Definition The five SUVAT symbols (recap from the parent note)
SUVAT is an acronym for the five quantities that describe motion under constant acceleration — the letters are the symbols:
s = displacement — how far and in which direction you end up from the start (metres, m ).
u = initial velocity — the speed-and-direction at the start, t = 0 (m/s ).
v = final velocity — the speed-and-direction at time t (m/s ).
a = acceleration — how fast velocity changes, assumed constant (m/s 2 ).
t = time elapsed (seconds, s ).
A sign convention is a choice of which direction we call "positive". Once chosen, anything pointing the other way carries a minus sign — that minus is information about direction , not an error.
Intuition Why this page exists
The four SUVAT formulas are simple. What trips people up is which sign to pick , which case you're in , and what happens at the edges (starting from rest, coming to a stop, going up then coming back down). This page walks a matrix of every situation the topic can throw at you, and solves one example per cell — so you never meet a scenario you haven't already seen.
Everything here uses only the four boxed results from the parent note :
v = u + a t , s = u t + 2 1 a t 2 , v 2 = u 2 + 2 a s , s = 2 1 ( u + v ) t
Before working anything, here is the full map. We split every SUVAT problem into case classes — a case class just means "a genuinely different flavour of problem", one that needs a different trick or watch-out. A degenerate input means one of the five quantities is set to a special value (like u = 0 or a = 0 ) that makes some terms vanish. The last column names the example that covers each row.
#
Case class
What makes it different
Sign / edge trap
Example
A
Speeding up, all positive
u > 0 , a > 0
none — the "easy" base case
Ex 1
B
Slowing to a stop
a < 0 , ends at v = 0
a opposes v , so a is negative
Ex 2
C
Start from rest
u = 0 (degenerate input: a u -term vanishes)
the u -terms vanish
Ex 3
D
Reversal: up then down
u > 0 , a < 0 , passes through v = 0
displacement ≠ distance ; sign flips mid-flight
Ex 4
E
Two roots for t
quadratic s ( t ) has two solutions
which root is physical?
Ex 5
F
Limiting value / a → 0
acceleration shrinks toward zero (degenerate input)
formulas must reduce to constant-speed motion
Ex 6
G
Real-world word problem
must extract SUVAT letters from prose
choose positive direction first
Ex 7
H
Exam twist: two phases
accelerate, then brake
SUVAT applies per phase , not across
Ex 8
We work every row below.
Worked example Ex 1 · Speeding up
A train leaves a station at u = 8 m/s and accelerates at a = 1.5 m/s 2 for t = 12 s . Find its final speed v and the distance s travelled.
Forecast: speed should climb well past 8 ; distance should be more than 8 × 12 = 96 (because it's speeding up). Guess the numbers before reading on.
Pick the equation for v . Missing variable is s → use v = u + a t .
Why this step? We know u , a , t and want v ; the timeless and average equations both need something we'd have to compute first.
v = 8 + 1.5 × 12 = 26 m/s
Pick the equation for s . Now we know u , v , t → the average-velocity form is cleanest.
Why this step? s = 2 1 ( u + v ) t avoids re-squaring anything.
s = 2 1 ( 8 + 26 ) × 12 = 2 1 × 34 × 12 = 204 m
Verify: cross-check s with s = u t + 2 1 a t 2 = 8 ( 12 ) + 2 1 ( 1.5 ) ( 144 ) = 96 + 108 = 204 m ✓. And 204 > 96 as forecast. Units: m/s × s = m ✓.
Worked example Ex 2 · Slowing down (sign of
a )
A cyclist at u = 12 m/s brakes at 3 m/s 2 and stops. How long does it take, and how far do they roll?
Forecast: stopping time should be a handful of seconds; distance a couple of dozen metres.
Choose positive direction = direction of motion. Then the brake pushes backwards , so a = − 3 m/s 2 .
Why this step? SUVAT doesn't know "brake" — it only knows signs. Deceleration is a negative acceleration relative to the chosen positive axis.
Find t with v = u + a t and v = 0 (stopped).
Why this step? We want time and know u , v , a ; this equation omits s , which we don't yet need.
0 = 12 + ( − 3 ) t ⇒ t = 3 12 = 4 s
Find s with v 2 = u 2 + 2 a s , v = 0 .
Why this step? Timeless form goes straight from speeds to distance.
0 = 1 2 2 + 2 ( − 3 ) s ⇒ s = 6 144 = 24 m
Verify: s = 2 1 ( u + v ) t = 2 1 ( 12 + 0 ) ( 4 ) = 24 m ✓. Positive s — good, they still move forwards while stopping.
