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ExercisesTotal internal reflection — critical angle derivation

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2.5.5 · D4 · Physics › Optics › Total internal reflection — critical angle derivation


Level 1 — Recognition

Recall Solution 1.1

KYA: TIR ke liye upar wali checklist ki dono conditions chahiye. KYUN: Condition 1 hai denser→rarer, yani . Yahan ray shuru hoti hai air mein () aur glass mein enter karti hai (), toh — yeh rarer→denser ja rahi hai. Condition 1 already fail ho gayi, toh angle check karne ki zaroorat hi nahi. Result: Denser medium mein jaate waqt, hamesha hoga, toh refracted ray hamesha exist karegi. Is direction mein TIR impossible hai.

Recall Solution 1.2

KYA: Calculator ke bina do indices ke liye compare karo. KYUN: . Bada fraction ko chhota banata hai, aur chhota sine matlab chhota angle (dono angles mein hain, jahan sine strictly increase karta hai). Diamond ka bada hai, toh uska chhota hoga. Isliye glass ka sach mein bada hai. Result: (Numerically — neeche verify kiya gaya hai.)

Recall Solution 1.3

Result: KYUN: Snell's law mein rakho: . se divide karo. Kyunki ray denser→rarer jaati hai, , toh fraction hai — exactly jaisa ek sine hona chahiye. Option (a) value deta, jo koi sine equal nahi kar sakta: yeh impossibility built-in "tumne ulta kar diya" alarm hai.


Level 2 — Application

Recall Solution 2.1

KYA: direct plug-in. Rarer medium air hai (), denser water hai (). KYUN sine invert karein: hume angle ka sine pata hai; angle khud us number ka hai (principal value mein).

Recall Solution 2.2

KYA: unknown denser index hai; air hai. Check: jaisa kisi bhi real medium ke liye hona chahiye, aur automatically deta hai. ✓

Recall Solution 2.3

KYA: koi bhi medium air nahi hai — dono indices use karo. KYUN glass–air case se bada hai: dono indices zyada close hain, toh fraction ke zyada paas hai, jo ko ke paas push karta hai.

Recall Solution 2.4

Matlab: lagbhag koi bhi internal ray () trap ho jaati hai, toh light bahar nikalne se pehle kai baar bounce karti hai — yahi diamond ki chamak ka source hai.


Level 3 — Analysis

Neeche wali figure ek glass–air surface par ek hit-point dikhati hai (glass neeche shaded hai, air upar hai, dashed vertical normal hai). Teen incoming rays (mint), (butter) aur (coral) par normal se measured aati hain. Dekho ki har outgoing ray kya karti hai — yeh Exercise 3.1 ka poora picture ek hi jagah hai.

Figure — Total internal reflection — critical angle derivation
Recall Solution 3.1

Har incidence angle ko se compare karo:

  • (mint ray): , toh ek real refracted ray exist karti hai — light air mein refract ho jaati hai, normal se door bend karti hai (figure mein mint arrow upar escape karta hua dikhta hai).
  • (butter ray): exactly , toh — refracted ray graze karti hai surface ke flat along (butter arrow boundary ke saath leta hua).
  • (coral ray): , toh Snell ko chahiye, jo impossible hai — ray totally internally reflect hoti hai aur glass mein wapas jaati hai (coral arrow neeche bounce karta hua).
Recall Solution 3.2

KYA: ko study karo jaise uska input barhta hai. KYUN: par ek increasing function hai (principal angle mein return karta hai) — bada input bada angle deta hai. Toh jaise badhta hai, badhta hai. Limit: jab , aur . Physical matlab: agar dono media almost identical hain, toh light barely bend karti hai, toh TIR set hone se pehle surface ke almost parallel () strike karna padega.

Recall Solution 3.3

Algebra sahi hai: ke saath, ka koi real solution nahi hai. Interpretation asli point hai: "no critical angle" ka matlab hai ki koi aisa incidence angle nahi hai jis par refraction band ho jaaye — rarer→denser jaate waqt, har ke liye tak refracted ray hamesha exist karti hai. Toh us direction mein TIR simply ho hi nahi sakti.


Level 4 — Synthesis

Neeche wali figure ek right-angle glass prism (shaded triangle) dikhati hai. Ek mint ray vertical left face se enter karti hai, horizontally travel karti hai, aur slanted hypotenuse se takraati hai; dashed line hypotenuse ka normal hai, aur ray usse par milti hai. Coral arrow follow karo dekho ki reflected ray bottom face se nikaalti hai — yeh Exercise 4.1 ka setup hai.

Figure — Total internal reflection — critical angle derivation
Recall Solution 4.1

KYA: hypotenuse par TIR ke liye incidence angle () critical angle se zyada hona chahiye: KYUN inequality ki direction sahi hai: sine par increasing hai, toh same hai jaise . ke liye solve karo: Matlab: ordinary glass () yeh aasani se satisfy karta hai, isliye binoculars aur periscopes mein right-angle prisms bina kisi silvering ke reflect karte hain. Prisms and Total Internal Reflection dekho.

