Yahan tumhe bas sahi piece spot karna hai aur plug in karna hai. Koi algebra gymnastics nahi.
Recall Solution L1·Q1
Total König's split hai:
KE=translation (aage slide karna)21Mvcm2+rotation (spinning)21Icmω2
Pehla term woh energy hai jo centre of mass aage slide karte waqt carry karta hai; doosra term woh energy hai jo us centre ke around spin mein locked hai. Aur kuch present nahi kyunki König's theorem guarantee karta hai ki cross term vanish ho jaata hai.
Recall Solution L1·Q2
Definition se β=MR2Icm=MR221MR2=21.
Rotational fraction =1+ββ=3/21/2=31.
Toh disc ki kinetic energy ka ek tehai spinning hai, do tehai forward motion hai.
Recall Solution L1·Q3
KE=21Mvcm2(1+β) use karo:
KE=21(3)(22)(1+52)=21(3)(4)(1.4)=8.4J.Compact form kyun? Kyunki rolling ω ko v se tie karti hai, toh humein ω ya R alag se kabhi nahi chahiye.
Energy conservation: saari PE rolling KE ban jaati hai, toh Mgh=21Mv2(1+β).
v=1+β2gh=1+2/52(10)(1.4)=1.428=20≈4.47m/s.
Compare karo: ek frictionless slide 2gh=28≈5.29m/s deta — sphere slower hai kyunki kuch PE spin mein gayi. ✓
Neeche wali figure physical setup dikhati hai: sphere rest se Mgh potential energy (lavender height arrow) ke saath start karta hai aur bottom par forward centre speed vcm (coral arrow) ke saath pahunchta hai. Dhyan do ki KE label (1+β) factor carry karta hai — woh extra β hi woh spin bucket hai jo speed chura leta hai.
Recall Solution L2·Q3
Rolling constraint: ω=Rvcm=0.26=30rad/s.
Ring: β=1, toh rotational/translational =β=1 — dono energies equal hain (50/50 split). Exactly β kyun? Dono KEs likhte hain: rotational =21Icmω2=21(βMR2)(v/R)2=21βMv2, translational =21Mv2. Unka ratio 21Mv221βMv2=β hai — β ke alawa sab cancel ho jaata hai kyunki rolling constraint ne ωR=v force kar diya.
Yahan tum compare karte ho, signs/limits ke baare mein reason karte ho, ya backwards kaam karte ho.
Recall Solution L3·Q1
Bottom-speed formula se shuru karo, jo khud Mgh=21Mv2(1+β) se aayi thi — dono bodies ke liye same height h, toh Mgh shared energy budget hai.
v=1+β2gh.Yeh proportionality kyun deta hai? Dono bodies ke liye numerator 2gh identical hai (same drop, same g); sirf (1+β) alag hai. Toh v shape par sirf 1+β1 ke through depend karta hai, aur dono speeds divide karne se common 2gh cancel ho jaata hai:
vringvsphere=2gh/1+βring2gh/1+βsphere=1+βsphere1+βring=1+2/51+1=1.42=710≈1.195.
Sphere lagbhag 20% faster pahunchta hai. Mass M cancel ho gaya kyunki woh PE (Mgh) aur KE (21Mv2(1+β)) dono ko multiply karta hai; radius R kabhi bacha hi nahi kyunki rolling constraint ne use pehle hi remove kar diya tha. Isi liye result M aur R se independent hai.
Bar chart ordering visible karti hai: har shape ki final speed (frictionless 2gh ke units mein, dashed lavender line) tab zyaada tall hai jab β chota ho. Sphere (mint) beats disc (butter) beats ring (coral).
Recall Solution L3·Q2
v=1+β2gh se, dono sides square karo: v2=1+β2gh.
v2=gh diya hai: gh=1+β2gh⇒1+β=2⇒β=1.
β=1 ek ring / hollow cylinder hai. Yeh sabse slow common shape hai, exactly v=gh se match karta hai.
Recall Solution L3·Q3
(a) Icm=21MR2, ω=v/R:
KE=21Mv2+21(21MR2)R2v2=21Mv2+41Mv2=43Mv2.
