1.2.17 · D3 · Physics › Newton's Laws & Dynamics › Banking of roads — derivation
Yeh child page parent derivation ko kaam mein laati hai. Hum formulas dobara derive nahi karenge — hum unhe use karenge har us situation par jo yeh topic throw kar sakta hai. Numbers touch karne se pehle, poora battlefield map karte hain taaki koi bhi scenario aapko surprise na kare.
Recall Teen formulas jo hum baar baar use karenge (parent se)
Design (frictionless): tan θ = r g v 2 , isliye v 0 = r g tan θ .
Maximum with friction: v ma x = r g 1 − μ tan θ μ + tan θ .
Minimum with friction: v min = r g 1 + μ tan θ tan θ − μ .
Yahan g = 9.8 m/s 2 throughout hai jab tak problem kuch aur na kahe.
Har banking problem inhi cells mein se kisi ek mein hoti hai. Har cell ek alag physical question poochhti hai, isliye har ek ka apna worked example hai.
Cell
Isme kya khaas hai
Physical question
A. Pure design
μ = 0 , ek perfect speed poochhi
v 0 kya hai?
B. Max with friction
μ > 0 , bahut tez ja rahe hain
Kitni tez speed se pehle car bahar ud jaayegi?
C. Min with friction
μ > 0 , bahut dheere ja rahe hain
Kitni dheemi speed par car andar slip karegi?
D. Degenerate: flat road
θ = 0
Kya formula friction limit par collapse ho jaata hai?
E. Degenerate: tan θ ≤ μ
bahut steep YA bahut rough
Kya car khadi reh sakti hai (v min = 0 )?
F. Limiting: μ tan θ → 1
denominator → 0
v ma x → ∞ kyun hota hai?
G. Inverse problem
v diya, θ nikalna hai
Ek target speed ke liye road design karo
H. Real-world word problem
km/h, real curve
Kya posted limit safe hai?
I. Exam twist
friction direction ambiguous
f kis taraf point karta hai, aur kyun?
Ab hum saare nau cells ko 9 examples se cover karenge.
Worked example A: ek perfect speed
r = 80 m radius ka ek curve θ = 2 5 ∘ par banked hai. Wahan barf hai — frictionless maano. Kaunsi ek speed par car safely turn kar sakti hai?
Forecast: Zyada steep ya choda curve → zyada tez design speed. 2 5 ∘ moderate hai, 80 m kaafi choda hai. Andaza: kahin 20 m/s ke aaspaas?
v 0 = r g tan θ use karo. Yeh step kyun? μ = 0 ke saath bilkul ek hi safe speed hoti hai — design speed — kyunki friction ab koi bhi mismatch absorb nahi kar sakta.
tan 2 5 ∘ = 0.4663 . Kyun? tan = (N ka andar horizontal part) ÷ (N ka upar vertical part); yeh woh ratio hai jo tilt ko force balance se jodata hai.
v 0 = 80 × 9.8 × 0.4663 = 365.6 = 19.12 m/s .
Verify: Units: m ⋅ ( m/s 2 ) = m 2 / s 2 = m/s ✓. Value ≈ 19.1 m/s ≈ 69 km/h — forecast ke band se match karta hai. ✓
Worked example B: kitni tez speed par car bahar ud jaayegi
Wohi curve r = 80 m , θ = 2 5 ∘ , lekin ab dry road μ = 0.35 . Maximum safe speed kya hai?
Forecast: Friction ab car ko andar rakhne mein madad karta hai, isliye v ma x design 19.1 m/s se zyada hona chahiye.
v ma x = r g 1 − μ tan θ μ + tan θ use karo. Yeh step kyun? Design speed se zyada par car upar/bahar slide karne ki koshish karti hai , isliye friction slope ke neeche point karta hai aur apna inward component add karta hai — yahi "+ μ on top" formula hai.
Top: μ + tan θ = 0.35 + 0.4663 = 0.8163 .
Bottom: 1 − μ tan θ = 1 − 0.35 × 0.4663 = 1 − 0.1632 = 0.8368 . Kyun? Down-slope friction ka ek chhota downward vertical part bhi hota hai, jo N ko reduce karta hai — isse denominator chota ho jaata hai.
Ratio = 0.8163/0.8368 = 0.9755 .
v ma x = 80 × 9.8 × 0.9755 = 764.8 = 27.66 m/s .
Verify: 27.7 > 19.1 ✓ (friction ne ceiling badhaa di). Units clean hain. ✓
Worked example C: kitni dheemi speed par car andar slip karegi
Wohi curve, wohi μ = 0.35 . Minimum kitni speed par car andar slide nahi karegi?
