(Can you read the notation and turn the crank once or twice?)
Recall Solution 1.1
WHAT: apply the power ruledxdxn=nxn−1 three times.
WHY the power rule: it is the fastest correct tool for a plain power of x — it answers "what is the slope of xn?" without going back to limits.
f′(x)=5x4 — bring the 5 down, drop the exponent by one.
f′′(x)=5⋅4x3=20x3 — differentiate 5x4.
f′′′(x)=20⋅3x2=60x2 — differentiate 20x3.
Recall Solution 1.2
WHAT this asks: decode the bookkeeping, not compute anything.
(a) dxdy = "apply dxdonce to y" = the first derivative = f′(x).
(b) dx3d3y = (dxd)3y = "apply dxdthree times" = f′′′(x).
The top counts the d's; the bottom counts the dx's — they are operator tallies, not powers.
Recall Solution 1.3
WHY differentiate time: velocity is how fast position changes, so it is dtds; acceleration is how fast velocity changes, so it is dtdv=dt2d2s (see Kinematics — position, velocity, acceleration).
v(t)=s′(t)=8t — first derivative.
a(t)=v′(t)=8 — second derivative of s; here it is a constant 8m/s2.
(Multiple rules, a physical setup, a pattern to spot.)
Recall Solution 2.1
v(t)=s′(t)=20−10t.
a(t)=v′(t)=−10m/s2 (constant downward — gravity).
Highest point: the ball is momentarily still, so v=0⇒20−10t=0⇒t=2 s.
WHY v=0 here: at the top the velocity switches from up (+) to down (−), so it passes through zero.
Max height:s(2)=20(2)−5(2)2=40−20=20 m.
Recall Solution 2.2
Step 1 — WHY a phase shift equals a derivative. There is one key trig identity: adding 2π to the angle of a sine turns it into a cosine, sin(x+2π)=cosx. Notice that cosx is exactlydxdsinx. So one differentiation of sin produces the same effect as shifting its angle by +2π.Step 2 — repeat and count the shifts. Because differentiating sin always lands on another sine-or-cosine, the same identity applies again each time. Differentiating n times therefore adds 2π to the angle a total of n times:
f(n)(x)=sin(x+n⋅2π).Step 3 — sanity checks.n=1: sin(x+2π)=cosx ✓ (matches dxdsinx). n=2: sin(x+π)=−sinx ✓. This is why the derivatives cycle with period 4 (adding 2π returns you to the start) — see Trigonometric derivatives.
Now n=7:f(7)(x)=sin(x+27π). Since 27π=4π−2π, this equals sin(x−2π)=−cosx.
Direct check:sin→cos→−sin→−cos→sin→cos→−sin→−cos. The 7th arrow lands on −cosx. ✓
Recall Solution 2.3
WHY a factor pops out each time: by the chain rule dxde2x=2e2x; each differentiation multiplies by another 2.
g′(x)=2e2x,g′′(x)=4e2x,…g(n)(x)=2ne2x.
g(4)(0)=24e0=16.
x=0: f′′=0 and the sign flips → inflection point at (0,0).
Figure below — what to look for: the curve is drawn once in navy, then re-traced in two colours to make the bending visible. The magenta left arm (x<0) cups downward; the orange right arm (x>0) cups upward. The violet dot at the origin is where the two bends meet — the inflection point where f′′=6x crosses zero and flips sign.
Recall Solution 3.2
WHAT the rule really says: an inflection point needs f′′ to change sign, not merely to touch zero.
h′′(x)=12x2 is ≥0 on both sides of 0 — it dips to zero but never goes negative. So concavity stays "up" throughout.
Conclusion:x=0 is not an inflection point (it is a flat-bottomed minimum). f′′=0 is necessary but not sufficient.
Figure below — what to look for: the navy x4 curve stays cup-shaped (⌣) on both sides of the violet dot at the origin. Although the curve momentarily flattens there (h′′(0)=0), it never tips over to a ⌢ bend — so there is no sign change and no inflection point. Contrast this with the previous figure, where the two colours were genuinely different bends.
Recall Solution 3.3
v(t)=3t2−12t+9=3(t−1)(t−3).
a(t)=6t−12=6(t−2).
WHY compare signs: speed increases when velocity and acceleration point the same way (their product v⋅a>0); if they oppose, the object is slowing.
Sign chart on t≥0:
| interval | v | a | v⋅a | speeding up? |
|---|---|---|---|---|
| 0<t<1 | + | − | − | no (slowing) |
| 1<t<2 | − | − | + | yes |
| 2<t<3 | − | + | − | no (slowing) |
| t>3 | + | + | + | yes |
So it speeds up on (1,2)∪(3,∞).
(Combine kinematics, concavity, and pattern-finding.)
Recall Solution 4.1
v(t)=s′(t)=cost — WHY: velocity is the first derivative of position.
a(t)=v′(t)=−sint — WHY: acceleration is the derivative of velocity, dtdcost=−sint.
j(t)=a′(t)=−cost — WHY: by the definition above, jerk j=a′ is the derivative of acceleration, and dtd(−sint)=−cost.
Observation:a(t)=−sint=−s(t).
WHY this is special: the acceleration always points back toward the origin and is proportional to displacement — this is the signature of simple harmonic motion (a mass on a spring). The negative sign is the restoring force pulling it home.
Recall Solution 4.2
WHY the power rule still applies:x−1 is a power, so dxdxk=kxk−1 works for negative k too.
f′(x)=−x−2
f′′(x)=2x−3
f′′′(x)=−6x−4
Pattern of signs and factors: f(n)(x)=(−1)nn!x−(n+1).
Checkn=3: (−1)33!x−4=−6x−4 ✓.
f(3)(1)=−6⋅1−4=−6.
Recall Solution 4.3
Cycle for cosine: g=cosx,g′=−sinx,g′′=−cosx,g′′′=sinx,g(4)=cosx.
At x=0: g(0)=1,g′(0)=0,g′′(0)=−1,g′′′(0)=0,g(4)(0)=1.
Pattern: even orders alternate +1,−1,+1,…; all odd orders vanish. This is exactly why cosx=1−2!x2+4!x4−⋯ (only even powers survive).
(Reason about a derivative you never explicitly compute.)
Recall Solution 5.1
WHY degree drops by one each time: differentiating xm gives mxm−1 — one lower degree. Starting at degree 6: after 6 derivatives the top term is a constant; the 7th derivative kills it.
WHAT "un-differentiate" means: find a function whose derivative is the given one (the reverse of the kinematic ladder).
v(t)=gt+v0 — because dtd(gt+v0)=g.
s(t)=21gt2+v0t+s0 — because its derivative is gt+v0=v(t).
Numbers:s(2)=21(10)(22)+0⋅2+100=20+100=120 m.
This is the familiar s=21gt2+v0t+s0 — recovered purely by integrating acceleration twice.