(Kya tum m aur v identify karke multiply kar sakte ho?)
Recall Solution
KYA karein: magnitudes ko p=mv mein plug karo. KYUN: object ka ek hi mass hai aur ek hi speed, kuch add nahi karna.
p=mv=12×1.5=18kg⋅m/sDirection (clearly batao): momentum hamesha v ke along point karta hai kyunki m>0 direction kabhi nahi paltata. 1D sign notation mein, agar hum rolling direction ko + lein, toh momentum hai p=+18kg⋅m/s (positive value = jis taraf roll kar rahi hai usi taraf point karna).
Recall Solution
KYUN rearrange karein: hume p aur m pata hai, v chahiye, toh p=mv ko invert karke v=p/m banao.
v=mp=2×10−66×10−6=3m/s
(Formula ka ek direct use, shayad sign ya rearrangement ke saath.)
Recall Solution
KYUN sign: velocity ek vector hai; "left" jabki right + hai matlab v=−25 m/s.
p=mv=0.16×(−25)=−4.0kg⋅m/s
Minus sign hi direction hai — ye signed value + axis ke along p ka component hai. 1D mein, bas itna hi kisi vector ko chahiye.
Recall Solution
KYUN rearrange karein: hume p aur v diya gaya hai lekin m chahiye, toh definition p=mv ko v se divide karke invert karo, milega m=p/v.
m=vp=82.4=0.30kg
Recall Solution
KAUN sa tool aur KYUN: hume KE diya gaya hai aur p (magnitude) chahiye, aur wo bridge jo v calculate kiye bina kaam karta hai wo hai KE=2mp2. p ke liye solve karo:
p2=2mKE⟹p=2mKE=2×0.5×16=16=4kg⋅m/sKYUN sirf positive root:p2=16 solve karne par p=±4 milta hai, lekin p yahan ek magnitude hai — momentum arrow ki length — aur lengths kabhi negative nahi hoti. Toh hum −4 hata dete hain aur p=+4kg⋅m/s rakhte hain. (Agar direction poochi jaati, toh hum use alag se attach karte; magnitude khud positive rehti hai.)
(Do objects, ya 2D — tumhe sahi se combine karna hoga.)
Recall Solution
KYUN signs ke saath add karein: total momentum vector sumpA+pB hai; 1D mein ye ek ordinary sum hai jab signs set ho jaayein (right =+).
pA=3(+4)=+12,pB=5(−2)=−10ptot=12+(−10)=+2kg⋅m/s (right direction mein)
Recall Solution
Step 1 — components (KYUN):m ek positive scalar hai, toh ye har velocity component ko same tarah scale karta hai.
px=0.30×6=1.8kg⋅m/s,py=0.30×8=2.4kg⋅m/sStep 2 — magnitude (KYUN Pythagoras):px aur py perpendicular hain, toh ye ek right triangle ki do legs banate hain jiska hypotenuse ∣p∣ hai (figure mein red triangle dekho).
∣p∣=1.82+2.42=3.24+5.76=9=3.0kg⋅m/sStep 3 — direction (KYUN arctan): angle ki steepness tanθ=adjacentopposite=pxpy se capture hoti hai; angle recover karne ke liye hum poochte hain "kaunsa angle ye tan rakhta hai?" — wo hai arctan.
θ=arctan(1.82.4)=arctan(1.333)≈53.1∘
Dono components positive hain → quadrant I, toh raw arctan value already sahi hai.
KAUN sa tool aur KYUN: hamare paas har ek ke liye p (magnitude) aur m hai, aur v alag se nikale bina KE chahiye — KE=2mp2 use karo.
KEbullet=2×0.0242=0.0416=400JKEblock=2×242=416=4J
Bullet mein zyada energy hai, 4400=100 factor se.
KYUN itna bada fark: fixed p par, KE=p2/2m∝1/m. Bullet ka mass 100× kam hai, toh energy 100× zyada hai. Equal "oomph," lekin wildly unequal "damage capacity."
Recall Solution
p=mv mein vlinear hai: v teen guna → momentum ×3.
KE=21mv2 mein vquadratic hai: v teen guna → energy ×32=9.
Toh momentum 3× badhti hai, kinetic energy 9× badhti hai.
Step 1 — har object ka momentum (KYUN per-axis): A purely x ke along move karta hai, B purely y ke along, toh har ek sirf ek hi axis par contribute karta hai.
pA:pAx=2×3=6,pAy=0pB:pBx=0,pBy=1×8=8Step 2 — component by component add karo (KYUN): vector sum ka matlab hai x waale saath mein aur y waale saath mein, alag-alag add karo.
px=6+0=6,py=0+8=8kg⋅m/sStep 3 — magnitude (right triangle): dono totals perpendicular legs hain (figure mein teal aur orange arrows dekho jo plum resultant mein combine ho rahe hain).
∣p∣=62+82=36+64=100=10kg⋅m/sStep 4 — direction:θ=arctanpxpy=arctan68=arctan(1.333)≈53.1∘ north of east. Dono components positive → quadrant I, koi correction nahi chahiye.
Recall Solution
Magnitude:∣p∣=(−3)2+(−4)2=9+16=25=5kg⋅m/s.
Direction — KYUN naive arctan yahan fail karta hai:tan har 180∘ par repeat hota hai, toh arctan sirf −90∘ aur +90∘ ke beech ka angle return karta hai (quadrants I aur IV). Hamara vector down-and-left point karta hai → quadrant III. Raw computation deta hai:
arctan(−3−4)=arctan(1.333)≈53.1∘
Ye up-and-right point karta hai — galat direction. Kyunki dono components negative hain (quadrant III), 180∘ add karo:
θ=53.1∘+180∘=233.1∘
(Equivalently −126.9∘.) Figure mein fake 53.1∘ arrow vs true 233.1∘ arrow dikhaya gaya hai — same tan, bilkul opposite physical direction.
Recall Quick self-quiz (right side dhako — har answer ke saath uska WHY hai)
p of 12 kg at 1.5 m/s ::: +18kg⋅m/s — direct p=mv; positive kyunki ye + direction mein point karta hai.
∣p∣ from px=1.8,py=2.4 ::: 3.0kg⋅m/s — perpendicular legs par Pythagoras, na ki 1.8+2.4.
KE of 2 kg block with p=4 ::: 4J — KE=p2/2m use karo taaki v pehle nahi nikalna pade.
Direction of (px,py)=(−3,−4) ::: 233.1∘ — quadrant III (px<0), toh raw arctan mein 180∘ add karo.
Triple the speed → p×?, KE×? ::: ×3 aur ×9 — p mein v linear hai, KE mein quadratic (v2).