3.1.1 · D3Advanced Trigonometry

Worked examples — Unit circle definition of trig functions — all 6 trig functions for any angle

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Before we start, three small tools we'll lean on constantly — each explained here so this page reads on its own.


The scenario matrix

Here is the complete list of case-classes this topic can throw at you. Every cell gets covered by at least one worked example below.

# Case class What's tricky Covered by
A Quadrant I, "nice" angle baseline, no signs to worry about Ex 1
B Quadrant II (x<0, y>0) cos negative, sin positive Ex 2
C Quadrant III (x<0, y<0) both negative Ex 3
D Quadrant IV (x>0, y<0) sin negative, cos positive Ex 4
E Axis / degenerate ( or ) some functions undefined — ALL four axis points Ex 5
F Negative angle (clockwise) even/odd behaviour Ex 6
G Huge angle () periodicity, subtract full loops (in deg and rad) Ex 7
H Limiting behaviour () "blows up" vs "undefined" Ex 8
I Real-world word problem translate motion → coordinates (deg and rad) Ex 9
J Exam twist (given one function + quadrant) reconstruct the rest via the circle Ex 10

The master figure below fixes our conventions: the four quadrants with their coordinate signs, the CCW = positive direction, the start point , and the exact landing arrows for the four "nice" angles used in Ex 1–4. Refer back to it whenever a step says "which quadrant" — the coloured wedges tell you the signs at a glance.

Figure — Unit circle definition of trig functions — all 6 trig functions for any angle

Figure 1 (alt-text / caption). A violet unit circle centred at the origin with the horizontal axis labelled and the vertical axis labelled . Each quadrant is annotated with its coordinate signs: Q I (upper-right) ; Q II (upper-left) ; Q III (lower-left) ; Q IV (lower-right) . A navy square marks the start point , and a curved navy arrow near the top shows CCW = positive. Four coloured radius arrows point to the landing dots for (orange, Q I), (magenta, Q II), (violet, Q III) and (orange, Q IV) — the angles worked in Ex 1–4.


Case A — Quadrant I baseline


Case B — Quadrant II


Case C — Quadrant III


Case D — Quadrant IV


Case E — Axis / degenerate inputs (ALL four axis points)


Case F — Negative (clockwise) angle


Case G — Huge angle (past a full loop), degrees and radians


Case H — Limiting behaviour (blows up vs undefined)

The figure below plots as climbs toward : the curve rockets upward toward a vertical dashed line at but never touches a value there — that gap is the "undefined".

Figure — Unit circle definition of trig functions — all 6 trig functions for any angle

Figure 2 (alt-text / caption). A magenta curve of over roughly to against peach background, axes in navy labelled "angle theta (degrees)" and "tan(theta)". The curve is gentle near then steepens dramatically, shooting up past the marked points at (orange dot, height about ) and (violet dot, height about ). A vertical dashed navy line at marks the asymptote, annotated "undefined at exactly 90 deg" — the curve approaches it but has no point on it.


Case I — Real-world word problem


Case J — Exam twist (reconstruct from one clue)


Recall Quick self-test (reveal after guessing)

Sign of in Quadrant III? ::: Negative (). ::: (tan is odd, ). Which two functions are undefined at ? ::: and (they divide by ). Which two are undefined at ? ::: and (they divide by ). reduces to of what angle? ::: (subtract , or ). If in Q2, then ::: . Convert to radians. ::: (multiply by ).


Connections

Scenario Map

any angle theta

fix units deg or rad

strip full loops 360 or 2 pi

which quadrant

reference angle to x axis

magnitudes from 30 45 60 90

apply quadrant sign

on an axis then check undefined

all six values