Shuru karne se pehle, ek picture taaki hum sab ek spinning disk ke point aur uske teen arrows ka same mental image share kar sakein.
Cyan arrow v tangent hai (circle ke saath). Iski length rω hai.
Amber arrow ac seedha centre ki taraf point karta hai. Iski length rω2 hai.
White arrow at bhi tangent hai; yeh tabhi exist karta hai jab spin speed up ya slow down ho rahi ho.
Neeche har symbol in mein se ek hai: r (axis se distance, metres mein), s (arc length — circle ke saath chali gayi distance, metres mein), θ (ghuma hua angle, radians mein — ek bare number), ω (angular velocity, radians per second), α (angular acceleration, radians per second-squared). Agar inme se koi bhi shaky lage, toh pehle Angular velocity and angular acceleration aur Radian measure and arc length revisit karo.
Goal: sahi formula choose karo aur plug in karo. Koi trap nahi sirf unit-spotting ke.
Recall Solution L1.1
Hume circle ke saath speed chahiye, toh tool hai v=rω (power one).
v=rω=0.15×40=6m/sω pehle se rad/s mein hai, isliye directly multiply karo — koi conversion nahi chahiye.
Recall Solution L1.2
Velocity ki direction change ho rahi hai, isliye hume ac=rω2 chahiye (power two).
ac=rω2=0.15×402=0.15×1600=240m/s2
Recall Solution L1.3
Tangential acceleration speed ki magnitude ko change karta hai, aur yeh α use karta hai: tool hai at=rα.
at=rα=0.3×8=2.4m/s2
Yahan α>0 hai, isliye at>0: point speed up ho raha hai, aur atv ke saath aage point karta hai.
Goal: ek extra step — usually bridge use karne se pehle ω ya α nikalna.
Recall Solution L2.1
Step 1 — KYA & KYUN: rev/min ko rad/s mein convert karo. Formula v=rω ko ω radians per second mein chahiye, kyunki yeh arc-length relation s=rθ se aata hai (jahan s upar define ki gayi arc length hai), jo khud tabhi hold karti hai jab θ radians mein ho (dekho Radian measure and arc length). Ek revolution =2π radians, aur ek minute =60 s.
ω=33.333×602π=3.491rad/sStep 2 — bridge apply karo.v=rω=0.12×3.491=0.419m/s
Recall Solution L2.2
Step 1 — α nikalo. Angular acceleration ω ke change ki rate hai:
α=ΔtΔω=1260−0=5rad/s2Step 2 — at=rα apply karo.at=0.4×5=2m/s2
Recall Solution L2.3
Kyunki body rigid hai, dono ants ek hi ω share karte hain. Toh v=rω mein sirf r alag hai, aur speed radius ke proportional hai:
vAvB=rAωrBω=rArB=0.050.20=4
Ant B 4 times zyada fast hai.
Goal: perpendicular accelerations combine karo, ya direction ke baare mein reason karo.
Recall Solution L3.1
(a) Centripetal (centre ki taraf):
ac=rω2=0.5×202=200m/s2(b) Tangential (circle ke saath):
at=rα=0.5×5=2.5m/s2(c) Yeh dono arrows perpendicular hain (ac radial, at tangential), isliye Pythagoras se combine karo:
a=ac2+at2=2002+2.52≈200.016m/s2
Notice karo ac bilkul dominate karta hai — high spin par centre-ki-taraf pull, speed-up ko bilkul dabaata hai. Neeche figure dekho: total (green) arrow radial direction se thoda sa bhi nahi tilt hota.
Recall Solution L3.2
Pehle geometry set up karo. Total acceleration upar figure mein green arrow hai: yeh ek right triangle ka diagonal hai jiske do legs hain radial leg ac (inward point karta hai) aur tangential leg at (motion ke saath point karta hai). Total arrow aur radial (inward) leg ke beech ke angle ko ϕ bolte hain — wahi tilt jo humse pucha gaya hai. Is triangle par, at woh side hai jo ϕ ke opposite hai aur ac woh side hai jo ϕ ke adjacent hai, isliye "opposite over adjacent" ϕ ka tangent deta hai:
tanϕ=acat=2002.5=0.0125
Tangent ko undo karne ke liye (yani "kis angle ka tan yeh hai?" dhundhne ke liye) hum arctan use karte hain:
ϕ=arctan(0.0125)≈0.716°
Barely radial se off — jaise expect kiya tha jab ac≫at.
