3.5.4 · D3Complex Numbers

Worked examples — Modulus - z - and argument arg(z)

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You already met the two numbers that name any complex point: its length and its direction (see the parent note). Knowing the formulas is not the same as never getting caught out. This page walks through every kind of input the topic can hand you, one example per trap, so that no exam scenario is new.

Two words we will use constantly, defined plainly first:

Figure — Modulus  - z -  and argument arg(z)

Figure s01 draws one arrow in each quadrant. The red arc marks the acute reference angle for the quadrant-II arrow (measured to the nearest axis), while the dashed black arc shows the full principal argument measured from the positive real axis. Keep this picture in mind: every quadrant fix below is just " plus the right multiple of ."


The scenario matrix

Every problem this topic throws is one of these cells. The right column names the example that clears it.

# Case class Signs / input What's tricky Covered by
1 Quadrant I baseline, use directly Ex A
2 Quadrant II shift Ex B
3 Quadrant III go negative: Ex C
4 Quadrant IV go negative: Ex D
5 On an axis one of is undefined/degenerate Ex E
6 The vs trap negative real axis boundary of the range Ex E
7 Zero input argument undefined Ex E
8 Product (scale + rotate) radii , angles Ex F
9 Limiting behaviour near negative axis argument jumps by Ex G
10 Real-world word problem phasor / rotation translate words to Ex H
11 Exam-style twist of a quotient / power combine the rules Ex I

Worked examples

Ex A — Cell 1: Quadrant I baseline

Ex B — Cell 2: Quadrant II, the shift

Ex C — Cell 3: Quadrant III, going negative

Ex D — Cell 4: Quadrant IV

Ex E — Cells 5, 6, 7: axes, the trap, and zero

Ex F — Cell 8: product = scale and rotate

Ex G — Cell 9: limiting behaviour, the argument's jump

Ex H — Cell 10: real-world word problem

Ex I — Cell 11: exam-style twist (quotient and power)


Recall Quick self-test on the whole matrix

Which cell is , and what is ? ::: Cell 3 (QIII); . What is and why not ? ::: ; the range excludes and includes . Why does jump by across the negative real axis? ::: The one-sided limits are (from above) and (from below); squeezing all directions into one turn forces a seam there. What is the difference between and ? ::: is the whole family ; is the single member in . For a product , what happens to moduli and arguments? ::: Moduli multiply, arguments add (scale and rotate).