1.4.7 · D3Momentum & Collisions

Worked examples — Perfectly inelastic collisions — maximum KE loss

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Before anything: a symbol dictionary so nothing enters unexplained.


The scenario matrix

Every perfectly inelastic collision is fixed by three yes/no questions: same direction or opposite?, is one at rest?, equal or unequal masses? — plus the degenerate edges. The total momentum column uses (defined above). The table below lists every cell; each example tag [C#] maps to a row.

Cell Sign of Masses Total momentum What's special Example
C1 both , one is equal textbook baseline Ex 1
C2 both , one is very unequal huge KE loss Ex 2
C3 and unequal they stop dead, 100 loss Ex 3
C4 and unequal survivors keep moving Ex 4
C5 both any both already moving, catch-up Ex 5
C6 (degenerate) any no relative motion ⇒ zero loss Ex 6
C7 (degenerate) any limiting behaviour Ex 7
C8 (word) real-world unequal ballistic-pendulum height, Ballistic pendulum Ex 8
C9 (exam twist) fraction asked equal "what fraction of KE survives?" Ex 9
Figure — Perfectly inelastic collisions — maximum KE loss

Worked Examples


Recall Self-check: which cell is which?

A blob ends up at rest after the collision — what must have been true? ::: Total momentum was zero (equal and opposite), the C3 cell — 100 of KE lost. The collision loses zero KE — what does that tell you? ::: The two bodies had identical velocities (), the degenerate C6 cell. Bullet-into-block loses ~99 of KE — why? ::: Wildly unequal masses (C2/C7 regime); the tiny mass shares momentum with a huge mass so and are tiny. In a ballistic pendulum, why can't you use energy conservation through the whole problem? ::: The embedding phase (C8) loses KE; only the swing after sticking conserves energy.


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