1.4.5 · D4 · HinglishMomentum & Collisions

ExercisesElastic collisions — 1D - solve for final velocities

2,811 words13 min read↑ Read in English

1.4.5 · D4 · Physics › Momentum & Collisions › Elastic collisions — 1D - solve for final velocities

Figure — Elastic collisions — 1D -  solve for final velocities

Upar wali figure tumhari sign map hai. Ek velocity arrow jo right ki taraf point karta hai woh ek positive number hai; left ki taraf point karta hai toh negative hai. Algebra chhune se pehle, hamesha arrows redraw karo aur is picture se signs padho — neeche ke zyaadatar errors sirf ek dropped minus sign hote hain.


Level 1 — Recognition

Goal: yeh pehchaano ki kaun sa rule apply hoga aur almost inspection se answer padh lo.

L1.1

Frictionless ice pe do identical pucks hain. Puck A right ki taraf m/s se chalti hai aur puck B ko strike karti hai jo rest mein hai (). Collision elastic hai. aur kya hain?

Recall Solution L1.1

Approach check: ✓ — yeh collide karte hain. WHAT rule: equal masses, target at rest — special "swap" case. WHY: ke saath coefficients aur hote hain. Answer: , m/s. A ekdam ruk jaata hai; B saari motion lekar nikal jaata hai. Yeh Newton's-cradle wala behaviour hai, dekho Newton's Cradle.

L1.2

Ek ping-pong ball (g) ek stationary bowling ball (kg) se m/s pe head-on, elastically takraati hai. Ping-pong ball ke saath roughly kya hoga, bina full arithmetic ke?

Recall Solution L1.2

Approach check: ✓ — yeh collide karte hain. WHAT rule: light hits heavy wall (, ). WHY: aur . Answer: ping-pong ball seedha wapas lagbhag m/s pe bounce karti hai; bowling ball barely hilti hai. Yeh bilkul ek wall se ball bounce karne jaisa hai.


Level 2 — Application

Goal: do tools mein signed numbers plug karo aur dono final velocities nikaal lo.

L2.1

kg at m/s, kg jo rest mein hai se elastically takraata hai. aur nikalo.

Recall Solution L2.1

Approach check: ✓ — yeh collide karte hain. Tool 2 (relative velocity), WHY: elastic 1D ka matlab separation speed = approach speed, isliye . Ek unknown isolate karne ke liye rearrange: . (Hum ko ke terms mein solve karte hain taaki momentum mein substitute kar ke single-variable equation bana sakein.) Tool 1 (momentum), WHY: koi external horizontal force nahi, isliye total conserved hai: . Substitute — WHY: ki jagah rakhne se do unknowns ek ho jaate hain. m/s. Back-substitute — WHY: ab pata hai, rule directly deta hai: m/s. Answer: m/s, m/s. Heavier ball slow hoti hai lekin aage karti jaati hai; lighter ball aage shoot kar jaati hai.

L2.2

kg at m/s, kg at m/s se (same direction mein, catch up karte hue) elastically takraata hai. aur nikalo.

Recall Solution L2.2

Approach check: ✓ — faster left block sach mein right wale ko catch karta hai. Tool 2, WHY: elastic ⇒ separation = approach, , isolate taaki substitute kar sakein. Tool 1, WHY: momentum conserved: . Substitute — WHY: eliminate karo taaki ek unknown bache. . Back-substitute: m/s. Answer: , m/s. Lighter chaser ruk jaata hai; heavier wala 2 se 6 m/s tak speed up hota hai. ke formula se check:


Level 3 — Analysis

Goal: signs handle karo, negative velocities, aur "what-if" reasoning.

L3.1

kg at m/s, kg at m/s (left ki taraf move karta hua, head-on) se elastically milta hai. , nikalo, aur verify karo ki kinetic energy conserved hai.

Recall Solution L3.1

Approach check: ✓ — head-on, m/s pe closing. Tool 2, WHY: elastic ⇒ woh utni hi speed se separate hote hain jitni se approach kiya, , isolate . Tool 1, WHY: momentum conserved: . Substitute — WHY: remove karo ek variable solve karne ke liye. m/s. Back-substitute: m/s. Answer: m/s (leftward wapas pheka gaya, aane se zyaada speed se), (heavy ball ruk gayi). KE check: Before J. After J. ✓ Dekho Kinetic Energy.

L3.2

Ek elastic collision mein incoming ball at , jo rest mein hai se takraati hai aur rebound karti hai (left wapas aati hai, ). Masses pe kaun si condition rebound guarantee karti hai?

Recall Solution L3.2

WHAT hum compute karte hain: ka sign. (kyunki ). ke saath, ka sign ka sign hai.

  • (rebound) : incoming ball target se lighter hai.
  • (ruk jaati hai) .
  • (aage badhti rehti hai) . Answer: ball exactly tabhi rebound karti hai jab woh jo cheez hit kar rahi hai usse lighter ho. Yeh "light off a wall bounces back" ka analytic version hai.

Level 4 — Synthesis

Goal: collisions ko doosri mechanics (energy, height, restitution) ke saath combine karo.

L4.1

Ek block kg, m/s pe slide karta hai aur stationary block kg se elastically takraata hai. Collision ke baad ek rough patch pe friction coefficient ke saath slide karta hai. rukne se pehle kitni door jaata hai? (m/s² use karo.)