Worked example Ex 3 · Dropped from rest
A ball is dropped (u = 0 ) and falls freely for t = 2 s . Here g is the magnitude of gravitational acceleration , g = 9.8 m/s 2 (see Free fall and g ). We choose down as positive for this problem, so the acceleration is simply a = + g = + 9.8 m/s 2 . Find its speed and how far it drops.
Forecast: each second adds about 9.8 to the speed, so ~20 m/s; distance somewhere near 20 m.
Set u = 0 . Every term with u disappears.
Why this step? "From rest" is the special case that kills the u t term — this is the degenerate input the matrix warns about.
Speed: v = u + a t = 0 + 9.8 ( 2 ) = 19.6 m/s (positive = downward, as chosen).
Distance: s = u t + 2 1 a t 2 = 0 + 2 1 ( 9.8 ) ( 2 2 ) = 19.6 m .
Why this step? With u = 0 this collapses to just 2 1 a t 2 .
Verify: timeless check v 2 = u 2 + 2 a s ⇒ 19. 6 2 = 0 + 2 ( 9.8 ) ( 19.6 ) . Left = 384.16 , right = 384.16 ✓.
This is the trap that catches the most people, so it gets a figure.
Worked example Ex 4 · Thrown straight up
A stone is thrown up at u = 20 m/s . Here we choose up as positive , so gravity (which pulls down) gives a = − g = − 9.8 m/s 2 . Find (a) time to the top, (b) max height, (c) its velocity at t = 3 s , (d) its displacement at t = 3 s .
Forecast: it rises ~2 s, peaks around 20 m, and by 3 s it's already falling back down.
Time to top: at the peak the stone is momentarily still, v = 0 . Use v = u + a t .
Why this step? The top is defined by v = 0 ; that's our target condition.
0 = 20 + ( − 9.8 ) t ⇒ t = 9.8 20 = 2.0408 s
Max height: v 2 = u 2 + 2 a s with v = 0 .
0 = 2 0 2 + 2 ( − 9.8 ) s ⇒ s = 19.6 400 = 20.408 m
Velocity at t = 3 s: v = 20 + ( − 9.8 ) ( 3 ) = − 9.4 m/s .
Why this step? The negative sign tells you it's moving downward now — the formula tracks direction automatically. Look at the red arrow in the figure: it has flipped.
Displacement at t = 3 s: s = u t + 2 1 a t 2 = 20 ( 3 ) + 2 1 ( − 9.8 ) ( 9 ) = 60 − 44.1 = 15.9 m .
Why this step? s is measured from the launch point. It's less than the peak height because the stone has started coming back — displacement is not the total path length .
Verify: at t = 3 s the stone is at + 15.9 m (still above the hand) yet its velocity is − 9.4 (heading down) — consistent with "past the top, falling". Distance travelled = 20.408 up + ( 20.408 − 15.9 ) = 4.508 down = 24.9 m, larger than the 15.9 m displacement ✓ — exactly the distance-vs-displacement point.
∣ v ∣ instead of the signed v .
Why it feels right: speed "should be positive".
Fix: In SUVAT, v = − 9.4 means 9.4 m/s downward . The minus is information, not an error. Drop it only when the question literally asks for speed .
Worked example Ex 5 · When does it pass a given height?
Using the same throw (u = 20 , a = − 9.8 , up positive), at what time(s) is the stone at height s = 15 m ?
Forecast: two answers — once on the way up, once on the way down.
Set up the quadratic: s = u t + 2 1 a t 2 .
15 = 20 t + 2 1 ( − 9.8 ) t 2 ⇒ 4.9 t 2 − 20 t + 15 = 0
Why this step? Height as a function of time is a parabola, so asking "when is s = 15 ?" is asking where the parabola hits a horizontal line — that generally has two crossings.
Solve with the quadratic formula t = 2 ( 4.9 ) 20 ± 2 0 2 − 4 ( 4.9 ) ( 15 ) .
Why this step? The equation is quadratic in t (it has a t 2 term), and the quadratic formula is the general tool that returns both roots at once — exactly what we need when we suspect two crossing times. Nothing else (linear rearrangement) would find them both.
t = 9.8 20 ± 400 − 294 = 9.8 20 ± 106
t 1 = 9.8 20 − 10.2956 = 0.9902 s , t 2 = 9.8 20 + 10.2956 = 3.0914 s
Screen the roots immediately. Both t 1 and t 2 are positive and real , so both happen after launch — neither is discarded here. (If a root had come out negative, we'd throw it away at once: negative time means "before the throw", which never happened.)
