1.5.10 · D1 · HinglishRotational Mechanics

FoundationsAngular momentum L = Iω (fixed axis), L = r × p (general)

2,338 words11 min read↑ Read in English

1.5.10 · D1 · Physics › Rotational Mechanics › Angular momentum L = Iω (fixed axis), L = r × p (general)

Yeh page assume karta hai aap kuch nahi jaante. Hum har letter, arrow, aur symbol jo parent note use karta hai, ek aisi order mein banate hain jahan har piece sirf pehle se bane pieces par depend kare. Upar se neeche padho.


1. Ek point, ek origin, aur ek arrow: aur

Kuch bhi spin karne se pehle, hume yeh kehne ka tarika chahiye ki cheezein kahan hain.

Figure — Angular momentum L = Iω (fixed axis), L = r × p (general)

Topic ko yeh kyun chahiye: angular momentum hamesha ek chosen point ke baare mein measure hota hai. Dot ko hatao, aur arrow badal jaata hai, toh answer badal jaata hai. Isliye parent note baar baar "about a chosen origin" kehta rehta hai.


2. Kitni fast, kis taraf: velocity aur speed

Topic ko yeh kyun chahiye: angular momentum motion ki parwah karta hai. Lekin — baad ke liye crucial hint — yeh sirf motion ke us hisse ki parwah karta hai jo ke around curl karta hai, us hisse ki nahi jo seedha ki taraf ya door jaata hai.


3. Mass aur linear momentum

Seedhi line wali version ke liye Linear Momentum dekho jis par yeh poora topic build hua hai.


4. Angle aur lever arm

Ab hamare paas do arrows hain jo us point par share hote hain jahan object hai: ( se object tak) aur (object ka motion). Unke beech ka angle show ka star hai.

Figure — Angular momentum L = Iω (fixed axis), L = r × p (general)

Hume measure karna hai "motion ka kitna hissa ke around jaata hai." Figure dekho: motion ki direction ke along ek seedhi line daalo. se us line tak ki sabse chhoti doori woh piece hai jo matter karti hai.

kyun, kuch aur kyun nahi? Hum ka woh piece chahte hain jo motion ke sideways ho — woh part jo lever ki tarah kaam karta hai. Right triangle mein, ke opposite wali side exactly woh sideways piece hai, aur "opposite over hypotenuse" ki definition hai. Toh precisely lever arm nikalta hai.

  • : motion fully sideways hai, , toh maximum swirl.
  • ya : motion seedha ki taraf/se door hai, , toh zero swirl. Kuch bhi around nahi jaata.

5. Cross product

Hamare paas do arrows hain aur ek angle. Hume ek aisi operation chahiye jo:

  1. Automatically swirl-magnitude nikale,
  2. Zero de jab motion seedha toward/away ho ( ya ),
  3. Hume axis bataye jis par swirl hota hai (kis taraf turn karta hai).

Woh operation hai cross product. Isliye parent note ise use karta hai ordinary multiplication ki jagah.

Figure — Angular momentum L = Iω (fixed axis), L = r × p (general)

Yeh exactly angular momentum ko kyun chahiye: length ke andar automatically straight-in/straight-out motion ko delete kar deta hai (unka hai), sirf going-around part bachta hai. Aur thumb-direction hume spin axis free mein de deta hai. Full machinery ke liye Cross Product dekho.


6. Angular speed aur circular motion

Poore spinning body ke liye hum har speck ki straight-line speed track karna band kar dete hain aur switch karte hain kitni fast yeh turn karta hai par.

Figure — Angular momentum L = Iω (fixed axis), L = r × p (general)

7. Moment of inertia aur sum symbol

Topic ko yeh kyun chahiye: jab aap ko rigid body ke har speck par add karte ho (har ek ke saath ), constant factor out ho jaata hai aur jo bachta hai woh exactly hai. Us lump ko naam dene se ek messy sum clean mein badal jaata hai. Full detail Moment of Inertia mein.


8. Do headline symbols: aur

Ab har ingredient define ho gaya hai, hum finally woh do formulas likh sakte hain jis par parent note tika hai.

Upar sab kuch isliye assemble kiya taaki yeh do lines kuch concrete mean karein na ki sirf symbols yaad karne ke liye. aage kahan jaata hai iske liye Rotational Kinetic Energy aur Conservation of Angular Momentum dekho, aur use kya change karta hai iske liye Torque dekho.


9. Foundations topic ko kaise feed karte hain

Origin O and position r

Angle theta between r and p

Velocity v and speed v

Momentum p = m v

Mass m

Lever arm r-perp = r sin theta

Cross product r x p

General L = r x p

Angular speed omega, v = omega r

Moment of inertia I = sum m r squared

Rigid body L = I omega


Equipment checklist

Kisi symbol par top-arrow (jaisa ) ka matlab kya hai?
Yeh ek vector hai — iska ek length bhi hai aur ek direction bhi (plain letter ka matlab sirf length).
Bars ka matlab kya hai?
Arrow ki length (magnitude) — ek plain positive number, aksar se shorten kiya jaata hai.
Origin kya hai?
Ek reference dot jo aap choose karte ho; saari positions aur angular momenta iske baare mein measure hote hain.
Position vector kya hai?
se object tak arrow — length batati hai kitna door, direction batati hai kis taraf.
Velocity aur speed mein difference?
Velocity arrow hai (kitni fast + direction); speed sirf uski length hai.
Linear momentum kya hai?
, mass times velocity — ek arrow jo "kitna motion" measure karta hai.
Is topic mein angle kya hai?
aur ke beech ka angle jahan woh milte hain.
Lever arm kya hai aur kyun?
, se line of motion tak sabse chhoti doori; ka sideways (opposite) part extract karta hai.
Cross product kya deta hai (length aur direction)?
Length ; direction dono ke perpendicular, right-hand rule se.
Angular momentum ke liye cross product kyun?
Iska straight-in/out motion ko khatam karta hai aur iski direction spin axis deti hai — sirf going-around part bachta hai.
Angular speed kya hai aur rule kya hai?
rad/s mein turning rate; distance par ek speck speed par move karta hai.
ka matlab kya hai?
Body ke har particle par quantity add karo.
Moment of inertia kya hai?
— mass weighted by distance-squared from the axis; rotational "mass."
ki jagah kab leta hai?
Ek rigid body ke liye jo fixed/symmetry axis ke baare mein spin kar raha ho.