4.2.17 · D4Calculus II — Integration

Exercises — Surface area of revolution

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Before we start, one reminder of every symbol, because we never use notation we have not named:

Figure — Surface area of revolution

Look at the figure: a single point on the curve, spun once, sweeps a circle of circumference ; a tiny slanted segment of length , spun once, sweeps a thin band. Multiply "around" by "along" and you get band area . That is the whole game, and every problem below is just choosing and correctly.


L1 — Recognition

Here you only identify the ingredients: what is the radius, what is , what is . No integration yet (or only the easiest).

Problem 1.1

For rotated about the x-axis, write down (a) the radius factor and (b) . You do not need to integrate.

Recall Solution

(a) Rotating about the x-axis, the radius = distance of the point to the x-axis = its height . (b) By the chain rule on : WHY chain rule? The inside is itself a function of , so we differentiate the outer power and multiply by the inner derivative .

Problem 1.2

The line on is rotated about the x-axis. Compute (the slant factor). Is it constant?

Recall Solution

— a straight line has one fixed slope, so yes, constant. WHAT this means geometrically: a straight generating line makes a perfect cone, so the slant is the same everywhere — matching frustum/cone geometry.

Problem 1.3

A curve is rotated about the y-axis. If a point on it sits at , what distance does it travel in one full spin, and what is the radius factor?

Recall Solution

Rotating about the y-axis means points circle the vertical line . The radius is the horizontal distance . Distance travelled in one spin . Trap-proofing: the height is irrelevant to the radius here — only distance to the axis matters.


L2 — Application

Now turn the crank: set up and evaluate a full integral.

Problem 2.1

Find the surface area when , , is rotated about the x-axis (a cone). Show it equals with .

Recall Solution

Radius ; slant factor (from 1.2). , so

Problem 2.2

Find for , , rotated about the x-axis. Give an exact answer.

Recall Solution

, so . Choose substitution because the outside factor is (a multiple of) the derivative of the inside . Let , . Limits: ; . Numerically .

Problem 2.3

Find for , , rotated about the x-axis.

Recall Solution

, , so and . Then . WHY beautiful: the cancels, leaving a clean root. Let , ; , :


L3 — Analysis

Now you must choose the variable and axis wisely before any crank-turning.

Problem 3.1

Rotate , , about the y-axis. Set up and evaluate . Explain your choice of integration variable.

Recall Solution

Axis = y-axis ⇒ radius = horizontal distance = . We could integrate in (using ) but integrating in is cleaner because is simple and the radius is literally . Sub , ; , : This matches Example 3 in the parent note. ✅

Problem 3.2

Rotate , , about the y-axis. Which variable must you integrate in, and why? Find .

Recall Solution

The curve is given as in terms of , and we rotate about the y-axis (radius ). Integrating in is natural: the limits are -limits and is easy. Radius : Same integral shape as 2.2! Sub , ; : Insight: rotating about the x-axis (2.2) and rotating about the y-axis are mirror-images, so equal is expected.


L4 — Synthesis

Combine surface area with other tools — parametric curves, shifted axes, Pappus.

Problem 4.1 (Parametric)

A circle arc is given by , — a circle of radius centred at height . Rotate it about the x-axis to make a torus (doughnut). Find .

Recall Solution

Why parametric here? This curve loops back on itself (a full circle), so it is not a single function — for each there are two 's. The general element from the top of the page saves us: dividing and multiplying by gives the parametric form Compute the two derivatives: WHY this is : the point moves around a unit circle at unit speed, so . Radius from x-axis : (.) So . Cross-check with Pappus: where (arc length of the whole unit circle, ) and is the height of the curve's centroid. The centroid of a full circle is its geometric centre, which we placed at height (that is exactly what ", a circle centred at height " means — averaging over one full turn gives , since averages to ). So and . ✅

Problem 4.2 (Shifted axis)

Rotate the line , , about the line . Find .

Recall Solution

Radius = distance to the line , which is (here , so positive). . .


L5 — Mastery

The subtle ones: cancellations, degenerate limits, and a physical sanity check.

Problem 5.1 (Zone of a sphere)

Rotate about the x-axis but only over (a spherical zone / band). Show , i.e. the area depends only on the width , not on where the band sits. (Archimedes' hat-box theorem.)

Recall Solution

From the parent note's sphere derivation, the whole integrand collapses to a constant: WHY it collapses: the height shrinks near the poles exactly as fast as the slant grows, so their product is flat. The stunning conclusion: two bands of equal width cut anywhere on the sphere have equal surface area — near the equator (short, fat) or near a pole (tall, skinny). Set to recover .

Figure — Surface area of revolution

Problem 5.2 (Degenerate / limiting case)

Rotate , , about the x-axis and find the limit of as . Interpret geometrically.

Recall Solution

From 2.3's antiderivative, over . As : , so . ✅ Interpretation: a vanishingly short curve near the origin sweeps a vanishingly small surface — the formula behaves correctly at the degenerate end. Note the curve is vertical at (slope ), yet because the radius too, the product stays finite and the area still goes to .

Problem 5.3 (Full case-check across signs)

A student rotates , , about the x-axis. They claim because by odd symmetry. Find the correct .

Recall Solution

The bug: the radius must be the distance to the axis, which is , never negative. Area cannot be negative; symmetry that cancels signed integrals is illegal here. Split into the correct positive contributions. By symmetry the two halves have equal area: From 2.2, , so Every point contributes real, positive skin — the surface is a symmetric "double-horn" about the origin.


Recall Master mnemonic recap

"Two-pie radius, slide along the rope." Radius = distance to the axis (mind shifts & signs), rope = arc length . Match to the variable your limits live in. Distances are never negative.

Connections