1.4.5 · D4Momentum & Collisions

Exercises — Elastic collisions — 1D - solve for final velocities

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Figure — Elastic collisions — 1D -  solve for final velocities

The figure above is your sign map. A velocity arrow pointing right is a positive number; pointing left is negative. Before touching algebra, always redraw arrows and read off signs from this picture — most errors below are just a dropped minus sign.


Level 1 — Recognition

Goal: recognise which rule applies and read the answer almost by inspection.

L1.1

Two identical pucks on frictionless ice. Puck A moves right at m/s and strikes puck B at rest (). The collision is elastic. What are and ?

Recall Solution L1.1

Approach check: ✓ — they do collide. WHAT rule: equal masses, target at rest — the special "swap" case. WHY: with the coefficients and . Answer: , m/s. A stops dead; B leaves with all the motion. This is the Newton's-cradle behaviour, see Newton's Cradle.

L1.2

A ping-pong ball (g) hits a stationary bowling ball (kg) head-on at m/s, elastically. Roughly what happens to the ping-pong ball, without full arithmetic?

Recall Solution L1.2

Approach check: ✓ — they do collide. WHAT rule: light hits heavy wall (, ). WHY: and . Answer: the ping-pong ball bounces straight back at about m/s; the bowling ball barely moves. It is a ball bouncing off a wall.


Level 2 — Application

Goal: plug signed numbers into the two tools and grind out both final velocities.

L2.1

kg at m/s hits kg at rest, elastically. Find and .

Recall Solution L2.1

Approach check: ✓ — they collide. Tool 2 (relative velocity), WHY: elastic 1D means separation speed = approach speed, so . Rearranged to isolate one unknown: . (We solve for in terms of so we can substitute into momentum and get a single-variable equation.) Tool 1 (momentum), WHY: no external horizontal force, so total is conserved: . Substitute — WHY: replacing by turns two unknowns into one. m/s. Back-substitute — WHY: now that is known, the rule hands us directly: m/s. Answer: m/s, m/s. Heavier ball slows but keeps moving forward; lighter ball shoots ahead.

L2.2

kg at m/s hits kg at m/s (same direction, catching up), elastically. Find and .

Recall Solution L2.2

Approach check: ✓ — the faster left block genuinely catches the right one. Tool 2, WHY: elastic ⇒ separation = approach, , isolate so we can substitute. Tool 1, WHY: momentum conserved: . Substitute — WHY: eliminate to leave one unknown. . Back-substitute: m/s. Answer: , m/s. The lighter chaser stops; the heavier one speeds up from 2 to 6 m/s. Check with the formula for :


Level 3 — Analysis

Goal: handle signs, negative velocities, and "what-if" reasoning.

L3.1

kg at m/s meets kg at m/s (moving left, head-on), elastically. Find , , and verify kinetic energy is conserved.

Recall Solution L3.1

Approach check: ✓ — head-on, closing at m/s. Tool 2, WHY: elastic ⇒ they separate as fast as they approached, , isolate . Tool 1, WHY: momentum conserved: . Substitute — WHY: remove to solve one variable. m/s. Back-substitute: m/s. Answer: m/s (thrown back leftward, faster than it came), (heavy ball halted). KE check: Before J. After J. ✓ See Kinetic Energy.

L3.2

In an elastic collision the incoming ball at hits at rest and rebounds (comes back left, ). What condition on the masses guarantees a rebound?

Recall Solution L3.2

WHAT we compute: the sign of . (since ). With , the sign of is the sign of .

  • (rebound) : the incoming ball is lighter than the target.
  • (stops) .
  • (keeps going) . Answer: the ball rebounds exactly when it is lighter than what it hits. This is the analytic version of "light off a wall bounces back."

Level 4 — Synthesis

Goal: combine collisions with other mechanics (energy, height, restitution).

L4.1

A block kg slides at m/s and hits a stationary block kg elastically. After the collision slides onto a rough patch with friction coefficient . How far does travel before stopping? (Use m/s².)

