1.5.13 · D5Rotational Mechanics

Question bank — Rolling without slipping — v = Rω condition

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Before we start, one reminder of the vocabulary we'll lean on:

  • ==== is the speed of the center of the body along the ground.
  • ==== (omega) is the spin rate — radians turned per second.
  • == is the radius; == is the speed a rim point moves relative to the center purely from spinning.
  • No-slip means the contact point (the bit touching the ground) has zero velocity relative to the ground at that instant.

True or false — justify

Rolling without slipping means the wheel never moves at the contact point.
True, but only instantaneously — a different material point becomes the contact point each moment, and each is momentarily at rest while it touches. No single chalk mark stays frozen for long. See Instantaneous axis of rotation.
If a wheel obeys , no friction acts on it.
False. On level ground at constant speed, friction can be zero — but the possibility of no-slip is enforced by static friction, which can be nonzero (e.g. on an incline) while still doing no work. See Static vs kinetic friction.
The topmost point of a rolling wheel moves at , so it has twice the kinetic energy of the center.
False on the "twice" for energy — kinetic energy scales as speed squared, so a point moving at has four times the of a same-mass chunk at the center. Speed doubles, energy quadruples.
A slipping tyre still satisfies even if it violates .
False. Both the velocity and acceleration forms come from the same no-slip geometry. If (slipping), then in general too; kinetic friction is doing the accelerating instead.
For rolling without slipping, the direction of the contact point's velocity is horizontal.
False — its velocity is zero, and zero has no direction. What is horizontal is its acceleration (it points up, centripetally toward the center, once you account for it — see the edge-case section).
A heavier wheel needs a larger to satisfy at the same speed.
False. The constraint contains no mass — only geometry. Mass affects the dynamics (how hard it is to reach that ), not the constraint itself. See Moment of inertia.

Spot the error

"The wheel rolls at , so every point on the rim moves at ."
Wrong. Only the center moves at . Rim points range from (bottom) up to (top); their speeds trace a smooth curve as you go around because rotation adds to or subtracts from the translation.
"Since , a bigger wheel always spins slower."
Incomplete, not universal. At a fixed , yes: shrinks as grows. But if you're free to pick , a big wheel can spin at any — the relation ties and together, it doesn't rank wheels by size alone.
"Friction slows a rolling ball because it always opposes motion."
Wrong for pure rolling. The contact point isn't sliding, so static friction (not kinetic) acts, and since that point doesn't move, — zero work, no energy lost. The ball rolls forever on ideal ground.
"To start a ball rolling from rest without slipping, apply ."
Category error. is a constraint, not a force or an action. You apply a torque/force; the constraint then dictates the relationship and must hold if no-slip is maintained. See Rolling down an incline.
"The instantaneous axis is the center of the wheel."
Wrong. Treating the motion as pure rotation, the axis is the contact point (the only point at rest), not the center. The center itself moves at , so it can't be the pivot. See Instantaneous axis of rotation.
"A wheel rolling on the ceiling of an inverted track can't satisfy ."
Wrong. The geometry of unrolling arc = distance covered is orientation-independent. As long as the contact point doesn't slide, holds — gravity's direction is irrelevant to the constraint.

Why questions

Why does the contact point being at rest force rather than just suggesting it?
The contact point's velocity is (forward ) plus (backward from spin). Setting that sum to zero — the definition of no-slip — is the equation . The constraint is the arithmetic of "no sliding."
Why is derived from arc length rather than from forces?
Because it's a kinematic geometry fact, not a dynamics fact. Unrolling angle lays down arc of rim; no-slip says that arc equals ground covered, giving and, on differentiating, — no force needed.
Why can static friction do no work even though it can be a large force?
Work is force times displacement of the point where the force acts. Static friction acts at the contact point, which has zero velocity, hence zero displacement per instant — so regardless of how big is.
Why does the top of the wheel appear blurry in photos while the bottom stays sharp?
The bottom is momentarily at rest (zero speed), so it barely moves during the exposure and stays crisp; the top moves at , the fastest point, so it smears the most. It's direct visual evidence of the rule.
Why does the same wheel need a different to roll without slipping on soft sand versus hard road?
If the contact point sinks or the effective radius changes, the geometry shifts — and if the sand shears (slips), the constraint fails entirely. On firm ground with fixed , is fixed; deformable surfaces break the clean relation.

Edge cases

A wheel spinning in place on ice (, ) — is this rolling without slipping?
No. Here but , so — the contact point slides backward at . This is pure slipping; kinetic friction acts and does dissipate energy.
A block sliding without rotating (, ) — does hold?
No. It gives , contradicting . A non-spinning slide is the opposite extreme of the spinning-in-place case; both violate no-slip in opposite ways.
At and (wheel at rest), is the constraint satisfied?
Trivially yes — . A body at rest touching the ground obeys vacuously; it's the degenerate boundary where both motions vanish.
Is the contact point's acceleration also zero when its velocity is zero?
No — this is the classic trap. The contact point has zero velocity but a nonzero centripetal acceleration pointing up toward the center. Zero speed does not mean zero acceleration; it's turning around instant to instant.
In the limit of an infinitely large wheel (), what happens to for fixed ?
. An enormous wheel barely rotates to cover ground — approaching the limit of a flat surface translating with no visible spin. The constraint stays exact all the way to the limit.
A ball rolling without slipping then hitting a frictionless patch — what breaks first?
The maintenance of . Without friction, no torque can adjust to match changing ; if or then changes independently, the equality fails and the ball begins to slip. See Static vs kinetic friction.
Two gears meshing without slipping at their teeth — same constraint?
Yes, in spirit: the contact-point speeds match (), which is the "no-slip at the interface" idea applied between two bodies instead of body-and-ground. The unrolling-arc logic is identical.

Connections

  • Instantaneous axis of rotation — the contact point as the pivot that makes and obvious
  • Static vs kinetic friction — which friction enforces no-slip and why it does no work
  • Kinetic energy of rolling bodies — where the speed spread feeds the energy sum
  • Moment of inertia — why mass never enters the constraint but rules the dynamics
  • Angular velocity and angular acceleration — the this whole page constrains
  • Rolling down an incline — the constraint applied where slipping is a real risk