3.5.12 · D3Complex Numbers

Worked examples — Roots of unity — cube roots, nth roots, geometric interpretation

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The scenario matrix

Every question about roots of unity (or its cousin ) falls into one of these cells. The worked examples below each carry a tag like [Cell 3] so you can see the coverage is complete.

# Case class What makes it different Example
1 Plain , small just plug (A)
2 , real scale roots by (B)
3 , real target angle is , not (C)
4 , complex (incl. non-QI) target has a non-trivial angle; quadrant care (D)
5 Algebra with (identities) reduce exponents mod , use (E)
6 Sum / product of roots geometric series, Vieta (F)
7 Degenerate targets: and polygon collapses to a point / segment / origin (G)
8 Primitive vs non-primitive () which roots regenerate all others (H)
9 Word problem (real-world) translate physics into (I)
10 Exam twist (nested / limiting) type (J)

(A) Plain roots — [Cell 1]


(B) with real — [Cell 2]


(C) with real — [Cell 3]


(D) with complex — [Cell 4]


(E) Algebra with — [Cell 5]


(F) Sum and product of roots — [Cell 6]


(G) Degenerate targets — [Cell 7]


(H) Primitive vs non-primitive — [Cell 8]


(I) Word problem — [Cell 9]


(J) Exam twist — [Cell 10]


Recall Coverage self-check (cover the answers)

Which cell handles a negative real target? ::: Cell 3 — target angle is , roots shift by . Why must you use not for a complex target? ::: only returns QI/QIV angles; reads both signs to fix the quadrant (see D2, a QIII target). Why does the sum-is-zero rule need ? ::: For the only root is , and breaks the geometric-series step. What are the roots of ? ::: A single root with multiplicity (all pile at the origin). How do you know which powers of are primitive? ::: — the generators of the full set (Cell 8). The trick for ? ::: Factor and set to get (Cell 10).