Recall Solution 4.2

KYA: boundary core (denser) → cladding (rarer) hai, toh , . Matlab: koi bhi ray jo wall se se zyada (normal se) takraaye woh trap ho jaati hai aur fibre ke neeche guide hoti hai. Kyunki itna ke paas hai, sirf woh rays jo axis ke lagbhag parallel travel karti hain woh guided rehti hain — yahi Optical Fibres ka design idea hai.

Recall Solution 4.3

(a) Water→oil jaata hai, yani rarer→denser. TIR ke liye denser→rarer chahiye, toh (b) Oil→air denser→rarer hai jisme , :


Level 5 — Mastery

Neeche wali figure yeh draw karti hai. Water shaded hai, air upar hai, aur dashed vertical normal hai. Lamp depth par baitha hai. Do butter rays exactly critical angle par nikaalti hain aur horizontal distance par dono taraf land karti hain, escape window ka rim mark karti hain; cone ke andar mint ray (angle ) air mein escape karti hai, jabki koi bhi steep ray trapped rahegi. Shaded right triangle notice karo jiska vertical leg depth hai aur horizontal leg radius hai — woh triangle hi woh saari geometry hai jo humhe chahiye.

Figure — Total internal reflection — critical angle derivation
Recall Solution 5.1

Step 1 — critical angle. KYA/KYUN: sirf woh rays escape karti hain jo half-angle wale cone ke andar hain, toh pehle water ke liye air ke against nikalo: Step 2 — kyun tangent, aur woh kahan se aata hai. Figure mein shaded right triangle dekho. Uska vertical leg depth hai (yeh woh side hai jo angle ke adjacent hai, kyunki vertical normal se measure hoti hai). Uska horizontal leg radius hai (angle ke opposite wali side). Hume aur angle se chahiye, yani hume opposite-from-adjacent chahiye — aur woh trig ratio jo ek angle ko opposite-over-adjacent se connect karta hai woh exactly tangent hai: Isliye tangent use kiya naa ki sine ya cosine: sine ke liye hypotenuse (ray length) chahiye hoti hai, jo humhare paas nahi hai aur chahiye bhi nahi, jabki tangent sirf dono legs use karta hai jo humhare paas hain. Step 3 — ke liye solve karo. Dono sides ko se multiply karo: Toh surface par lit circle ki radius lagbhag m hai; uske bahar sab kuch neeche se mirror jaisa dikhta hai.

Recall Solution 5.2

KYA: hum ko mein expression mein convert karte hain taki koi calculator angle na chahiye. KYUN / uske peeche ka triangle: se ek right triangle banao jiska hypotenuse hai aur ke opposite wali side hai (woh pair realise karta hai). Pythagoras phir adjacent side fix karta hai: Isliye mein substitute karo: Dono methods agree karte hain, clean formula confirm karta hai.

Recall Solution 5.3

Step 1 — top face par refraction (air→glass, toh ray normal ki taraf bend karti hai). KYA/KYUN: top interface par Snell's law apply karo, air bahar, glass andar: Yahan glass ke andar refraction angle hai, top face ke normal (vertical) se measure kiya gaya. Step 2 — top normal se side normal tak geometry. KYA: top face horizontal hai, toh uska normal vertical hai; side face vertical hai, toh uska normal horizontal hai. Yeh do normals perpendicular hain. KYUN side par incidence hai: refracted ray vertical se door lean karti hai. Kyunki side-face normal horizontally point karta hai (vertical se rotated), wahi ray usse angle banati hai — ek single straight line do perpendicular reference lines ke saath jo do angles banati hai woh hamesha mein add hote hain. Toh Kaisa dikhta hai: block ke andar ray ko ek slightly-tilted spear ki tarah socho; woh almost vertical hai ( top normal se), isliye horizontal side normal ke almost perpendicular hai, yani bada . Step 3 — se compare karo. Glass ke liye, . Kyunki , ray side face par TIR undergo karti hai.


Recall Quick self-check ladder

Recognition — Kaun si direction TIR allow karti hai? ::: Sirf denser se rarer (). Application — vs air ke liye ? ::: . Analysis — Exactly par kya hota hai? ::: Refracted ray par graze karti hai; TIR ke liye strictly chahiye. Synthesis — prisms kyun reflect karte hain? ::: glass ke liye (), toh silvering ke bina TIR. Mastery — Escape-window radius formula? ::: .


Connections

  • Snell's Law — woh ek law jis par yahan har problem depend karti hai.
  • Refraction of Light — TIR refraction ka limiting case hai.
  • Refractive Index — har exercise mein ka size set karta hai.
  • Optical Fibres — Exercise 4.2 guiding condition hai.
  • Prisms and Total Internal Reflection — Exercises 4.1 aur 5.3.
  • Mirage and Atmospheric Refraction — escape-window idea ulta.
  • Brewster's Angle — contrast: ek alag named angle (polarization).