1.1.17 · D1 · Physics › Measurement, Vectors & Kinematics › Free fall — g = 9.8 m - s², sign conventions
Earth ke paas, gravity har girte hue object ki speed ko har second utni hi badhati hai — lagbhag 9.8 metres-per-second aur tez, har second — chahe wo kitna bhi bhaari ho. Is topic mein baaki sab kuch sirf + aur − signs ke saath bookkeeping hai taaki maths ko pata ho kaun sa direction "upar" hai.
Is page pe assume kiya gaya hai ki aapne kuch bhi nahi dekha. Hum har letter, symbol aur picture ko build karte hain jo parent note Free-fall page use karta hai, us order mein jo har ek ko pehle wale par lean karne deta hai.
Ball kahan hai yeh kehne se pehle, hume ek ruler chahiye jo duniya mein pini ho . Ek point choose karo jise zero bologe, uske through ek seedhi line kheecho, aur ek direction mein equal steps (1 , 2 , 3 , … metres) mark karo aur doosri direction mein (− 1 , − 2 , − 3 , … ).
Definition Position axis aur symbol
y
y = ek akela number jo batata hai ki object ruler pe kitni door hai. Positive y matlab "marked side par", negative y matlab "doosri side par". Hum letter y use karte hain (na ki x ) kyunki free fall vertical hai.
Intuition Hume iski zaroorat kyun hai
Physics yeh nahi keh sakti "ball wahan upar hai" — wahan upar koi number nahi hai. Ek ruler ek jagah ko number mein badal deta hai, aur numbers ko add, subtract, aur equations mein daala ja sakta hai. Yahi poora reason hai kyun Vectors and sign conventions exist karta hai.
Aapne jo direction positive choose ki hai woh aapka sign convention hai. Neeche sab kuch usi par depend karta hai.
Hamare ruler par, arrow direction (maan lo, upar) + hai aur opposite (neeche) − hai. Koi quantity jisme size bhi ho aur line-along-direction bhi ho, woh vector ka sabse simple type hai, aur ek seedhi line par ek vector sirf sign ke saath ek number hota hai.
Definition Sign = direction on the line
+ ::: us direction ki taraf point karta hai jo aapne positive choose ki (jaise upar)
− ::: opposite direction ki taraf point karta hai (jaise neeche)
Magnitude (size, hamesha positive) woh number hota hai jisme se sign hata do, bars ke saath likha jata hai: ∣ − 19.8∣ = 19.8 .
Common mistake "Negative velocity matlab slow ho raha hai."
Kyun sahi lagta hai: minus signs aise lagte hain jaise "kam". Fix yeh hai: hamare axis par minus sign sirf downward matlab hai. Ek ball tez ho sakti hai jab uski velocity aur negative hoti jaye (jaise − 5 → − 19.8 ).
t
t = kitne seconds guzar gaye jab se humne clock start kiya (t = 0 us moment par jab hum chhodte hain ya phekte hain). Seconds mein measure hota hai (s ). Yeh sirf badhta hi hai.
Intuition Hume iski zaroorat kyun hai
Motion matlab time ke saath change . Clock ke bina "faster" ya "slower" kuch nahi hota. Motion ka har equation asal mein ek recipe hai: "mujhe t do, main bataunga ball kahan hai."
Ball ko thodi si distance Δ y move karte dekho (Δ symbol, Greek "D", matlab "change in" — end value minus start value) thode se time Δ t mein.
v
v = Δ t Δ y = change in time change in position
Ise padhte hain "metres gained per second ". Units: m/s . Iska sign direction batata hai (upar ya neeche), iska size speed batata hai.
"Kitni tez?" ka jawab tab tak meaningless hai jab tak "kitne time mein?" na poocha jaye. Distance ko time se divide karna dono ka ek saath jawab deta hai. Yahi exact ratio hai jis wajah se parent v = Δ y /Δ t use karta hai — yeh sawaal hai "per unit time kitni position?"