Recall Solution L3.3
"Steady speed" matlab speed change nahi ho rahi, isliye at=0. Lekin direction change ho rahi hai, isliye centripetal acceleration hai. Yahan hume seedha v diya gaya hai, isliye handy form ac=v2/r hai:
ac=rv2=50152=50225=4.5m/s2
Total acceleration =4.5m/s2, centre ki taraf point karta hua. (Is acceleration ko supply karne wali force ke liye Centripetal force and circular motion dekho.)
Goal: kai relations chain karo, ya ek linear quantity se angular quantity ki taraf backwards kaam karo.
Recall Solution L4.1
(a) Bridge v=rω ko invert karke ω=v/r nikalo:
ω=rv=0.2510=40rad/s(b) KYUN yeh formula. Hume ω mein change diya gaya hai ek angle turnedθ ke upar (time ke upar nahi), isliye hume ek aise relation ki zaroorat hai jo ω, α aur θ ko time eliminate karke link kare. Constantα ke liye woh relation hai ω2=ω02+2αθ. Yeh kahan se aata hai? Yeh linear kinematics formula v2=v02+2as ka exact angular twin hai: distance s ko angle θ se replace karo, speed v ko ω se, aur linear acceleration a ko α se. (Tum ise ω=ω0+αt lekar, t solve karke, aur θ=ω0t+21αt2 mein substitute karke derive kar sakte ho.) ω0=0 ke saath (rest se shuru):
ω2=2αθ⇒α=2θω2=2×8402=161600=100rad/s2(c) Linear tangential accel tak bridge:
at=rα=0.25×100=25m/s2
Recall Solution L4.2
(a)ac=rω2 se, ω solve karo:
ω=rac=0.1090=900=30rad/s(b)at=rα se:
α=rat=0.1030=300rad/s2(c) Speed ke liye bridge:
v=rω=0.10×30=3m/s
Recall Solution L4.3
(a) Speed uniformly 0 se 12m/s tak 3s mein grow karti hai, isliye
at=ΔtΔv=312=4m/s2(b)at=rα se:
α=rat=0.84=5rad/s2(c)t=3s par, v=12, isliye ac=v2/r use karo:
ac=0.8122=0.8144=180m/s2(d) Perpendicular combine:
a=ac2+at2=1802+42=32416≈180.044m/s2
(a) Rolling without slipping centre ki speed ko spin se tie karta hai: vcm=Rω, isliye
ω=Rvcm=0.357=20rad/s(b) Top point mein rolling velocity (vcm forward) plus centre ke baare mein rim ki rotational velocity (top par Rω forward) hoti hai. Yeh add hote hain:
vtop=vcm+Rω=7+7=14m/s(c) Contact point par rotational velocity (Rω backward) forward vcm ko cancel karta hai:
vbottom=vcm−Rω=7−7=0m/s
Bottom point instantaneously rest par hai — yahi "without slipping" ka matlab hai. (Zyada Rolling motion mein.)
Recall Solution L5.2
Total-acceleration arrow ka radial direction se tilt tanϕ=at/ac=rα/(rω2)=α/ω2 hai. Jaise ω→∞, α/ω2→0, isliye ϕ→0: arrow centre ki taraf snap hota hai. Yeh confirm karta hai ki fast spinners almost purely inward pull feel karte hain.
Woh equal hain jab ac=at:
rω2=rα⇒ω2=α⇒ω=α=10≈3.162rad/s
(Neat: equal-point sirf α par depend karta hai, r par nahi, kyunki r cancel ho jaata hai.)
Recall Solution L5.3
Har bridge formula mein ek factor r hota hai, aur yahan r=0 hai:
v=rω=0,at=rα=0,ac=rω2=0
Pivot point bilkul move nahi karta — yeh axis par baitha hai. Angular quantities ω,α bade hain, lekin linear quantities sab vanish ho jaate hain kyunki trace karne ke liye koi circle nahi hai. Yeh boundary case dikhata hai ki axis kyun special hai: poori disk ω share karti hai, phir bhi axis point ki speed zero hai.
Recall Solution L5.4
(a)ac=rω2 se, ω solve karo:
ω=rac=0.20500=2500=50rad/s(b) Rim speed:
v=rω=0.20×50=10m/s(c)2.5s mein rest se 50rad/s tak pahunchne ke liye, α=Δω/Δt se:
α=2.550−0=20rad/s2,at=rα=0.20×20=4m/s2
v=rω (ek baar multiply karo) ::: spin se linear speed
at=rα (tangential, α use karta hai; sign α follow karta hai) ::: speed kaise change hoti hai
ac=rω2=v2/r (radial, hamesha inward, kabhi reverse nahi) ::: direction kaise change hoti hai
at aur ac combine karo ::: a=at2+ac2 kyunki yeh perpendicular hain
rolling without slipping ::: vcm=Rω, bottom point rest par