 2) uses , because there the Sun is central.
Level 2 — Application
L2.1 — Compute Mars's circular heliocentric speed .
L2.2 — Compute the transfer ellipse's aphelion speed , where .
L2.3 — From the two above, find the arrival excess speed that the Mars arrival hyperbola must absorb.
Recall Solution L2.1–L2.3
L2.1 Mars's circular speed: Why: Mars moves slower than Earth (farther out ⇒ weaker pull ⇒ gentler speed), so this is below Earth's 29.78 km/s.
L2.2 First m. Then at aphelion : Inside the bracket: . Multiply: . So Why slower than ? At aphelion the transfer ship is at the top of its climb — it has traded kinetic for potential energy, so it is dawdling, moving slower than a body on a circle there.
L2.3 Since the ship arrives slower than Mars, Mars catches up from behind: This is the speed with which the ship enters Mars's SOI relative to Mars, i.e. the hyperbolic excess of the arrival hyperbola.
Level 3 — Analysis
L3.1 — Compute Mars's sphere-of-influence radius using (masses cancel through the ratio ). Then compare it to Mars's radius and comment on why the "point-planet" approximation is fine.
L3.2 — The departure from a 200 km LEO was 2.94 km/s giving km/s (parent Example 2). What if we instead departed from a higher parking orbit at km? Compute the new and explain, using the Oberth effect, why it changed the way it did.
Recall Solution L3.1 & L3.2
L3.1 Raise to the power. Take logs: ; times gives ; exponentiate: . Then Compare to m: the SOI is about times Mars's radius. Comment: the SOI is huge compared to the planet, yet tiny compared to ( km vs million km ≈ ). So the ship enters the SOI essentially at Mars's position in the Sun frame — that is exactly why we can "patch" position continuously and just add Mars's orbital velocity.
L3.2 With m and m/s: Wait — that's less than 3.62 km/s? Look again: the burn got cheaper in km/s? No — it is the opposite lesson. The Oberth effect says burning deeper (smaller ) makes cheaper. Here we went higher ( larger). At the higher orbit both and shrink, but the gap also shrinks numerically here because the well is shallower and dominates less... be careful: compare the useful energy delivered per m/s of burn. Deep burns convert burn- into far more . The correct summary: a burn made deep in the gravity well (small , high ) buys more hyperbolic excess per m/s than the same burn made high up. The raw number being smaller at km does not contradict Oberth — Oberth is about efficiency (energy per burn), and to fairly compare you must also account for the it cost to raise the parking orbit in the first place. Once you add that raising cost, the low orbit wins overall.
Level 4 — Synthesis
L4.1 — Full Mars arrival capture budget. The ship enters Mars's SOI with km/s (from L2.3). It aims for a circular capture orbit at m. Compute: (a) the hyperbolic periapsis speed , (b) the desired final circular speed there, (c) the capture burn (a retro-burn, so it removes speed).
L4.2 — Add L4.1's capture to the parent's departure km/s to get a rough total mission for the impulsive Hohmann Earth→Mars trip (ignoring plane changes and mid-course corrections).
Recall Solution L4.1 & L4.2
L4.1(a) Hyperbolic periapsis speed uses Mars's : Why: even a slow SOI entry (2.65 km/s) speeds up enormously as it falls into Mars's well — the term dominates.
L4.1(b) Circular speed there:
L4.1(c) Capture burn (retro): This burn removes 2.07 km/s at periapsis to drop from the fly-by hyperbola into a bound circle.
L4.2 Rough total: This is the classic "≈ 5.7 km/s in-space budget" for an impulsive Hohmann Mars orbiter (before atmospheric-drag aerobraking, which can slash the capture cost dramatically).
Level 5 — Mastery
L5.1 — Design a Venus flyby departure leg from scratch. Venus orbits at m. You want a Hohmann transfer Earth→Venus (an inward transfer). Find, in order: (a) for the Earth→Venus ellipse, (b) the transfer speed at Earth (aphelion of this ellipse, since Venus is inside Earth's orbit) , (c) Earth's circular speed , (d) the departure excess , and state its direction relative to Earth's motion.
L5.2 — Compute the Earth→Venus transfer time in days.
Use the figures below to keep the geometry straight.


Recall Solution L5.1 & L5.2
L5.1(a) For an inward Hohmann the ellipse touches Earth's orbit (its aphelion, the far point) and Venus's orbit (its perihelion, the near point):
L5.1(b) At Earth we are at aphelion (): Bracket: . Product: .
L5.1(c) Earth's circular speed (same as parent):
L5.1(d) Departure excess: Direction: the transfer needs the ship to be slower than Earth in the Sun frame (), so points opposite to Earth's orbital velocity (a "retrograde" departure). You brake against Earth's motion so you fall Sun-ward toward Venus — the mirror image of the outward Mars case where you sped up.
L5.2 Transfer time: Shorter than the 259-day Mars trip because the inward ellipse is smaller. See Launch windows & synodic period for when such a window opens.