Jab hum Δ t ko ek instant ki taraf shrink karne dete hain, yeh ratio instantaneous velocity ban jaata hai, lika jaata hai d t d y (dekho §5).
Velocity khud bhi change ho sakti hai. Acceleration measure karta hai ki velocity kitni tez change hoti hai.
a
a = Δ t Δ v = change in time change in velocity
Units: metres-per-second, per second → m/s 2 . Sign = push ki direction.
g
g = Earth ki surface ke paas free-fall acceleration ki magnitude :
g ≈ 9.8 m/s 2 ( hamesha ek positive number, hamesha "downward" )
Har second, freely falling object ki downward speed lagbhag 9.8 m/s badhti hai.
g negative ho sakta hai."
Fix yeh hai: g ek size hai, isliye g = + 9.8 hamesha. Acceleration a − g ya + g ho sakta hai depending on ki aapne kaun sa direction positive kaha. Dono ideas ko alag rakho.
Parent likhta hai a = d t d v . Yeh §3–4 ka ratio hai jo time ke ek instant ki limit tak le jaaya gaya hai, na ki time ke ek chunk ki.
d t d v
Velocity ka rate of change ek exact moment par — ratio Δ v /Δ t jab Δ t shrink hokar (almost) nothing ho jaata hai. Ise padhte hain "dee-vee by dee-tee".
Δ v /Δ t kyun nahi use karte?
Ek chunk of time mein ball ki speed badhti rehti hai, isliye average sach chhupa leta hai. Derivative value ko abhi is moment pin kar deta hai, jo exact equations build karne deta hai. Ek derivative ko undo karna (saare chote changes ko jodna) integration hai — woh tool jo parent a se v aur v se y nikalane ke liye use karta hai. Yeh Equations of Motion (constant acceleration) mein poori tarah dikhega.
F aur mass m
m = mass : object mein kitna "stuff" hai (kilograms, kg ). Bada m = speed badhana mushkil.
F = force : ek push ya pull (newtons, N ).
Newton's Second Law : F = ma — force equals mass times acceleration.
Gravity ek force F = m g se kheenchti hai. Use F = ma mein daalo:
ma = m g ⟹ a = g .
m cancel ho jaata hai — dono sides par aata hai, divide ho jaata hai. Isi wajah se vacuum mein ek hammer aur ek feather same tarah girte hain: zyada mass zyada pull feel karta hai, lekin resist bhi zyada karta hai, aur dono exactly balance kar lete hain.
Ab tak parent ke "free-fall kit" ka har letter define ho gaya hai:
Exponent t 2 ka matlab sirf t × t hai; v 2 matlab v × v . Kuch naya nahi — sirf shorthand.
Acceleration a = dv per dt
Khud test karo — kya aap har ek reveal karne se pehle jawab de sakte ho?
Symbol y kya represent karta hai, aur x kyun nahi? Ruler par position batane wala number; y isliye use karte hain kyunki free fall vertical hai.
Kisi quantity ke aage Δ (Greek D) ka matlab kya hai? "Change in" — final value minus initial value.
"Up is positive" axis par, negative velocity ka physically kya matlab hai? Object neeche move kar raha hai (sign = direction, slow nahi ho raha).
g aur a mein kya fark hai?g ek fixed positive size hai (9.8 ); a woh acceleration hai jiska sign (+ g ya − g ) aapke convention par depend karta hai.
Velocity ratio Δ y /Δ t ke roop mein kyun define ki jaati hai? Yeh "per unit time kitni position?" ka jawab deta hai — distance aur duration dono ek saath capture karta hai.
Derivative d v / d t kya deta hai jo Δ v /Δ t nahi deta? Ek exact moment par instantaneous rate of change, na ki kisi chunk ka average.
F = ma mein jab gravity F = m g hai, mass cancel kyun hota hai?Dono sides par m hai; use divide karne par a = g milta hai, isliye acceleration mass se independent hai.
v 0 ya y 0 mein subscript 0 ka kya matlab hai?Start par, jab t = 0 ho, us waqt ki value (initial velocity / initial position).