Hum β ke liye ek formula chahte hain in terms mein:
λ = wavelength of light,
d = do slits ke beech separation,
D = slits se screen tak ki distance.
YEH TEEN KYO? Kyunki "do sources waves ek door screen tak bhej rahe hain" ki geometry sirf teen cheezoon pe depend karti hai — sources kitne door hain (d), screen kitni door hai (D), aur wave ka natural ruler (λ).
Setup: do slits S1 aur S2, d se separate. Ek screen D distance pe rakhi hai. Hum screen pe ek point P ko measure karte hain jo central point O se y distance pe hai (woh point jo slits ke midpoint ke directly saamne hai).
Step 1 — Path difference nikalo.S2 se wave ko S1 ke mukable zyada travel karna padta hai P tak pahunchne ke liye (jab P centre se upar ho).
Step 2 — Subtract karo path difference Δ pane ke liye.S2P2−S1P2=(y+2d)2−(y−2d)2=2yd
Saath hi S2P2−S1P2=(S2P−S1P)(S2P+S1P).
Kyun? Yeh factoring hume differenceΔ=S2P−S1P isolate karne deta hai, jo exactly woh path difference hai jo humein chahiye.
β=dλD, consecutive bright (ya dark) fringes ke beech spacing.
YDSE mein master path difference formula?
Δ=Dyd.
Bright fringe ke liye condition?
Δ=nλ (n=0,±1,±2,…).
Dark fringe ke liye condition?
Δ=(n+21)λ, yaani odd multiples of λ/2.
n-ve bright fringe ki position?
yn=dnλD.
Fringes equally spaced kyun hote hain?
Kyunki yn∝n linearly hai, isliye yn+1−yn constant hai (n cancel ho jaata hai).
Slit separation d double karne par β par kya asar?
β halve ho jaata hai (kyunki β∝1/d).
Index n ke medium mein setup daalne par β par kya asar?
β→β/n (λ→λ/n kyunki).
Angular fringe width?
θ=β/D=λ/d.
Δ=yd/D derive karne mein kaun si approximation use hoti hai?
D≫d,y, isliye S1P+S2P≈2D (small-angle).
Recall Feynman: ek 12-saal ke bachche ko samjhao
Socho do bachche ek talab mein bilkul same rhythm se thappad maar rahe hain, ripples bana rahe hain. Jahan do ripple-crests milte hain, paani bahut zyada uchhalata hai (bright). Jahan ek crest aur ek dip milte hain, woh cancel ho jaate hain aur paani flat rehta hai (dark). Door ek deewar pe tum bright-dark-bright-dark stripes dekhoge. Yeh stripes kitni dur hain yeh teen cheezoon pe depend karta hai: ripples kitne bade hain (λ), deewar kitni door hai (D), aur do thappad maarne wale kitne door hain (d). Thappadne walon ko paas rakho aur ek door deewar pe badi ripples banao → mote stripes. Recipe hai "ripple-size times wall-distance, divided by tapper-gap."