1.5.14 · D4 · HinglishRotational Mechanics

ExercisesRolling KE = ½mv² + ½Iω²

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1.5.14 · D4 · Physics › Rotational Mechanics › Rolling KE = ½mv² + ½Iω²


Level 1 — Recognition

Yahan tumhe bas sahi piece spot karna hai aur plug in karna hai. Koi algebra gymnastics nahi.

Recall Solution L1·Q1

Total König's split hai: Pehla term woh energy hai jo centre of mass aage slide karte waqt carry karta hai; doosra term woh energy hai jo us centre ke around spin mein locked hai. Aur kuch present nahi kyunki König's theorem guarantee karta hai ki cross term vanish ho jaata hai.

Recall Solution L1·Q2

Definition se . Rotational fraction . Toh disc ki kinetic energy ka ek tehai spinning hai, do tehai forward motion hai.

Recall Solution L1·Q3

use karo: Compact form kyun? Kyunki rolling ko se tie karti hai, toh humein ya alag se kabhi nahi chahiye.


Level 2 — Application

Ab tum formula choose karte ho aur ek clean calculation run karte ho.

Recall Solution L2·Q1

Disc: . (a) . (b) Translational . (c) Rotational total translational . Fraction check karo: ✓.

Recall Solution L2·Q2

Energy conservation: saari PE rolling KE ban jaati hai, toh . Compare karo: ek frictionless slide deta — sphere slower hai kyunki kuch PE spin mein gayi. ✓

Neeche wali figure physical setup dikhati hai: sphere rest se potential energy (lavender height arrow) ke saath start karta hai aur bottom par forward centre speed (coral arrow) ke saath pahunchta hai. Dhyan do ki KE label factor carry karta hai — woh extra hi woh spin bucket hai jo speed chura leta hai.

Figure — Rolling KE = ½mv² + ½Iω²

Recall Solution L2·Q3

Rolling constraint: . Ring: , toh rotational/translational — dono energies equal hain (50/50 split). Exactly kyun? Dono KEs likhte hain: rotational , translational . Unka ratio hai — ke alawa sab cancel ho jaata hai kyunki rolling constraint ne force kar diya.


Level 3 — Analysis

Yahan tum compare karte ho, signs/limits ke baare mein reason karte ho, ya backwards kaam karte ho.

Recall Solution L3·Q1

Bottom-speed formula se shuru karo, jo khud se aayi thi — dono bodies ke liye same height , toh shared energy budget hai. Yeh proportionality kyun deta hai? Dono bodies ke liye numerator identical hai (same drop, same ); sirf alag hai. Toh shape par sirf ke through depend karta hai, aur dono speeds divide karne se common cancel ho jaata hai: Sphere lagbhag 20% faster pahunchta hai. Mass cancel ho gaya kyunki woh PE () aur KE () dono ko multiply karta hai; radius kabhi bacha hi nahi kyunki rolling constraint ne use pehle hi remove kar diya tha. Isi liye result aur se independent hai.

Bar chart ordering visible karti hai: har shape ki final speed (frictionless ke units mein, dashed lavender line) tab zyaada tall hai jab chota ho. Sphere (mint) beats disc (butter) beats ring (coral).

Figure — Rolling KE = ½mv² + ½Iω²

Recall Solution L3·Q2

se, dono sides square karo: . diya hai: . ek ring / hollow cylinder hai. Yeh sabse slow common shape hai, exactly se match karta hai.

Recall Solution L3·Q3

(a) , : (b) Parallel axis: . ke saath: Identical ✓. Contact-point view translational term ko ek bade moment of inertia mein absorb kar leta hai.


Level 4 — Synthesis

Ab kai ideas ko ek problem mein combine karna hai.

Recall Solution L4·Q1

(a) Flat par, saari PE rolling KE ban gayi hai (no slipping ⇒ friction se koi energy loss nahi): (b) Rotational fraction . Yeh shape fix hone ke baad change nahi hota.

Recall Solution L4·Q2

Poore system ke liye energy conservation. Girta block PE lose karta hai; woh block ki translational KE plus sphere ki rolling KE ban jaati hai. ke saath: sphere factor . Left side: . Toh


Level 5 — Mastery

Poora combination + ek subtle case (slipping / limiting behaviour).

Recall Solution L5·Q1

Pehle sign/direction convention (subtle part). Positive -axis us direction mein set karo jis direction mein wheel ka top flung ho raha hai — yahi woh direction hai jisme contact point floor par slide karta hai. Kinetic friction hamesha contact point ki sliding ko oppose karta hai, toh friction wheel ke base par direction mein point karta hai, matlab woh centre ko forward push karta hai (forward motion mein spin-up karta hai). Sath hi woh same forward-pointing friction force, bottom par act karke, centre ke baare mein ek torque produce karta hai jo spin ko oppose karta hai — woh ko slow down karta hai. Toh friction simultaneously: ko se badhata hai, ko se ghataata hai. Rolling us instant shuru hoti hai jab yeh par milte hain. Is sign ko sahi samajhna hi banata hai ki tak gire, badhne ki bajaye.

(a) Kyunki friction contact point par horizontal hai, iska us point ke baare mein zero moment arm hai, toh contact point ke baare mein angular momentum conserved hai (isi liye hum woh axis choose karte hain — yeh baahri horizontal force ke torque ko khatam kar deta hai). Initial (pure spin, cm rest par): . Final (rolling): ( use karke). Equal set karo: , toh (b) Initial KE (pure spin): . Final KE (rolling ring): use karke ke saath milta hai. Toh . Aadhi kinetic energy friction mein lost ho gayi — kyunki yahan woh rolling shuru hone tak slip karta hai. Energy conservation fail ho jaati hai; angular-momentum conservation sahi tool hai.

Figure do states dikhati hai: left par ring spin-in-place kar rahi hai (, centre rest par, contact point slip karta hai — coral dot); friction (grey arrow) base par forward act karta hai; right par ring aur ke saath rolling reach kar chuki hai.

Figure — Rolling KE = ½mv² + ½Iω²

Recall Solution L5·Q2

Equal final speed ka matlab equal hai: . cancel karo: . Disc ko thoda zyaada ooncha ramp chahiye kyunki woh zyaada energy spin mein lock karti hai, toh sphere ki speed match karne ke liye use thodi zyaada PE chahiye.


Recall Quick self-check ledger (final answers)

L1 — Q1: . Q2: , rotational fraction . Q3: . L2 — Q1: total , translational , rotational . Q2: . Q3: , KE ratio . L3 — Q1: . Q2: (ring). Q3: dono methods dete hain. L4 — Q1: , rotational fraction . Q2: . L5 — Q1: , aadha KE lost. Q2: .