2.3.28 · D2 · HinglishModern Physics

Visual walkthroughLorentz transformation — derivation

3,018 words14 min read↑ Read in English

2.3.28 · D2 · Physics › Modern Physics › Lorentz transformation — derivation

Hum dekh rahe hain ki do observers ek hi event (ek flash, ek click — space mein ek point, ek hi instant pe) ko kaise label karte hain. Ek observer frame mein baitha hai (ise lab kaho). Doosra frame mein sawaar hai, jo shared -axis ke saath ek steady speed se khisakta hai. Hum sideways directions ko alag rakhenge — motion ke saath hai, isliye , aur yeh kabhi nahi badalte.


Step 1 — Ek event do grids mein rehta hai

KYA: Hum ek event ko grid par rakhte hain aur uske readings poochte hain. KYUN: Poori derivation ek hi sawal hai — diya hua hai, kya hain? Pehle yeh dekhna zaroori hai ki dono frames ek hi reality describe kar rahe hain, sirf do alag tarike se label kiya hua. PICTURE: Neeche, kala dot ek single flash hai. Navy grid hai; chalte observer alag (tilted) grid draw karte, lekin abhi ke liye bas note karo: ek hi dot, do label-sets. Neeche-baayein corner ka origin dot shared handshake hai.


Step 2 — Naive guess aur yeh kyun toot-ta hai

KYA: Hum ka origin (point ) draw karte hain jo se travel kar raha hai. KYUN: Chalte observer apne origin par baithte hain; mein woh origin par hai. Toh hum jo shift subtract karte hain woh exactly hai.

Guess ko term by term padho:

PICTURE: Violet line chalte origin ka path hai. Ek light pulse (orange) origin se par nikalta hai aur fixed speed par travel karta hai. Galileo ki flat clocks ke saath, ground pulse ko speed se dekhta lekin train wala dekhta — dono orange slopes alag hain. Yeh Michelson–Morley experiment se contradict karta hai, jisne paya ki light ki speed kabhi nahi badalti. Toh hi galti hai.


Step 3 — Straight lines ko straight rehne do (linearity)

KYA: Hum sabse general straight-line-preserving relation likhte hain. KYUN: Map ko moda toh ek gliding particle ek observer ko accelerated lagta — physics frames ke beech alag ho jaati, jo allowed nahi hai. (Setup mein handshake ki wajah se, linear map ko koi added constant chahiye nahi — point pehle se pe map hota hai.)

Term by term: position stretch karta hai, time mix karta hai, position ko naye time mein mix karta hai, time stretch karta hai. Chaar unknowns — inhe track karo: Step 4, fix karta hai; Step 6, fix karta hai; aur Step 7 poora system solve karta hai taaki aur baahir aayein (position-into-time mixing jo simultaneity tod-ta hai) aur (time stretch). Hum har ek ko phir se name karenge jis moment wo pin ho jaayega.

PICTURE: Left panel — ek curved map ek straight worldline ko moda karta hai (physics toot-ti hai). Right panel — ek linear map use straight rakhta hai. Isliye hum zarooran linear form use karte hain.


Step 4 — pin karo: chalti origin par sawaar hai

KYA: set karo ( ka origin) aur dekho yeh mein kahan baithta hai. KYUN: Definition ke hisaab se ka origin par se travel karta hai, yaani par baitha hai (yeh shared handshake se measure hota hai, toh koi extra constant nahi). Yeh ko se baandh-ta hai.

se milta hai . se match karke:

Term by term: poora bracket hai "chalti origin se measured position"; ek not-yet-known overall stretch hai (Galileo ne secretly assume kiya tha). Unknown ab named hai: .

PICTURE: Violet worldline exactly woh dots ka set hai jo chalti observer kehti hai. Uske daayein sab kuch hai.


Step 5 — Symmetry se inverse free mein milta hai

KYA: Inverse map likho. KYUN: Agar dono directions alag factors use karte, ek frame physically special hota. Symmetry yeh forbid karta hai. (Shared handshake ki wajah se inverse mein bhi koi constant term nahi hai.)

Term by term: same , aur replace karta hai ko kyunki , ki nazar se doosri taraf move karta hai. (Yeh "" swap exactly woh sign convention hai jo setup mein note kiya tha — inverse koi naya formula nahi, sirf wahi formula hai ka sign flip karke.)

PICTURE: Do mirrored observers ek doosre ki taraf point karte hue; har ek doosre ko speed par door jaate dekhta hai, aur har ek identical factor use karta hai. Setup bilkul symmetric hai.


Step 6 — Light postulate solve karta hai ke liye

KYA: Ek light pulse shared origin se (handshake) par bhejo. Yeh mein obey karta hai aur mein — dono mein same speed . KYUN: Yeh ek experimental demand hai (Michelson–Morley experiment) jo Galileo ko theek karta hai. Yahi derivation ko relativistic banata hai.

ko mein daalo: . ko mein daalo: . Dono equations multiply karo ( use karke left sides dete hain), phir cancel karo:

Solve karo (positive root lete hain, kyunki : grids flip nahi hain):

ke andar term by term: hai "light-speed ke kitna close, squared"; ise 1 se subtract karo, root lo, flip karo. Unknown ab named hai: . Dekho Time dilation.