Recall Solution L4.1

Approach check: ✓ — yeh collide karte hain. Step 1 — collision, nikalo. m/s. (WHY: hai, formula use karo.) Step 2 — friction isko roktی hai. KE friction work mein convert hoti hai: . Mass cancel ho jaata hai: m. Answer: , m slide karta hai. (WHY do stages mein split karo: collision instantaneous aur elastic hai; baad wali slide ek alag energy-loss process hai jo friction se govern hoti hai, collision se nahi.)

L4.2

Do elastic collisions ek ke baad ek. kg at m/s, kg jo rest mein hai se takraata hai; phir wahi (ab move karta hua) kg jo rest mein hai se takraata hai. ki final velocity nikalo.

Recall Solution L4.2

Approach check (dono): pehle ke liye hai, aur phir moving , resting se positive approach ke saath milta hai ✓. Collision 1 (equal masses, swap): ruk jaata hai, , m/s pe nikal jaata hai. (WHY: , target at rest.) Collision 2 (, jo rest mein hai, se takraata hai): m/s. Answer: , m/s pe end hota hai. (Sanity: aur bhi — middle block rebound karta hai. Related chain behaviour: Newton's Cradle.)


Level 5 — Mastery

Goal: reverse-engineer karo, general statements prove karo, restitution aur CM frame se connect karo.

L5.1

Ek elastic head-on collision ke baad, ek kg ball (initially rest mein, ) m/s pe move karti hui payi jaati hai. Incoming ball ka kg hai. Incoming speed aur incoming ball ki final velocity nikalo — aur explain karo kyun tum freely nahi choose kar sakte.

Recall Solution L5.1

Pehle, general formulas KAHAN se aate hain (taaki hum unhe honestly use karein). ke saath parent ke do boxed results reduce ho jaate hain: WHY yeh hold karte hain: Tool 1 momentum aur Tool 2 rule (kyunki ) se shuru karo. ko momentum mein substitute karo: . Phir . Yeh derived hain, assume nahi kiye.

Ab solve karo. plug karo: . ke barabar set karo: m/s. Phir m/s. Answer: m/s aur m/s. WHY tum freely choose nahi kar sakte: fixed masses aur ke liye, pair , do equations se force hota hai. Har input ka exactly ek elastic outcome hota hai, isliye ek arbitrary quote karna already aur fix kar deta hai.

L5.2

Prove karo ki ke initially rest mein hone ke saath head-on elastic collision ke liye, ki kinetic energy ka ko transfer hone wala fraction hai, aur dikhao ki yeh maximise hota hai (1 ke barabar) jab ho.

Recall Solution L5.2

Step 1 — ki final speed: (L5.1 mein derive hua). Step 2 — ki energy, ki initial energy se divide karo: Step 3 — maximise karo. Gap expand karo: , isliye , giving . Equality (hence ) exactly tabhi milti hai jab , yaani . Answer: transferred fraction ; yeh apna maximum tab hit karta hai jab — Newton's cradle wali full energy handoff. Dekho Kinetic Energy.

L5.3

Coefficient of Restitution jo se define hota hai (isliye elastic hai) use karke, dikhao ki separation speed obey karta hai, aur bolo ki physically kya matlab hai.

Recall Solution L5.3

Step 1 — definition rewrite karo. se shuru karo. Right side hai . Toh definition literally kehti hai Step 2 — separation speed solve karo. Hum ko apne aap chahte hain. Dono sides ko se divide karo ( ke liye valid): (WHY multiply nahi, divide: abhi separation speed ko multiply kar raha hai; us separation speed ko isolate karne ke liye hum multiplication ko divide karke undo karte hain.) Intuitive tarike se padhna — WHY flipped form phir bhi help karta hai: instead approach ko left pe rakhne ke liye rearrange karo: kyunki , approach speed, separation speed ka guna hai. Equivalently separation, approach ko se divide karna hai. ke liye woh separation ko approach se zyaada bana deta hai sirf agar... chaliye bas endpoints check karein, jo hum actually use karte hain:

  • : definition deta hai — approach = separation, Tool 2 ka elastic rule. KE conserved.
  • : definition sirf tab incoming approach ko vanish karne ke liye force karta hai jab inputs allow karein; physical content standard sticking form se padha jaata hai, yaani — dono bodies saath chalte hain. Answer: sahi tarah se invert kiya gaya relation hai (equivalently ). pe yeh elastic Tool 2 hai; pe bodies ke saath stick ho jaate hain, perfectly inelastic case maximum KE loss ka.

Recall Master checklist (saare problems khatam karne ke baad kholna)

Approach check ::: koi bhi formula lagaane se pehle confirm karo hai (objects closing hain). Arrows draw karo, signs padho ::: sign map se, right = +, left = −. Do tools ::: momentum aur relative-velocity . Verify karo ::: KE pehle aur baad mein recompute karo; elastic ke liye match karna chahiye. Special cases ::: equal masses swap karte hain; heavy→light doubles; light→heavy rebounds.


Connections

How the levels build

L1 Recognise the case

L2 Plug signed numbers

L3 Handle negatives and what-ifs

L4 Combine with friction and chains

L5 Reverse-engineer and prove

Momentum rule

Relative velocity rule