3.1.13 · D2Advanced Trigonometry

Visual walkthrough — Double angle formulas — sin 2A, cos 2A (three forms), tan 2A

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Step 0 — The three words we need first

Before a single formula, let us agree on what our symbols mean on a picture. Draw a circle of radius (a unit circle) centred at the origin. Pick a point on it and draw the line from the centre to that point. The angle that line makes with the flat positive -axis, measured anticlockwise, we call .

Figure — Double angle formulas — sin 2A, cos 2A (three forms), tan 2A

Everything below is just watching this point move — and asking what happens when the angle doubles to . That word "doubles" is the whole chapter.


Step 1 — Why we don't need new magic:

WHAT. We notice that a double angle is nothing exotic. Doubling means adding the angle to itself:

WHY. We already have machines that eat two angles and and spit out the sine and cosine of their sum — the Compound (Addition) Angle Formulas. If we feed the same angle into both slots, the machine will hand us the double-angle result for free. No new tool required — that is the cheapest possible move.

PICTURE. In the figure, the ray at angle is drawn, and then the same rotation again stacks on top to land at . The second wedge is a carbon copy of the first.

Figure — Double angle formulas — sin 2A, cos 2A (three forms), tan 2A

Step 2 — Building

WHAT. Put and into the sine machine:

WHY. The two terms are the same product written in the opposite order (multiplication doesn't care about order). "Same thing twice" is just "twice the thing":

PICTURE. The area of the shaded rectangle with sides and appears twice — once for each term. Two identical rectangles the factor of out front. That is the whole formula, made of two equal tiles.

Figure — Double angle formulas — sin 2A, cos 2A (three forms), tan 2A

Step 3 — Building , Form 1 (the raw one)

WHAT. Same substitution, now in the cosine machine:

WHY. The cosine machine has a minus sign (unlike sine's plus). With , and . So the sum turns into a difference of two squares.

PICTURE. Think of two squares: a big blue one of side (area ) and a pink one of side (area ). is the blue area minus the pink area. When is small, blue dominates and is near ; as grows past , pink overtakes blue and goes negative — you can literally watch the sign flip.

Figure — Double angle formulas — sin 2A, cos 2A (three forms), tan 2A

Step 4 — The swap trick gives Forms 2 and 3

WHAT. We use the Pythagorean Identity to trade one square for the other, producing two more faces of the same formula.

WHY. Real problems often hand you only or only . Rather than compute the missing one, we rewrite so it uses only the letter we already own. The identity says the two squares always add to , so either can stand in for the other.

Trade : Trade :

PICTURE. Picture the unit square of area split into a blue slab and a pink slab (they must fill it exactly — that is Pythagoras). Removing one colour and doubling the other is the "swap": each rearrangement below is the same total, re-tiled.

Figure — Double angle formulas — sin 2A, cos 2A (three forms), tan 2A

Step 5 — Building from steepness

WHAT. Divide what we already found: . Now divide top and bottom by to turn every / into a :

WHY divide by ? Because is steepness , and we want the answer to speak only in steepness. Dividing by is the exact bookkeeping that converts every term into a . We choose this and not, say, dividing by , because cleanly makes the constant appear in the denominator.

PICTURE. The ray at has slope ; the ray at has slope . The formula shows the new steepness is not double the old one — the in the floor makes it grow faster and faster, then snap to a vertical wall when the denominator hits zero.

Figure — Double angle formulas — sin 2A, cos 2A (three forms), tan 2A

Step 6 — The edge case: when explodes

WHAT. The denominator becomes exactly when , i.e. , i.e.

WHY it must blow up. At we have , and a line is perfectly vertical — infinite steepness, zero "run". Dividing by zero is the algebra's honest way of saying "this ray is straight up, there is no finite slope." The formula didn't break; it correctly refused to name infinity.

PICTURE. As creeps toward , the doubled ray swings toward vertical. The value races off the top of the board — a vertical asymptote (dashed wall).

Figure — Double angle formulas — sin 2A, cos 2A (three forms), tan 2A

Step 7 — Sign check across a full turn (all three formulas)

WHAT. We confirm every double-angle formula behaves for every position of around a full turn — tracking the signs and the zeros of , and .

WHY. and change sign in different quadrants, so we must check the products and quotients don't lie. Each formula has its own sign-flip schedule, and we want no gap left uncovered.

— signs from the product, split into the four equal quadrants of :

Quadrant of Reason
I () up × right
II () up × left
III ()
IV () down × right

zeros at (every ), because then either or is . Notice the sign pattern has period , as promised.

— signs from which square wins. Its sign flips at , i.e. at . Those four points chop the full circle into eight equal slices, so we list all eight:

Range of dominant square

Read down the sign column: — the first half () is exactly repeated in the second half (), confirming period . The final arc is now explicitly covered: is positive there (blue wins again as heads back toward ).

— sign is the two above divided. Because its period is , the pattern on simply repeats on , , and . We give all of them:

Range of

is zero at (where ) and explodes to a vertical wall at (where ) — matching Step 6. The pattern repeats every , so is a carbon copy of .

PICTURE. The doubled point sweeps the circle twice as fast. When finishes half a lap (), the point has done a full lap — so every sign pattern above cycles twice as often as the ordinary single-angle one.

Figure — Double angle formulas — sin 2A, cos 2A (three forms), tan 2A

The one-picture summary

Everything on this page is one substitution () fed into the addition machines, then tidied with Pythagoras. This final board compresses all seven steps: the seed, the three results, the swap trick, and the asymptote.

Figure — Double angle formulas — sin 2A, cos 2A (three forms), tan 2A
Recall Feynman: the whole walkthrough in plain words

Draw a circle of size one. A point on it has an across-value (that's cosine) and an up-value (that's sine). "Double the angle" just means "spin the point twice as far", and that is the same as adding the angle to itself. So I feed the same angle into both slots of the add-two-angles machine I already trust. For sine, the machine gives me the same little rectangle twice, so I write . For cosine, the machine has a minus, giving big blue square minus little pink square: ; and because the blue and pink squares must fill a unit square, I can swap one for the other to get two more faces of the same fact. Tangent is just up-over-across of the doubled point, and cleaning it up needs dividing by — which is only allowed when isn't zero, so must exist. The tidy result sensibly explodes to infinity right when the doubled ray stands perfectly vertical at . Nothing new was invented; I only reused old spells with the same number typed twice, and I keep track of signs by watching the doubled point race twice as fast around the circle, so the whole pattern just repeats — and every , every .

Connections

  • Parent topic note
  • Compound (Addition) Angle Formulas — the seed machines of Step 1.
  • Pythagorean Identity — the swap trick of Step 4.
  • Power-Reduction / Half-Angle Formulas — Form 3 rearranged.
  • Integration of sin²x and cos²x — where these get used.
  • Triple Angle Formulas — double plus single angle.
  • Weierstrass t = tan(A/2) Substitution — extends the idea.

Concept Map

set X=Y=A

gives

gives

gives

swap

swap

trade

trade

blows up

Addition formulas sin cos tan

Substitute X = Y = A

Pythagorean identity

sin 2A = 2 sinA cosA

cos 2A = cos^2A - sin^2A

cos 2A = 2 cos^2A - 1

cos 2A = 1 - 2 sin^2A

tan 2A = 2 tanA over 1 - tan^2A

Wall at tan^2A = 1