PICTURE: Dono orange light lines har grid mein same slope (speed ) rakhte hain — yeh ek requirement hai jo ko hone par majboor karti hai, 1 nahi. versus ka curve dikhata hai ki slow speeds ke liye yeh 1 ke paas rehta hai aur ke paas rocket ki tarah upar jaata hai.


Step 7 — Time equation khud nikal aata hai (yahan aur name hote hain)

KYA: ko inverse mein daalo aur ke liye solve karo. KYUN: Space rule pehle se hamare paas hai; wahi do relations, milke, force karte hain time rule ko. Koi nayi assumption nahi chahiye — aur yahan Step 3 ke last two unknowns aur finally apni values paate hain.

ke liye, use karo aur se divide karo: (Aur par yahi formula deta hai, toh yeh dono cases cover karta hai.)

Term by term: lab time hai; ek position-dependent time offset hai — ek distance ko time mein convert karta hai. Step 3 ke coefficients read karke: (position jo naye time mein mix hoti hai — woh term jo simultaneity tod-ti hai) aur (time stretch). Charon unknowns ab determined hain.

PICTURE: Ek fixed lab time ke liye, -time depend karta hai kahan event hai (uske par): bahut door-right events (magenta) ko left events (violet) se bada negative offset milta hai. Same , different — yahi hai Relativity of simultaneity.


Step 8 — Andar chupi hui invariant:

KYA: Hamare do formulas lo aur calculate karo. KYUN: Yeh linearity/light arguments ko baandh-ta hai: transform exactly woh shear hai jo is combination ko fixed rakhta hai — relativity ka geometric heart, aur woh cheez jo summary picture draw karegi.

Term by term: form ke cross terms cancel ho jaate hain; bacha hua baaki sab ko par wapas collapse karta hai. Poori cancellation ke liye Verify block dekho.

PICTURE: Dotted navy curve un sabhi events ka set hai jinka same interval hai — ek hyperbola. Tilted grid events ko is curve ke saath saath slide karta hai lekin usse hatata nahi: interval frame-independent hai.


Step 9 — Har case: slow, fast, aur ki wall

  • (frames saath rest mein): , offset , . Identity — jaisa hona chahiye (yeh Step 7 ka branch hai).
  • (roz ke cars): , , . Hum Galilean transformation recover karte hain. Nayi theory purani ko contain karti hai.
  • ( baayein move karta hai): identical formulas, unchanged (depends on ); sirf aur terms ke signs flip hote hain. Koi nayi physics nahi.
  • close to (e.g. ): blow up karta hai; space aur time heavily mix hote hain.
  • : — grid shear hoti hai jab tak time aur space axes light line par fold nahi ho jaate. Mass wali koi cheez is wall tak nahi pahunchti.
  • : , root imaginary ya zero hai → koi real transform nahi. Isliye ek speed limit hai.

KYA / KYUN: Limits check karna prove karta hai ki formula har allowed jagah well-behaved hai aur jahan nahi pahunchna chahiye wahan forbid karta hai. PICTURE: axes (violet = constant ki line, magenta = constant ki line) orange light line ki taraf tilt hote hain jab se tak badhta hai. Yeh light line se sirf impossible limit mein milte hain.


Ek-picture summary

Upar sab kuch ek diagram mein jeeta hai — Minkowski diagram. Navy grid hai. Tilted violet/magenta grid hai. Orange 45° line light hai: yeh dono grids mein same slope rakhti hai — woh ek demand jo set karti hai. Kisi bhi event ka seedhi navy grid se padho aur tilted grid se. Bracket space ka tilt hai; offset time ka tilt hai; dono ko scale karta hai. Quantity (Spacetime interval Step 8 se) dono grids mein same number hai — woh hyperbola jo koi bhi shear nahi badal sakti.

Recall Feynman retelling — poora walkthrough seedhe shabdon mein

Do log ek hi light flash ko label karte hain, aur woh ek starting handshake par agree karte hain: jis instant unke origins guzarte hain, dono ghariyan zero padhti hain. Newton ne kaha: bas apna ruler sideways khisao aur same clock rakho. Lekin light speed badalne se mana karti hai, toh woh kahani toot-ti hai. Use theek karne ke liye hum insist karte hain ki map "straight-lines-stay-straight" (linear) ho, phir hum uske knobs ek ek karke pin karte hain: ek knob kehta hai chalti origin par drift karti hai; symmetry kehti hai return trip same knob use karti hai; aur light rule — light sabke liye hai — us knob ko ek precise number par squeeze karta hai jise hum name karte hain. Ek baar fixed ho jaata hai, time rule koi nayi idea nahi hai; woh automatically nikal aata hai (thodi si care ke saath ki agar dono frames bilkul move nahi kar rahe, toh hum zero se divide nahi karte — bas "same time" milta hai), aur yeh ek sneaky term carry karta hai matlab ki door-door events ek hi time par nahi rehte jab tum move karo. Aur bhi gehri baat, ek combination kabhi nahi badalta — woh asli aadhar hai. Speed kam karo aur sab kuch Newton mein pighal jaata hai; speed ko light ki taraf badhao aur grid shear hoti hai jab tak shear ho sake nahi — woh wall speed limit hai.