1.1.15 · D3Measurement, Vectors & Kinematics

Worked examples — Average acceleration vs instantaneous acceleration

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Before anything else, let me re-earn the two tools we use everywhere, in plain words:


The scenario matrix

Every acceleration problem is one (or a blend) of these cells. The right-hand column names the example that covers it.

# Case class What makes it tricky Covered by
A Positive average, 1-D, speeding up none — the friendly base case Ex 1
B Negative average (slowing down, still moving forward) sign of opposite to motion Ex 2
C Direction reversal (velocity flips sign, speed unchanged) speed constant yet Ex 3
D Instantaneous ≠ average (varying ) derivative vs secant slope differ Ex 4
E Zero / degenerate input (, or constant) division by zero, undefined vs zero Ex 5
F 2-D vector (turning corner) must subtract vectors, not speeds Ex 6
G Constant speed, curved path (circular) acceleration points sideways Ex 7
H Real-world word problem (units, hidden signs) translate English → symbols Ex 8
I Exam twist (find when from a position function) second derivative + solve Ex 9

The examples

Cell A — friendly positive average

Cell B — negative average, still moving forward

Cell C — direction reversal, speed unchanged

Cell D — instantaneous vs average differ

Cell E — zero and degenerate inputs

Cell F — 2-D vector change (turning a corner)

Cell G — constant speed, curved path (circular)

Cell H — real-world word problem

Cell I — exam twist (find where )


Recall

Recall Cover the answers and test yourself

Cell B (Ex 2) — cyclist slows in s, ? ::: Cell C (Ex 3) — ball in s, ? ::: Cell D (Ex 4) — ; and over ? ::: and Cell E — why is over undefined not zero? ::: it is , division by zero; only a limit rescues it Cell F (Ex 6) — 90° turn at m/s in s, ? ::: Cell G (Ex 7) — stone, , , centripetal ? ::: toward centre Cell I (Ex 9) — , when is ? :::


Connections