2.5.16 · D4 · HinglishOptics

ExercisesResolving power — Rayleigh criterion

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2.5.16 · D4 · Physics › Optics › Resolving power — Rayleigh criterion

Yahan sab kuch parent note Resolving power — Rayleigh criterion ke ek master formula par tika hai:

Shuru karne se pehle, ek picture dimag mein fix karo jo "just resolved" ka matlab batati hai — yahi geometry har problem secretly use karti hai.

Figure — Resolving power — Rayleigh criterion

Do blurry Airy discs. Right wale ka peak exactly left wale ki pehli dark ring par baitha hai. Woh separation hi hai. Isse closer aao toh beech ka dip bhar jaata hai; ek hi blob dikhta hai.


Level 1 — Recognition

Recall Solution

KYA HAI: Hum bas Rayleigh angle ka naam le rahe hain. Units: radians (yeh ek pure ratio times ek number hai, toh koi length units bachti nahi — woh ratio dimensionless hai, aur ek dimensionless "angle" by definition radians mein hota hai).

Recall Solution

1.22 kyun nahi: 1.22 factor Bessel function ka pehla zero hai, jo diffraction ko ek disc par integrate karne se aata hai. Slit ek strip hai, isliye hum seedha single-slit result use karte hain (dekho Single-slit diffraction).


Level 2 — Application

Recall Solution

Direct substitution, sab kuch metres mein rakhte hain taaki ratio dimensionless rahe:

Recall Solution

Arc length kyun: ek tiny angle ke liye, small-angle approximation (Small angle approximation) kehta hai ki distance par arc bas hai — koi trig nahi chahiye kyunki jab ek milliradians ka fraction ho. ~0.09 mm se closer do dots merge ho jaate hain — isliye arm's length par barik print blur hoti hai.

Recall Solution

Yeh aankhon se ~560× finer hai — bade telescopes ka main reason resolution hai, sirf light gathering nahi.


Level 3 — Analysis

Recall Solution

.

  • halve karna: (factor 0.5).
  • double karna: (factor 0.5).

Dono identical hain. Dono resolution exactly factor 2 se improve karte hain. Koi nahi jeeता — formula " kaise shrink karo" mein symmetric hai.

Recall Solution

Unchanged — dono effects exactly cancel ho jaate hain. Yeh parent note ka Forecast-then-Verify result hai: hamesha ratio se reason karo, do numbers alag alag se nahi.

Recall Solution

Step 1 — resolution angle: Step 2 — arc relation ko invert karo. Hum jaante hain ki subtended actual angle hai. Resolve hone ke liye chahiye, toh limiting distance woh hai jahan : ~11 km se aage (ideal, diffraction-limited conditions mein) do lights ek point mein fuse ho jaati hain. Real aankhein aberrations ki wajah se worse karti hain, lekin yeh hard ceiling hai.


Level 4 — Synthesis

Recall Solution

Numerical aperture kyun, nahi: ek near object ke liye lens light ka ek cone collect karta hai; woh cone jitna wider ho, utna finer detail. Cone width se capture hoti hai (dekho Numerical aperture), aur

Pehle, .

Air:

Oil:

Oil resolution ko ke factor se improve karta hai — kyunki immersion oil badhata hai, effective cone wide karta hai. Yahi pura reason hai ki oil-immersion lenses finer resolve karte hain.

Recall Solution

(a) Telescope: Stars ka separation rad se chhhota hai, toh resolved nahi — yeh telescope bhi unhe split nahi kar sakta. (b) Eye: Yeh aur bhi zyada bada hai ⇒ aankhein itna fine kuch resolve nahi kar sakti. Dono fail. Sirf bada (ya chhhota ) help karta; magnification akela nahi — woh merged blob ko bada karta hai.


Level 5 — Mastery

Recall Solution

Step 1 — required angle (small-angle law): Step 2 — Rayleigh invert karo solve karne ke liye. Humein chahiye, matlab mirror itna bada hona chahiye ki uska resolution angle itna chhhota ho: Kam se kam ~0.61 m ka mirror chahiye. Diffraction, lens quality nahi, yeh floor set karta hai.

Recall Solution
  • Same idea: dono mein, resolution tab improve hoti hai jab wave aperture ka ek wider extent sample kare — zyada slits (grating) ya bada diameter (lens). Zyada illuminated region ka matlab hai ek narrower diffraction feature, toh do nearby peaks/wavelengths alag ho jaate hain. Dekho Diffraction grating — resolving power.
  • Different costume: grating do wavelengths alag karta hai (spectral), aperture do directions/points alag karta hai (spatial); lekin dono is baat se limited hain ki wavefront kitna capture kiya. Same physics (Huygens principle: wavefront ka har point re-emit karta hai, aur secondary sources ka wider set milke ek sharper combined pattern banata hai).
Recall Solution

(a) (b) Pixels per inch = ek inch (25.4 mm) ko pitch se divide karo: Typical viewing distance par 300–400 ppi wale displays aankhon ke diffraction+cone limit ke bilkul paas baithe hain — isse kaafi upar jaana viewer ko invisible hai, exactly wahi "empty magnification" idea screens par apply hota hai.


Recap

Recall Yahan har problem type ka ek-line map

Aperture se angle ::: (circle) ya (slit). Angle ↔ separation ::: , toh aur . Microscope ::: , N.A. ; oil badhata hai. Sab kuch improve hota hai ::: bade aperture / cone se, shorter wavelength se — kabhi magnification se nahi.