(b) Parallel axis: Icontact=Icm+MR2=21MR2+MR2=23MR2. ω=v/R ke saath:
KE=21(23MR2)R2v2=43Mv2.
Identical ✓. Contact-point view translational term ko ek bade moment of inertia mein absorb kar leta hai.
Ab kai ideas ko ek problem mein combine karna hai.
Recall Solution L4·Q1
(a) Flat par, saari PE rolling KE ban gayi hai (no slipping ⇒ friction se koi energy loss nahi):
Mgh=21Mv2(1+β)⇒v=1+β2gh=1.52(10)(3)=40≈6.32m/s.
(b) Rotational fraction =1+ββ=3/21/2=31≈33.3%. Yeh shape fix hone ke baad change nahi hota.
Recall Solution L4·Q2
Poore system ke liye energy conservation. Girta block PE lose karta hai; woh block ki translational KE plus sphere ki rolling KE ban jaati hai.
mbgh=21mbv2+rolling sphere21mv2(1+β).β=52 ke saath: sphere factor =1.4.
mbgh=21v2[mb+m(1+β)]=21v2[1+2(1.4)]=21v2(3.8).
Left side: 1(10)(0.7)=7. Toh 7=1.9v2⇒v2=1.97≈3.684⇒v≈1.92m/s.
Poora combination + ek subtle case (slipping / limiting behaviour).
Recall Solution L5·Q1
Pehle sign/direction convention (subtle part). Positive x-axis us direction mein set karo jis direction mein wheel ka top flung ho raha hai — yahi woh direction hai jisme contact point floor par slide karta hai. Kinetic friction hamesha contact point ki sliding ko oppose karta hai, toh friction wheel ke base par +x direction mein point karta hai, matlab woh centre ko forward push karta hai (forward motion mein spin-up karta hai). Sath hi woh same forward-pointing friction force, bottom par act karke, centre ke baare mein ek torque produce karta hai jo spin ko oppose karta hai — woh ω ko slow down karta hai. Toh friction simultaneously: v ko 0 se badhata hai, ω ko ω0 se ghataata hai. Rolling us instant shuru hoti hai jab yeh v=ωR par milte hain. Is sign ko sahi samajhna hi banata hai ki ω21ω0 tak gire, badhne ki bajaye.
(a) Kyunki friction contact point par horizontal hai, iska us point ke baare mein zero moment arm hai, toh contact point ke baare mein angular momentum conserved hai (isi liye hum woh axis choose karte hain — yeh baahri horizontal force ke torque ko khatam kar deta hai).
Initial (pure spin, cm rest par): Li=Icmω0=MR2ω0.
Final (rolling): Lf=Icmωf+MRvf=MR2ωf+MR(ωfR)=2MR2ωf (vf=ωfR use karke).
Equal set karo: MR2ω0=2MR2ωf⇒ωf=21ω0, toh
vf=ωfR=21ω0R=21(20)(0.5)=5m/s.(b) Initial KE (pure spin): 21Icmω02=21MR2ω02.
Final KE (rolling ring): KE=21Mvf2(1+β) use karke β=1 ke saath KEf=21Mvf2(2)=Mvf2=M(21ω0R)2=41MR2ω02 milta hai.
Toh KEiKEf=21MR2ω0241MR2ω02=21. Aadhi kinetic energy friction mein lost ho gayi — kyunki yahan woh rolling shuru hone tak slip karta hai. Energy conservation fail ho jaati hai; angular-momentum conservation sahi tool hai.
Figure do states dikhati hai: left par ring spin-in-place kar rahi hai (ω0, centre rest par, contact point slip karta hai — coral dot); friction (grey arrow) base par forward act karta hai; right par ring ωf=21ω0 aur vf=21ω0R ke saath rolling reach kar chuki hai.
Recall Solution L5·Q2
Equal final speed ka matlab equal v2 hai: 1+βs2ghs=1+βd2ghd.
2g cancel karo: 1+βshs=1+βdhd.
hd=hs⋅1+βs1+βd=1.0⋅1+2/51+1/2=1.41.5≈1.071m.
Disc ko thoda zyaada ooncha ramp chahiye kyunki woh zyaada energy spin mein lock karti hai, toh sphere ki speed match karne ke liye use thodi zyaada PE chahiye.