1.4.6 · HinglishMomentum & Collisions

Elastic collisions — 2D - angle relationship

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1.4.6 · Physics › Momentum & Collisions


HUM KYA DESCRIBE KAR RAHE HAIN?

Mass ka ek particle velocity se move karta hua mass ke particle se rest par takraata hai. Ek elastic collision (kinetic energy conserved) ke baad dono alag-alag directions mein ek plane mein chale jaate hain.

Figure — Elastic collisions — 2D -  angle relationship

KAISE: sab kuch first principles se derive karo

Hamare paas do conservation laws hain. 2D mein, momentum do scalar equations deta hai (x aur y) aur energy ek deti hai. Yani total 3 equations hain.

Step 1 — Conservation of momentum (vector)

Yeh step kyun? Momentum conserved hota hai kyunki brief impact ke dauran koi external force nahi lagta. Yeh ek vector equation hai — direction matter karta hai.

Components mein split karo (x incoming direction ke along, y perpendicular):

Minus sign kyun? Dono balls line ke opposite sides par jaati hain, isliye unke y-momenta cancel ho jaate hain (initial y-momentum zero tha).

Step 2 — Conservation of kinetic energy (scalar)

Yeh step kyun? "Elastic" ka definition hi hai KE conserved hona. Energy ek scalar hai — koi direction nahi.


Step 3 — Vector ke zariye clean general result

Momentum ko vector rakhte hue use square karo (dot with itself). Step 1 se:

Dono sides square karo ():

Square kyun kiya? Yeh awkward vector subtraction ko magnitudes aur ek single dot product mein convert kar deta hai — exactly woh angle jo hum chahte hain.


Step 4 — Special, famous case:

Ab energy (Step 2) simplify ho jaati hai:

Aur momentum as a vector (Step 1, masses cancel):

Square karo:

(2) mein se (1) subtract karo:


Forecast-then-Verify


Step 5 — Actual speeds nikalna (equal mass)

Perpendicularity use karo. ko hypotenuse rakho, aur ko legs of a right triangle, jahan aur ke beech angle hai:

Yeh kyun kaam karta hai? Right-triangle trig: ke adjacent leg hai; opposite leg hai. Check: ✓ energy se match karta hai.


Common Mistakes (Steel-manned)


Active Recall

Recall Click karke khud test karo
  • 2D elastic collision mein exactly 3 scalar equations kyun hote hain?
  • Kin do equations se 90° rule nikalta hai, aur unhe kaun si operation link karti hai?
  • Agar masses unequal hon toh kya break hota hai?
  • aur ke terms mein dono outgoing speeds ka formula kya hai?
Recall Feynman: ek 12-saal ke bacche ko samjhao

Socho tum ek marble ko doosre same size ke marble par throw kar rahe ho jo still hai. Takraane ke baad, dono ek "V" shape mein roll karte hain. Cool secret yeh hai: woh V hamesha ek perfect right-angle corner hota hai, jaise kisi square ka corner. Kyun? Kyunki energy rule kehta hai speeds ek Pythagoras triangle banati hain (jaise ), aur momentum rule kehta hai original throw us triangle ki lambi side hai. Ek lambi side jo do chhoti sides se bani ho square corner par — yahi right angle hai! Yeh tabhi kaam karta hai jab dono marbles ka weight same ho.


Flashcards

For elastic equal-mass 2D collision (target at rest, both balls move), what is the angle between outgoing velocities?
Exactly ().
Which two conservation laws produce the 90° result?
Momentum (squared as a vector) and kinetic energy; you subtract the energy equation from the squared momentum equation.
Why does momentum give 2 equations but energy gives 1 in 2D?
Momentum is a vector (x and y components), energy is a scalar.
What is for equal masses, one at rest, elastic?
— the velocities are perpendicular.
Outgoing speeds in terms of and cue-ball angle (equal mass)?
, .
Why must BOTH balls move for the 90° rule to apply?
A head-on hit stops the cue ball (); with one velocity zero there's no defined angle between them.
If (heavy hits light), is the opening angle <, =, or > 90°?
Less than .
For inelastic equal-mass collision, is the opening angle 90°?
No — less than ; the proof needs energy conservation, which inelastic collisions violate.
In the right-triangle picture, what does the incoming velocity correspond to?
The hypotenuse, with and as the perpendicular legs.

Connections

Concept Map

conserves

conserves

gives 2 equations

gives 1 equation

square vector

yields

implies

exception

Moving ball hits identical stationary ball

2D elastic collision

Momentum vector

Kinetic energy scalar

x and y components

u1 squared = v1 sq + v2 sq

u1 = v1 + v2 squared

Subtract equations

v1 dot v2 = 0

theta1 + theta2 = 90 deg

Head-on hit is degenerate