Exercises — Projectile motion — horizontal - vertical independence, full derivation
This page is a self-test ladder. Each rung is harder than the last. Try each problem with the solution hidden, then open the [!recall]- callout to check every step. All symbols come from the parent note the main derivation — nothing new is assumed.
Quick symbol reminder so line one is readable:
Level 1 — Recognition
Can you pick the right formula and plug in?
L1·Q1 — Read off the components
A ball leaves the ground at , (use , ). Write and .
The picture below is the object of the whole problem: the launch velocity is one arrow, and its two shadows are the pieces we compute.

Recall Solution
WHAT: split the launch arrow into its two shadows. WHY: the two axes evolve independently, so we need each piece separately. Look at figure s01 above: the burnt-orange arrow is , the teal arrow is (its floor-shadow), the plum arrow is (its wall-shadow). The right triangle they form is exactly what (adjacent/hypotenuse) and (opposite/hypotenuse) measure.
L1·Q2 — Time of flight
Same ball (). Level ground. Find .
Recall Solution
WHY only ? Only the vertical motion decides when returns to ; the horizontal glide is irrelevant to timing.
L1·Q3 — Max height and range
Same ball. Find and .
Recall Solution
WHY ? In the formula the numerator is . But is the vertical shadow we defined above. So , and we may write — using the number we already have. (Check via the range formula: ✓.)
Level 2 — Application
Chain two or three steps together.
L2·Q1 — Velocity at a given instant
A projectile is launched at , (, ). Find the speed and direction of the velocity at .
Recall Solution
WHAT: find each velocity component at , then recombine. (constant — no horizontal force). . At : Speed = magnitude of the arrow (Pythagoras on the two shadows): Direction above horizontal (the angle whose tan is rise/run): Still climbing (because ), just less steeply than launch.
L2·Q2 — Horizontal launch off a cliff
A stone is thrown horizontally at from a cliff tall. Find the flight time and how far from the base it lands.
The figure below shows why the timing is a pure free-fall problem: strip away the sideways glide and the vertical drop is identical to a stone released from rest.

Recall Solution
WHY ? "Horizontally" means the launch arrow lies flat: , . Choosing a sign convention. In the master equation, up is positive and the drop is written as ; landing below means , giving . It is cleaner here to measure distance downward as positive instead: then the fallen distance grows as (the minus sign flips to a plus because "down" now counts as the positive direction, and gravity points that way). Both conventions give the same ; we pick "down positive" only to avoid carrying a minus sign. Starting from rest vertically (): Horizontal: constant speed × time Figure s02 above shows the arc: the vertical drop is identical to a free-fall dashed line dropped at the same instant — they reach the ground together.
L2·Q3 — Same range, two angles
Show that and give the same range for the same speed, and check for .
Recall Solution
WHY they match: . For : . For : . Same value ⇒ same range. But their times differ: , so the ball stays up longer and flies higher.
Level 3 — Analysis
Reverse the logic, or combine independence with a twist.
L3·Q1 — Find the launch angle from the flight data
A projectile launched at has a time of flight on level ground. Find and the range.
Recall Solution
WHAT: invert the time-of-flight formula to solve for the angle. WHY ? It answers "which angle has this sine?" — the inverse that undoes . Range:
L3·Q2 — Two stones, race to the ground
From a cliff, stone A is dropped and stone B is thrown horizontally at , both at the same instant. Which lands first, and what is the horizontal gap between their landing points?
Recall Solution
The key insight (independence): the horizontal throw of B does not touch its vertical motion. Both stones share the identical vertical equation . So they land simultaneously — neither wins. Stone A lands at the cliff base (). Stone B travels . Gap:
L3·Q3 — Height when velocity is known
A ball launched at , (, ). At what height is its speed equal to on the way up?
Recall Solution
WHAT: is fixed, so the speed condition pins down ; then find the height at that . (constant), . Speed : . Height using vertical energy relation (from 1-D kinematics):
Level 4 — Synthesis
Build the answer from the parametric equations directly.
L4·Q1 — Cliff launch at an angle
A projectile is fired from the top of a tower at , (). Find the total flight time and the horizontal distance from the tower base where it lands.
The figure below shows the full arc dropping below the launch line — this is why we cannot use the level-ground shortcut.

Recall Solution
WHAT & WHY: the landing is below launch, so we set in the parametric equation (up positive, origin at the launch point). , . Rearrange into a standard quadratic: WHY the quadratic formula? two unknown times satisfy "height ": one physical (positive), one unphysical (negative, before launch). We keep the positive root. Figure s03 above overlays this cliff arc; the horizontal reach is much larger than the level-ground formula would give.
L4·Q2 — Clearing a wall
A ball is kicked at , . A wall tall stands away. Does the ball clear it? (Use .)
Recall Solution
WHY the trajectory equation? We are asked for the height at a given horizontal position , not at a given time. The trajectory equation gives directly in terms of , so we never need . It comes straight from the parametric pair: from solve , then substitute into . The first term becomes , and the second becomes , giving: Now plug in , , : The ball is at when it reaches the wall, which is above ⇒ it clears the wall by .
Level 5 — Mastery
Prove a relationship or optimise.
L5·Q1 — Prove the range–height link
Show that for level ground, .
Recall Solution
WHAT: express both and with the same symbols and divide. Form the ratio (the cancels): Therefore . Sanity check at : , i.e. the arc is four times wider than it is tall at the max-range angle.
L5·Q2 — Derive and by calculus (no memorised formula)
Starting only from and the launch data , , use integration to obtain , , then find and from scratch.
Recall Solution
Step 1 — integrate acceleration to velocity. WHY integrate? , so undoing the derivative recovers velocity: At , , so . Thus . Step 2 — integrate velocity to position. Step 3 — time of flight: land when : Step 4 — max height: top when : . Plug in: These match and . ✓
L5·Q3 — Optimal angle for a cliff-edge shot (challenge)
From ground level you want maximum range at . Confirm is optimal, then state the maximum range.
Recall Solution
WHY : is largest when is largest. The sine function maxes at when its argument is , so . Any deviation (say : , giving ) falls short — confirming the peak.
Recall One-line answer key (numbers only)
L1: ; ; . L2: at ; ; . L3: ; both land in , gap ; . L4: ; height at wall (clears). L5: ; ; .