Recall Solution L4.1

Approach check: ✓ — they collide. Step 1 — collision, find . m/s. (WHY: , use the formula.) Step 2 — friction stops it. KE turns into friction work: . Mass cancels: m. Answer: slides m. (WHY split into two stages: the collision is instantaneous and elastic; the slide afterward is a separate energy-loss process governed by friction, not by the collision.)

L4.2

Two elastic collisions in a row. kg at m/s hits kg at rest; then that same (now moving) hits kg at rest. Find the final velocity of .

Recall Solution L4.2

Approach check (both): for the first, and the moving then meets the resting with positive approach ✓. Collision 1 (equal masses, swap): stops, leaves at m/s. (WHY: , target at rest.) Collision 2 ( hits at rest): m/s. Answer: ends up at m/s. (Sanity: also — the middle block rebounds. Related chain behaviour: Newton's Cradle.)


Level 5 — Mastery

Goal: reverse-engineer, prove general statements, connect to restitution and the CM frame.

L5.1

After an elastic head-on collision, a kg ball (initially at rest, ) is found moving at m/s. The incoming ball has kg. Find the incoming speed and the incoming ball's final velocity — and explain why you cannot pick freely.

Recall Solution L5.1

First, WHERE the general formulas come from (so we use them honestly). With the parent's two boxed results reduce to WHY these hold: start from Tool 1 momentum and Tool 2 rule (since ). Substitute into momentum: . Then . These are derived, not assumed.

Now solve. Plug : . Set equal to : m/s. Then m/s. Answer: m/s and m/s. WHY you cannot choose freely: for fixed masses and , the pair is forced by two equations. There is exactly one elastic outcome per input, so quoting an arbitrary already fixes and .

L5.2

Prove that for a head-on elastic collision with initially at rest, the fraction of 's kinetic energy transferred to is , and show it is maximised (equal to 1) when .

Recall Solution L5.2

Step 1 — 's final speed: (derived in L5.1). Step 2 — energy of over initial energy of : Step 3 — maximise. Expand the gap: , so , giving . Equality (hence ) holds exactly when , i.e. . Answer: transferred fraction ; it hits its maximum of when — the full energy handoff of a Newton's cradle. See Kinetic Energy.

L5.3

Using the Coefficient of Restitution defined by (so is elastic), show that the separation speed obeys , and state what means physically.

Recall Solution L5.3

Step 1 — rewrite the definition. Start from . The right side is . So the definition literally says Step 2 — solve for the separation speed. We want on its own. Divide both sides by (valid for ): (WHY divide, not multiply: currently multiplies the separation speed ; to isolate that separation speed we undo the multiplication by dividing.) Reading it the intuitive way — WHY the flipped form still helps: rearrange instead to put approach on the left: since , the approach speed is times the separation speed. Equivalently separation is approach divided by . For that makes separation larger than approach only if... let's just check the endpoints, which is what we actually use:

  • : definition gives — approach = separation, the elastic rule of Tool 2. KE conserved.
  • : the definition forces the incoming approach to vanish only if inputs allow; the physical content is read from the standard sticking form , i.e. — the two bodies move off together. Answer: the correctly-inverted relation is (equivalently ). At it is the elastic Tool 2; at the bodies stick with , the perfectly inelastic case of maximum KE loss.

Recall Master checklist (open after finishing all problems)

Approach check ::: confirm (objects closing) before applying any formula. Draw arrows, read signs ::: from the sign map, right = +, left = −. Two tools ::: momentum and relative-velocity . Verify ::: recompute KE before and after; they must match for elastic. Special cases ::: equal masses swap; heavy→light doubles; light→heavy rebounds.


Connections

How the levels build

L1 Recognise the case

L2 Plug signed numbers

L3 Handle negatives and what-ifs

L4 Combine with friction and chains

L5 Reverse-engineer and prove

Momentum rule

Relative velocity rule