1.5.10 · D1Rotational Mechanics

Foundations — Angular momentum L = Iω (fixed axis), L = r × p (general)

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This page assumes you know nothing. We build every letter, arrow, and symbol the parent note uses, in an order where each piece only leans on pieces already made. Read top to bottom.


1. A point, an origin, and an arrow: and

Before anything spins, we need a way to say where things are.

Figure — Angular momentum L = Iω (fixed axis), L = r × p (general)

Why the topic needs this: angular momentum is always measured about a chosen point. Move the dot , and the arrow changes, so the answer changes. This is why the parent note keeps saying "about a chosen origin."


2. How fast, which way: velocity and speed

Why the topic needs this: angular momentum cares about motion. But — crucial hint for later — it only cares about the part of the motion that curls around , not the part heading straight at or away from .


3. Mass and linear momentum

See Linear Momentum for the straight-line version this whole topic is built on top of.


4. The angle and the lever arm

Now we have two arrows sharing the point where the object sits: (from to the object) and (the object's motion). The angle between them is the star of the show.

Figure — Angular momentum L = Iω (fixed axis), L = r × p (general)

We need to measure "how much of the motion goes around ." Look at the figure: drop a straight line along the direction of motion. The shortest distance from to that line is the piece that matters.

Why and not something else? We want the piece of that is sideways to the motion — the part that acts as a lever. In the right triangle, the side opposite to is exactly that sideways piece, and "opposite over hypotenuse" is the definition of . So pulls out precisely the lever arm.

  • : motion is fully sideways, , so maximum swirl.
  • or : motion is straight toward/away from , , so zero swirl. Nothing goes around.

5. The cross product

We have two arrows and an angle. We need one operation that:

  1. spits out the swirl-magnitude automatically,
  2. gives zero when the motion is straight toward/away ( or ),
  3. tells us the axis the swirl happens around (which way it turns).

That operation is the cross product. This is why the parent note uses it and not ordinary multiplication.

Figure — Angular momentum L = Iω (fixed axis), L = r × p (general)

Why this is exactly what angular momentum needs: the inside the length automatically deletes the straight-in/straight-out motion (their ), keeping only the going-around part. And the thumb-direction gives us the spin axis for free. See Cross Product for the full machinery.


6. Angular speed and circular motion

For a whole spinning body we stop tracking each speck's straight-line speed and switch to how fast it turns.

Figure — Angular momentum L = Iω (fixed axis), L = r × p (general)

7. Moment of inertia and the sum symbol

Why the topic needs this: when you add up over every speck of a rigid body (each with ), the constant factors out and what's left is exactly . Giving that lump the name turns a messy sum into the clean . Full detail in Moment of Inertia.


8. The two headline symbols: and

Now every ingredient is defined, we can finally write the two formulas the parent note lives on.

Everything above was assembled so that these two lines mean something concrete rather than being symbols to memorise. See Rotational Kinetic Energy and Conservation of Angular Momentum for where goes next, and Torque for what changes it.


9. How the foundations feed the topic

Origin O and position r

Angle theta between r and p

Velocity v and speed v

Momentum p = m v

Mass m

Lever arm r-perp = r sin theta

Cross product r x p

General L = r x p

Angular speed omega, v = omega r

Moment of inertia I = sum m r squared

Rigid body L = I omega


Equipment checklist

What does the top-arrow on a symbol (like ) mean?
It is a vector — it has both a length and a direction (a plain letter means length only).
What do the bars mean?
The length (magnitude) of the arrow — a plain positive number, often shortened to .
What is the origin ?
A reference dot you choose; all positions and angular momenta are measured about it.
What is the position vector ?
The arrow from to the object — length is how far, direction is which way.
Difference between velocity and speed ?
Velocity is the arrow (how fast + direction); speed is just its length.
What is linear momentum ?
, mass times velocity — an arrow measuring "how much motion."
What is the angle in this topic?
The angle between and where they meet.
What is the lever arm and why ?
, the shortest distance from to the line of motion; extracts the sideways (opposite) part of .
What does the cross product give (length and direction)?
Length ; direction perpendicular to both, by the right-hand rule.
Why a cross product for angular momentum?
Its kills straight-in/out motion and its direction gives the spin axis — only the going-around part survives.
What is angular speed and the rule ?
Turning rate in rad/s; a speck at distance moves at speed .
What does mean?
Add the quantity over every particle of the body.
What is the moment of inertia ?
— mass weighted by distance-squared from the axis; rotational "mass."
When does replace ?
For a rigid body spinning about a fixed/symmetry axis.