2.5.11Optics

Young's double slit — fringe width derivation

1,857 words8 min readdifficulty · medium5 backlinks

WHAT are we deriving?

We want a formula for β\beta in terms of:

  • λ\lambda = wavelength of light,
  • dd = separation between the two slits,
  • DD = distance from the slits to the screen.

WHY these three? Because the geometry of "two sources sending waves to a far screen" depends only on how far apart the sources are (dd), how far the screen is (DD), and the wave's natural ruler (λ\lambda).


HOW the geometry works

Figure — Young's double slit — fringe width derivation

Set up: two slits S1S_1 and S2S_2, separated by dd. A screen sits at distance DD. We measure a point PP on the screen a distance yy from the central point OO (the point directly opposite the midpoint of the slits).

Step 1 — Find the path difference. The wave from S2S_2 has to travel farther than from S1S_1 to reach PP (when PP is above centre).

Step 2 — Subtract to get path difference Δ\Delta. S2P2S1P2=(y+d2)2(yd2)2=2ydS_2P^2 - S_1P^2 = \left(y+\tfrac d2\right)^2 - \left(y-\tfrac d2\right)^2 = 2yd

Also S2P2S1P2=(S2PS1P)(S2P+S1P)S_2P^2 - S_1P^2 = (S_2P - S_1P)(S_2P + S_1P).

Why? This factoring lets us isolate the difference Δ=S2PS1P\Delta = S_2P - S_1P, which is exactly the path difference we need.

Since DdD \gg d and DyD \gg y, both distances D\approx D, so S2P+S1P2DS_2P + S_1P \approx 2D: Δ=S2PS1P=2ydS2P+S1P2yd2D=ydD\Delta = S_2P - S_1P = \frac{2yd}{S_2P + S_1P} \approx \frac{2yd}{2D} = \frac{yd}{D}


HOW we get bright and dark fringes

Position of the nn-th bright fringe: set yndD=nλ\dfrac{y_n d}{D} = n\lambda: yn=nλDdy_n = \frac{n\lambda D}{d}

Why? We just plugged the bright condition into the master path-difference formula and solved for yy.


Deriving fringe width β\beta

The fringe width is the gap between consecutive bright fringes, nn and n+1n+1: β=yn+1yn=(n+1)λDdnλDd\beta = y_{n+1} - y_n = \frac{(n+1)\lambda D}{d} - \frac{n\lambda D}{d}

The nn's cancel — this is the deep reason fringes are equally spaced!


Angular fringe width

Since y=DtanθDθy = D\tan\theta \approx D\theta for small angles, the angular spacing is: θfringe=βD=λd\theta_{\text{fringe}} = \frac{\beta}{D} = \frac{\lambda}{d}

Why useful? It removes DD — the angular pattern depends only on the source geometry λ/d\lambda/d.


Worked examples


Forecast-then-Verify

Recall Forecast: if you double

dd, what happens to β\beta? Forecast: Halves. Verify: β1/d\beta\propto 1/d, so d2dd\to 2d gives ββ/2\beta\to\beta/2. ✓ Fringes crowd together.

Recall Forecast: switch red (700 nm) to violet (400 nm). Wider or narrower?

Forecast: Narrower. Verify: βλ\beta\propto\lambda, smaller λ\lambda → smaller β\beta. ✓


Common mistakes (Steel-manned)


Active Recall

What is fringe width β\beta in YDSE?
β=λDd\beta = \dfrac{\lambda D}{d}, the spacing between consecutive bright (or dark) fringes.
Master path difference formula in YDSE?
Δ=ydD\Delta = \dfrac{yd}{D}.
Condition for a bright fringe?
Δ=nλ\Delta = n\lambda (n=0,±1,±2,n=0,\pm1,\pm2,\dots).
Condition for a dark fringe?
Δ=(n+12)λ\Delta = (n+\tfrac12)\lambda, i.e. odd multiples of λ/2\lambda/2.
Position of nn-th bright fringe?
yn=nλDdy_n = \dfrac{n\lambda D}{d}.
Why are fringes equally spaced?
Because ynny_n\propto n linearly, so yn+1yny_{n+1}-y_n is constant (nn cancels).
Effect on β\beta of doubling slit separation dd?
β\beta halves (since β1/d\beta\propto1/d).
Effect on β\beta of immersing setup in medium of index nn?
ββ/n\beta\to\beta/n (since λλ/n\lambda\to\lambda/n).
Angular fringe width?
θ=β/D=λ/d\theta = \beta/D = \lambda/d.
Approximation used in deriving Δ=yd/D\Delta=yd/D?
Dd,yD\gg d,y, so S1P+S2P2DS_1P+S_2P\approx 2D (small-angle).

