1.2.14 · D3Basic Geometry

Worked examples — Surface area and volume of all above 3D shapes

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This page is the practice ground for the parent topic. Before we solve, we map out every kind of problem this topic can throw at you, then hit each one on purpose. If a scenario exists, it lives in the table below and gets solved.


The scenario matrix

Cell Scenario class What makes it tricky Solved in
A Direct plug-in Nothing — build confidence Ex 1
B Diameter given, not radius Must halve first (Mistake 1) Ex 2
C Slant vs vertical height Must pick the right length (Mistake 2) Ex 3
D Composite solid (glued shapes) Add volumes, but subtract hidden faces Ex 4
E Degenerate / limiting input (, ) Shape collapses — does formula still make sense? Ex 5
F Reverse problem (given SA or V, find a length) Solve an equation, not just substitute Ex 6
G Unit change / scaling Volume scales as length³, area as length² Ex 7
H Real-world word problem Translate English into a shape Ex 8
I Exam twist (hollow / two radii, volume and surface) Outer minus inner, and two walls Ex 9

Every numeric answer below is machine-checked. Let's go.


The tools you'll reuse

Recall Formulas we lean on (from the parent)
  • Cube: ,
  • Cylinder: , , curved
  • Cone: , ,
  • Sphere: ,
  • Hemisphere: ,

Here, = radius (centre to edge), = the vertical height (straight up), and = the slant height (along the sloped surface). Keep those three words apart in your head — most errors are a swap of two of them.


Cell A — Direct plug-in


Cell B — Diameter given, not radius

Figure — Surface area and volume of all above 3D shapes

Cell C — Slant height vs vertical height

Figure — Surface area and volume of all above 3D shapes
Slant vs height
The slant is the hypotenuse, always longer than the vertical ; use for curved surface, for volume.

Cell D — Composite solid

The figure below shows the toy in side view: a black cone sitting on a black hemisphere, with the red dashed circle marking exactly where they meet. That red circle is the pedagogical star of this example — it is the surface that disappears into the join and must NOT be painted. Keep your eye on it through Step 5.

Figure — Surface area and volume of all above 3D shapes

Cell E — Degenerate / limiting inputs

The next figure has two panels of the same idea from two directions: on the left, a can loses height until it flattens onto a single red disc (); on the right, a can loses radius until it collapses onto a single red vertical line (). Both red objects are what remains after the collapse — watch how each has no interior volume.

Figure — Surface area and volume of all above 3D shapes

Cell F — Reverse problem (given the answer, find a length)


Cell G — Scaling / unit change

Linear scale
area multiplies by , volume by .

Cell H — Real-world word problem


Cell I — Exam twist (hollow solid, two radii)

The final figure is the pipe's cross-section — the flat slice you'd see if you sawed straight through it. The red shaded ring (an annulus) is the actual metal; the white hole in the middle is empty. Everything we compute below — both the metal volume and the two walls of paint — is read off this red ring.

Figure — Surface area and volume of all above 3D shapes

Recall Self-test

A cone's curved surface uses which height? ::: the slant , not the vertical . When gluing a cone onto a hemisphere, which faces are NOT painted? ::: the two coinciding flat circles at the join. Doubling every edge multiplies volume by what factor? ::: . A cylinder's volume as ? ::: — it degenerates to a flat disc with no interior. A cylinder's volume as ? ::: — it degenerates to a needle (a line segment) with no interior. What is the difference between and ? ::: is only the curved/wrapped side; adds the flat ends.