Forecast: Design speed se kam par car neeche/andar slip karne ki koshish karti hai, isliye friction ab iske against kaam karta hai, slope ke upar point karta hai. v min ko 19.1 m/s se kam hona chahiye.
v min = r g 1 + μ tan θ tan θ − μ use karo. Yeh step kyun? Friction ne direction reverse kar li (up-slope) → max formula mein μ ka sign flip karo.
Top: tan θ − μ = 0.4663 − 0.35 = 0.1163 . Sign check kyun? Agar yeh negative ho jaata, toh v min imaginary hota → matlab 0 (Cell E dekho).
Bottom: 1 + μ tan θ = 1.1632 .
Ratio = 0.1163/1.1632 = 0.09998 .
v min = 80 × 9.8 × 0.09998 = 78.4 = 8.85 m/s .
Verify: 8.85 < 19.1 < 27.7 — safe band [ v min , v ma x ] sahi tarike se design speed ko beech mein rakhta hai. ✓
Worked example D: formula
θ = 0 par survive karna chahiye
Ek flat (un-banked) curve, r = 80 m , μ = 0.35 . Fastest safe speed?
Forecast: Koi tilt nahi matlab sirf friction car ko turn karaata hai. Flat-road limit μ r g par reduce ho jaana chahiye.
v ma x mein θ = 0 daalo: tan 0 = 0 , isliye v ma x = r g 1 − 0 μ + 0 = μ r g . Yeh step kyun? Yeh consistency test hai — ek accha formula boundary par gracefully collapse karna chahiye.
v ma x = 0.35 × 80 × 9.8 = 274.4 = 16.57 m/s .
Verify: Yeh Cell B ke banked answer (27.7 ) se kam hai — banking help karta hai, flat nahi karta. Physically sensible. ✓
Worked example E: steep + rough →
v min = 0
Ek steep bobsled-style curve, r = 30 m , θ = 4 0 ∘ , rough surface μ = 0.9 . v min nikalo.
Forecast: Bahut rough aur bahut steep. Shayad friction akela car ko jagah par rok sake, isliye v min 0 ho sakta hai.
v min ka top check karo: tan 4 0 ∘ − μ = 0.8391 − 0.9 = − 0.0609 . Pehle check kyun? Negative numerator matlab square root imaginary hogi — physically real speed ke liye impossible.
Kyunki tan θ ≤ μ hai, car ko rest par bhi andar slide karne ki koi tendency nahi — friction enough up-slope hold provide kar sakta hai. Isliye hum v min = 0 set karte hain. Kyun? Formula ka "negative inside root" nature ka tarika hai yeh kehne ka ki "yeh case ho nahi sakta; sach mein minimum khadi rehna hai."
Verify: tan 4 0 ∘ = 0.8391 ≤ 0.9 = μ ✓ standstill condition confirm karta hai. Isliye v min = 0 m/s . ✓
v ma x kyun blow up karta hai
Ek curve r = 30 m , θ = 4 5 ∘ (tan θ = 1 ), μ = 1.0 ke saath. v ma x kya karta hai?
Forecast: Denominator 1 − μ tan θ = 1 − 1 = 0 . Zero se divide karna → v ma x → ∞ . Kuch dramatic hoga.
Denominator = 1 − μ tan θ = 1 − 1 × 1 = 0 . Yeh kyun matter karta hai: down-slope friction ki grip N ke saath itni tezi se badhti hai ki koi bhi finite speed ise overpower nahi kar sakti — car theoretically kabhi bahar nahi jaati.
Jaise jaise μ tan θ → 1 − , 1 − μ tan θ μ + tan θ → + ∞ , isliye v ma x → ∞ . Physically kyun? Zyada speed ke liye zyada N chahiye, lekin zyada N matlab zyada friction, jo yahan andar point karta hai — ek self-reinforcing loop jiska koi upper break nahi.
Verify: μ = 0.999 , tan θ = 1 ke saath: ratio = 0.001 1.999 = 1999 , jo v ma x = 30 × 9.8 × 1999 ≈ 766 m/s deta hai — bahut bada, blow-up trend confirm karta hai. ✓
Worked example G: target speed ke liye banking angle chunna
Engineers chahte hain ki cars r = 120 m ke curve mein v = 25 m/s par bina friction ke (design speed) comfortably turn karein. Banking angle θ kya ho?
Forecast: Tez target + tight turn → zyada steep bank. 25 m/s ek 120 m curve par fast hai, isliye moderate-to-steep angle expect karo.
Design formula rearrange karo: tan θ = r g v 2 , isliye θ = arctan r g v 2 . arctan kyun? arctan inverse question hai — "kis angle ka yeh tan hai?" — yeh tilt recover karne ke liye tan ko undo karta hai.
r g v 2 = 120 × 9.8 2 5 2 = 1176 625 = 0.5315 .