Recall Feynman: explain to a 12-year-old

Imagine two kids tapping a pond at the exact same rhythm, making ripples. Where two ripple-crests meet, the water bounces up high (bright). Where a crest meets a dip, they cancel and the water stays flat (dark). On a wall far away you'd see bright-dark-bright-dark stripes. How far apart the stripes are depends on three things: how big the ripples are (λ\lambda), how far the wall is (DD), and how far apart the two tappers are (dd). Put the tappers closer and tap gentle big ripples on a far wall → fat stripes. The recipe is "ripple-size times wall-distance, divided by tapper-gap."


Connections

  • Interference of light — YDSE is the textbook case.
  • Coherence and coherent sources — why a single source + two slits is needed.
  • Path difference and phase differenceΔϕ=2πλΔ\Delta\phi = \frac{2\pi}{\lambda}\Delta.
  • Diffraction grating — many slits → sharper version of the same idea.
  • Refractive index — explains the water-immersion shrink.
  • Small angle approximation — the key simplifying tool here.

Concept Map

different distances to P

subtract squares

factor and approximate D much greater than d

master result

Delta = n lambda

Delta = n plus half lambda

solve for y

gap between consecutive n

final formula

depends on

Two coherent sources S1 S2

Path difference Delta

Pythagoras on S1P and S2P

S2P^2 - S1P^2 = 2yd

Delta = y d over D

Bright constructive fringe

Dark destructive fringe

y_n = n lambda D over d

Fringe width beta

beta = lambda D over d

lambda, d, D

Hinglish (regional understanding)

Intuition Hinglish mein samjho

Dekho, Young's double slit ka idea bahut simple hai. Do choti slits se light nikalti hai aur wo do "coherent sources" ki tarah behave karti hai — matlab dono ki light hamesha same rhythm me chalti hai. Screen pe kisi point par dono slits se aane wali light ka raasta thoda alag hota hai. Is raaste ke farak ko hum path difference Δ\Delta kehte hain. Jahan Δ\Delta poore wavelength ka multiple hota hai (nλn\lambda), wahan crest pe crest milta hai → bright fringe. Jahan Δ=(n+12)λ\Delta = (n+\tfrac12)\lambda hota hai, wahan cancel ho jaata hai → dark fringe.

Geometry se nikalta hai ki Δ=ydD\Delta = \dfrac{yd}{D}, jahan yy screen par centre se distance hai, dd slit gap, aur DD screen ki doori. Bright fringe ke liye ydD=nλ\dfrac{yd}{D}=n\lambda rakho to position milti hai yn=nλDdy_n = \dfrac{n\lambda D}{d}. Do consecutive bright fringes ka gap nikalo to nn cancel ho jaata hai aur milta hai fringe width β=λDd\beta = \dfrac{\lambda D}{d}.

Yeh formula bahut kuch bata deta hai: bada λ\lambda ya bada DD → fringes door door (mote), aur bada dd → fringes paas paas (patle). Agar pura setup paani me daal do to wavelength nn se chhota ho jaata hai, isliye fringes bhi nn guna paas aa jaate hain. Exam me yaad rakhna: dark fringe ki condition nλ/2n\lambda/2 nahi, balki (2n+1)λ/2(2n+1)\lambda/2 hoti hai — yeh common galti hai. Bas "lambda-D-over-d" ka mantra yaad rakho aur units ko SI me convert karna mat bhoolna.

Go deeper — visual, from zero

Test yourself — Optics

Connections