3.4.13 · D3Rocket Flight Mechanics

Worked examples — Gravity turn trajectory — pitch rate from aerodynamic angle of attack = 0

2,308 words10 min readBack to topic

Before we start, a two-second refresher on the symbols, so nothing is used unexplained:


The scenario matrix

Every question this topic can pose falls into one of these cells. The Example column tells you which worked example nails it.

Cell Case class What makes it special Example
A Near-vertical () → tiny turn rate Ex 1
B Mid-lean () moderate → brisk turn Ex 2
C Near-horizontal () → fastest turn Ex 3
D Degenerate: exactly vertical () , no turn Ex 4
E Degenerate: exactly horizontal () → max possible Ex 4
F Speed sensitivity (vary , fix ) tests Ex 5
G Limiting behaviour (, ) asymptotes of the equation Ex 6
H Real-world word problem (find turn radius) connect to Centripetal / Normal Acceleration Ex 7
I Exam twist (, so ) pitch angle ≠ path angle Ex 8

We take everywhere unless told otherwise.

Figure — Gravity turn trajectory — pitch rate from aerodynamic angle of attack = 0

Example 1 — Near-vertical (Cell A)


Example 2 — Mid-lean (Cell B)


Example 3 — Near-horizontal (Cell C)


Example 4 — The two degenerate endpoints (Cells D & E)


Example 5 — Speed sensitivity (Cell F)


Example 6 — Limiting behaviour (Cell G)


Example 7 — Real-world word problem: turn radius (Cell H)


Example 8 — Exam twist: pitch angle when (Cell I)


Active recall

Recall Test yourself (hide the answers)

Near vertical (), why is the turn rate tiny? ::: , so gravity's perpendicular slice vanishes. Which endpoint gives exactly? ::: (straight up). Doubling at fixed does what to ? ::: Halves it, since . Formula for the instantaneous turn radius? ::: . If and , what is ? ::: . As at fixed , what happens to ? ::: It ; the path straightens out.