θ = arctan ( 0.5315 ) = 27.9 9 ∘ ≈ 28. 0 ∘ .
Verify: Wapas plug karo: v 0 = r g tan 2 8 ∘ = 120 × 9.8 × 0.5317 = 625.3 = 25.01 m/s ✓ target recover karta hai.
Worked example H: kya posted speed limit safe hai?
Ek highway ramp curve r = 150 m , θ = 1 2 ∘ par banked, wet asphalt μ = 0.25 ke saath. Posted limit 90 km/h hai. Kya yeh safe hai?
Forecast: 1 2 ∘ gentle hai; 90 km/h fast hai. Yeh v ma x se zyada ho sakta hai — check karna zaroori hai.
Convert karo: 90 km/h = 90 × 3600 1000 = 25 m/s . Convert kyun? Har formula SI mein hai; km/h mix karna silently numbers tod deta hai.
tan 1 2 ∘ = 0.2126 .
v ma x = r g 1 − μ tan θ μ + tan θ = 150 × 9.8 1 − 0.25 × 0.2126 0.25 + 0.2126 .
Ratio = 1 − 0.05315 0.4626 = 0.94685 0.4626 = 0.4886 .
v ma x = 1470 × 0.4886 = 718.3 = 26.80 m/s .
Verify: 25 m/s < 26.8 m/s , isliye posted limit bahut mushkil se safe hai — margin sirf 1.8 m/s . Zyada geeli roads par (μ drop ho jaata hai) yeh unsafe ho jaata. ✓
Yeh classic trap hai. Friction ki direction fixed nahi hoti — yeh depend karta hai ki given speed design speed se upar hai ya neeche. Figure dekho.
Worked example I: friction ki direction decide karo, phir solve karo
Ek curve mein r = 100 m , θ = 2 0 ∘ , μ = 0.30 hai. Car v = 30 m/s par chal rahi hai. Friction kis taraf point karta hai, aur kya car safe hai?
Forecast: Pehle design speed nikalo. Agar 30 m/s isse upar hai, toh car bahar ki taraf tend karti hai → friction down-slope ; max comparison use karo.
Design speed: v 0 = r g tan 2 0 ∘ = 100 × 9.8 × 0.36397 = 356.7 = 18.89 m/s . Pehle kyun? Yahi pivot hai: isse neeche friction upar point karta hai, isse upar friction neeche point karta hai.
Kyunki 30 > 18.89 , car upar/bahar slide karne ki koshish karti hai , isliye friction slope ke neeche act karta hai (figure mein red arrow). Kyun? Friction relative sliding ki tendency ko oppose karta hai, gravity ko nahi.
Ceiling check karo: v ma x = r g 1 − μ tan θ μ + tan θ = 980 1 − 0.30 × 0.36397 0.30 + 0.36397 .
Ratio = 0.89081 0.66397 = 0.74535 ; v ma x = 980 × 0.74535 = 730.4 = 27.03 m/s .
Verify: 30 m/s > 27.03 m/s = v ma x → car maximum exceed karti hai aur bahar skid kar jaayegi. Unsafe. Direction call (down-slope) confirm hoti hai kyunki v > v 0 . ✓
Common mistake Yeh assume karna ki friction down-slope hai kyunki tumne ek baar "
+ μ " dekha tha
Fix: Hamesha pehle given v ko design speed v 0 = r g tan θ se compare karo. v > v 0 ⇒ friction down-slope (max branch). v < v 0 ⇒ friction up-slope (min branch). v = v 0 ⇒ bilkul friction ki zaroorat nahi.
Friction kis taraf point karta hai jab v > v 0 ? Slope ke neeche (car bahar/upar slide karne ki koshish karti hai).
Friction kis taraf point karta hai jab v < v 0 ? Slope ke upar (car andar/neeche slip karne ki koshish karti hai).
v min = 0 kab hota hai?Jab tan θ ≤ μ — friction akela car ko rest par bhi rok sakta hai.
v ma x → ∞ kyun hota hai jab μ tan θ → 1 ?Denominator 1 − μ tan θ → 0 ; friction ki inward grip N ke saath itni tezi se badhti hai ki koi bhi speed ise overpower nahi kar sakti.
Target design speed ke liye banking angle kaise nikaalte hain? θ = arctan r g v 2 .
Centripetal force — har example mein m v 2 / r supply karne ke liye forces balance kiye jaate hain.
Friction — cells B, C, E, F, I mein v min –v ma x range set karta hai.
Uniform Circular Motion — v 2 / r requirement ka origin.
Inclined plane — wohi resolve-into-axes method yahan bhi use hoti hai.
Conical pendulum — design formula tan θ = v 2 / r g share karta hai.
Newton's Second Law — har solution mein per axis apply hota hai.
Parent derivation par wapas jaao: parent derivation .