Why this step? Root selection is a physics decision, not algebra: keep only times that fall inside the motion we're describing.
Interpret the survivors. t 1 ≈ 0.99 s = passing 15 m going up ; t 2 ≈ 3.09 s = passing the same height coming down .
Verify: their sum should equal 2 × (time to top) by symmetry of the parabola: 0.9902 + 3.0914 = 4.0816 = 2 × 2.0408 ✓.
Worked example Ex 6 · What if there's (almost) no acceleration?
A puck slides at u = 6 m/s with a tiny deceleration a = − 0.01 m/s 2 over t = 5 s . Find s , and show that as a → 0 the result matches plain constant-speed motion.
Forecast: with such a small a , distance ≈ 6 × 5 = 30 m, just a hair less.
Full formula: s = u t + 2 1 a t 2 = 6 ( 5 ) + 2 1 ( − 0.01 ) ( 25 ) = 30 − 0.125 = 29.875 m .
Take the limit a → 0 : the 2 1 a t 2 term vanishes, leaving s → u t = 30 m .
Why this step? Constant acceleration includes zero acceleration as a boundary case. Checking that the formula degrades gracefully to s = u t is a sanity check that our physics is consistent — see Velocity-time graphs , where a = 0 is a flat horizontal line and the area is just a rectangle u × t .
Verify: the correction term 2 1 ∣ a ∣ t 2 = 0.125 m is 0.4% of 30 m — small, as a "nearly-frictionless" puck should be ✓.
Worked example Ex 7 · The overtaking lorry
A car travelling at a steady 25 m/s passes a stationary police bike. The instant the car passes, the bike sets off from rest at a = 4 m/s 2 . How long until the bike catches the car, and how far have they gone?
Forecast: the bike is faster-accelerating but starts from zero, so catch-up takes several seconds.
Choose positive direction = road ahead. List each vehicle's SUVAT.
Why this step? Two objects means two motions; a shared positive direction lets us compare positions directly.
Car: u = 25 , a = 0 → position s car = 25 t .
Bike: u = 0 , a = 4 → position s bike = 2 1 ( 4 ) t 2 = 2 t 2 .
Catch-up means equal positions: s bike = s car .
Why this step? "Catches up" is a position condition, not a speed one.
2 t 2 = 25 t ⇒ t ( 2 t − 25 ) = 0 ⇒ t = 0 or t = 12.5 s
Discard t = 0 (that's the instant of passing) → catch-up at t = 12.5 s .
Distance: s = 25 × 12.5 = 312.5 m .
Verify: bike's distance = 2 ( 12.5 ) 2 = 2 × 156.25 = 312.5 m — matches ✓. Bike's speed at catch-up = a t = 4 ( 12.5 ) = 50 m/s , double the car's — plausible for it to have caught up.
Worked example Ex 8 · Accelerate then brake
A drone starts from rest, accelerates at 2 m/s 2 for 6 s , then immediately brakes at 3 m/s 2 until it stops. Find the total distance travelled.
Forecast: it reaches a decent speed, then takes a shorter distance to stop (harder braking).
Phase 1 (accelerate). u 1 = 0 , a 1 = 2 , t 1 = 6 .
Why split? SUVAT needs one constant a at a time. Acceleration changes at the switch, so we treat each leg separately — this is the whole point of the cell.
v 1 = 0 + 2 ( 6 ) = 12 m/s , s 1 = 2 1 ( 0 + 12 ) ( 6 ) = 36 m
Phase 2 (brake). The end speed of phase 1 is the start speed of phase 2: u 2 = 12 , a 2 = − 3 , ends at v 2 = 0 .
Why this step? Motion is continuous — velocity carries over even though acceleration jumps.
0 = 1 2 2 + 2 ( − 3 ) s 2 ⇒ s 2 = 6 144 = 24 m
Total distance: s = s 1 + s 2 = 36 + 24 = 60 m .
Verify: braking time t 2 = 3 12 = 4 s; average speed each phase is 6 m/s, so s 1 = 6 × 6 = 36 , s 2 = 6 × 4 = 24 — both match ✓. Total time = 10 s.
Recall Which cell is which?
Speeding up all-positive is cell ::: A (Ex 1).
The cell where displacement differs from distance is ::: D (Ex 4, thrown up).
The cell producing two valid times for the same height is ::: E (Ex 5).
When a → 0 , s = u t + 2 1 a t 2 reduces to ::: s = u t (cell F).
"Accelerate then brake" needs SUVAT applied ::: once per phase (cell H).