Before we start, one picture to fix in your mind what "just resolved" means — it is the geometry every problem secretly uses.
Two blurry Airy discs. The peak of the right one sits exactly on the first dark ring of the left one. That separation isθR. Closer than this and the dip in the middle fills in; you see one blob.
WHAT: We are simply naming the Rayleigh angle.
θR=1.22DλUnits: radians (it is a pure ratio λ/D times a number, so no length units survive — that ratio is dimensionless, and a dimensionless "angle" is by definition in radians).
Recall Solution
WHY no 1.22: the factor 1.22 is the first zero of the Bessel function J1, born from integrating diffraction over a disc. A slit is a strip, so we use the plain single-slit result (see Single-slit diffraction).
θR=aλ=0.10×10−3600×10−9=6.0×10−3 rad
Direct substitution, keeping everything in metres so the ratio is dimensionless:
θR=1.22×2.0×10−3550×10−9=3.4×10−4 rad
Recall Solution
WHY arc length: for a tiny angle, the small-angle approximation (Small angle approximation) says the arc across distance L is just s=θL — no trig needed because tanθ≈θ when θ is a fraction of a milliradian.
s=θRL=3.4×10−4×0.25=8.5×10−5 m≈0.085 mm
Two dots closer than ~0.09 mm merge — which is why fine print at arm's length blurs.
Recall Solution
θR=1.22×1.0500×10−9=6.1×10−7 rad
This is ~560× finer than the eye — the main reason big telescopes exist is resolution, not just light-gathering.
They are identical. Both improve resolution by exactly a factor of 2. Neither wins — the formula is symmetric in "how you shrink λ/D."
Recall Solution
θR′=1.222D2λ=1.22Dλ=θRUnchanged — the two effects cancel exactly. This is the parent note's Forecast-then-Verify result: always reason with the ratioλ/D, not the two numbers separately.
Recall Solution
Step 1 — resolution angle:θR=1.22×5.0×10−3550×10−9=1.342×10−4 radStep 2 — invert the arc relation. We know the true angle subtended is θ=s/L. Resolvable requires θ≥θR, so the limiting distance is where θ=θR:
Lmax=θRs=1.342×10−41.5≈1.12×104 m≈11 km
Beyond ~11 km (in ideal, diffraction-limited conditions) the two lights fuse into one point. Real eyes do worse due to aberrations, but this is the hard ceiling.
WHY numerical aperture, not D: for a near object the lens collects a cone of light; the wider that cone, the finer the detail. The cone width is captured by N.A.=nsinβ (see Numerical aperture), and dmin=0.61λ/N.A.
Oil improves resolution by the factor n=1.515 — because immersion oil raises n, widening the effective cone. That is the whole reason oil-immersion lenses resolve finer.
Recall Solution
(a) Telescope:θRtel=1.22×0.15550×10−9=4.47×10−6 rad
The stars' separation 3.0×10−6 rad is smaller than θRtel, so not resolved — even this telescope cannot split them.
(b) Eye:θReye=1.22×2.0×10−3550×10−9=3.36×10−4 rad
Far larger still ⇒ the eye resolves nothing this fine. Both fail. Only a bigger D (or shorter λ) would help; magnification alone would not — it enlarges the merged blob.
Step 1 — required angle (small-angle law):
θreq=Ls=3.0×1050.30=1.0×10−6 radStep 2 — invert Rayleigh to solve for D. We need θR≤θreq, i.e. the mirror must be at least big enough that its resolution angle is this small:
Dmin=θreq1.22λ=1.0×10−61.22×500×10−9=0.61 m
A mirror of at least ~0.61 m is required. Diffraction, not lens quality, sets this floor.
Recall Solution
Same idea: in both, resolution improves when the wave samples a wider extent of the aperture — more slits N (grating) or larger diameter D (lens). A bigger illuminated region means a narrower diffraction feature, so two nearby peaks/wavelengths separate. See Diffraction grating — resolving power.
Different costume: the grating separates two wavelengths (spectral), the aperture separates two directions/points (spatial); but both are limited by how much of the wavefront you capture. Same physics (Huygens principle: every point of the wavefront re-emits, and a wider set of secondary sources builds a sharper combined pattern).
Recall Solution
(a)θR=1.22×3.0×10−3550×10−9=2.237×10−4 rads=θRL=2.237×10−4×0.30=6.71×10−5 m≈0.067 mm(b) Pixels per inch = one inch (25.4 mm) divided by the pitch:
ppi=0.0671 mm25.4 mm≈378 ppi
Displays around 300–400 ppi at typical viewing distance sit right at the eye's diffraction+cone limit — pushing far above this is invisible to the viewer, exactly the "empty magnification" idea applied to screens.
Angle from aperture ::: θR=1.22λ/D (circle) or λ/a (slit).
Angle ↔ separation ::: s=θL, so L=s/θR and D=1.22λL/s.
Microscope ::: dmin=0.61λ/N.A., N.A. =nsinβ; oil raises n.
Everything improves with ::: larger aperture / cone, shorter wavelength — never with magnification.