1.5.2 · D4Rotational Mechanics

Exercises — Angular displacement θ, angular velocity ω, angular acceleration α

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Level 1 — Recognition

Recall Solution 1.1

WHAT the unit tells us. Radians live in the angle world. A "per second" means "rate of change with time." A "per second squared" means "rate of change of a rate."

  • alone → an angle → .
  • → angle per time → .
  • → (angle per time) per time → , angular acceleration.

So is an angular acceleration: it says the spin rate grows by every second.

Recall Solution 1.2

WHY radians here. One full turn sweeps an arc equal to the whole circumference , and rad. So one revolution rad — no calculator needed for the idea, just multiply.

Recall Solution 1.3

WHAT is shared vs scaled. For any rigid body, every point turns through the same angle in the same time — that is the whole reason we invented angular language.

  • Angle: both ants sweep rad — equal.
  • Arc (distance): , so ant B travels m while ant A travels m.

Ant B covers 3× the arc, purely because it is 3× farther out. (See the figure below — same wedge angle, longer outer arc.)

Figure — Angular displacement θ, angular velocity ω, angular acceleration α

Level 2 — Application

Recall Solution 2.1

WHY this equation. We know start , end , and time — that is exactly the trio in . Check the meaning: means climbs by each second: . ✓

Recall Solution 2.2

WHY and . These are the two "bridges" from the angular world to the linear world at a point sitting at radius . is the part of acceleration along the path — it is what makes the rim's speed grow.

Recall Solution 2.3

WHY the displacement equation. We know , , and want — that is . Turns: revolutions.


Level 3 — Analysis

Recall Solution 3.1

WHY the third equation. We know , final , and , but not . The only kinematic equation with no is . The minus sign is the physics: opposes , i.e. it is a deceleration.

Recall Solution 3.2

WHY two accelerations. A rim point does two things at once: its speed grows (tangential, along the path) and its direction bends (centripetal, toward the centre). These are perpendicular, so we combine by Pythagoras. Notice : at high spin the turning dominates the speeding-up. The figure shows the two perpendicular arrows and their resultant.

Figure — Angular displacement θ, angular velocity ω, angular acceleration α
Recall Solution 3.3

WHY differentiate for (b). Average asks "total angle ÷ total time"; instantaneous asks "the rate right now", which is the derivative .

  • (a) Average: , .
  • (b) Instantaneous: , so at :

Why different: the motor is accelerating (), so its rate at the end () exceeds its rate averaged over the interval (). For constant they'd tie only at the midpoint of the interval.


Level 4 — Synthesis

Recall Solution 4.1

WHY convert to angular first. Rolling without slipping links road-distance to wheel-angle: each turn advances the car by one circumference. So the car's forward speed ties to the wheel's spin through , its forward acceleration through , and the road distance through .

Step 1 — angular speeds: Step 2 — angle turned: the wheel rolls m, so rad. Step 3 — α (time-free, we don't know the time): Cross-check via linear kinematics: , and . ✓ Same answer, two languages. Revolutions: rev.

Recall Solution 4.2

WHY split into phases. The equations of constant- kinematics only apply within a phase where is constant. Two different values → two separate calculations, then add.

Phase 1 (accelerating, s): Phase 2 (constant speed, s): , so rad. Total:


Level 5 — Mastery

Recall Solution 5.1

WHY watch the sign. and point opposite ways at first (wheel slowing), but never quits — so after the stop, goes negative (reverse spin). The equations handle all of this automatically if you keep signs.

(a) Momentary stop: set in : (b) Displacement at s: Net angle is zero — the wheel wound forward, stopped, then unwound back to its start. (c) At s: : it is now spinning backward at the same rate it began forward. (See the θ-vs-t parabola — it rises, peaks at , and returns to at .)

Figure — Angular displacement θ, angular velocity ω, angular acceleration α
Recall Solution 5.2

WHY distance ≠ displacement. Displacement is net (with sign); the total angle turned adds up the forward part and the backward part as positive amounts, because the wheel physically moved both ways.

Forward stretch (0 → 2 s): peak angle at : Backward stretch (2 → 4 s): from rad back to rad → another rad of turning (in reverse). Total angle turned: So the wheel swept rad of arc even though its net displacement is .

Recall Solution 5.3

WHY test a limit. A good general formula must collapse to the simpler special case when the extra ingredient (here ) is switched off — this is a sanity check on the whole framework, and it tells us exactly which familiar motion sits inside the general one.

Step 1 — kill the term in the displacement equation: The term vanishes because it is multiplied by . What remains, , is angle growing linearly with time — the hallmark of a constant spin rate.

Step 2 — check the other two equations agree: All three collapse consistently — the framework is self-consistent.

Step 3 — the physical picture (connect to Uniform Circular Motion). With the tangential acceleration , so the rim's speed never changes. What is left is the centripetal acceleration , which only bends the direction. A body at constant tracing a circle at constant speed while its velocity continually turns is exactly uniform circular motion. So uniform circular motion is not a separate theory — it is the corner of angular kinematics, the same way constant-velocity motion is the corner of linear kinematics.


Connections


Recall Self-test checklist (reveal after finishing)

Can you now, without looking:

  • state which of θ/ω/α a unit belongs to? ::: Yes — count the "per seconds": none→θ, one→ω, two→α.
  • choose the time-free equation when is missing? ::: Yes — use .
  • split a two-phase spin at the point where α changes? ::: Yes — solve each phase, carry ω forward, add θ.
  • keep signs so a reversing wheel gives net θ=0 but path 12 rad? ::: Yes — fix a positive direction and never drop a minus.