1.2.14 · D4Basic Geometry

Exercises — Surface area and volume of all above 3D shapes

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Before we start, one reminder of what each letter means, so you never plug a wrong number in:


Level 1 — Recognition (just identify and plug in)

L1·Q1 — Cube volume and surface

A cube has edge . Find its volume and total surface area.

Recall Solution

Volume is a stack of square slices, each of area , piled to height : Surface area is 6 identical square faces: The units differ on purpose: volume is (three lengths multiplied), area is (two lengths). See Dimensional Analysis.

L1·Q2 — Cylinder from diameter

A can has diameter and height . Find its volume. Leave answer in terms of .

Recall Solution

The formula uses radius, not diameter. Since , we halve it: .


Level 2 — Application (one formula, one small twist)

L2·Q1 — Cone slant height then TSA

A cone has and . Find the total surface area in terms of .

Figure — Surface area and volume of all above 3D shapes
Recall Solution

Step 1 — find the slant height . Look at the red right triangle in the figure: the vertical leg is the height , the horizontal leg is the radius , and the sloping side (hypotenuse) is . By the Pythagorean Theorem the two legs squared add to the hypotenuse squared: Why this tool? Pythagoras is the only rule that turns two perpendicular lengths into the diagonal between them — exactly what a slant is. Step 2 — total surface area = base circle + curved sector:

L2·Q2 — Sphere from surface area (working backwards)

A ball has surface area . Find its radius, then its volume.

Recall Solution

Step 1 — undo the surface formula for . We know . Set it equal and solve: Why divide by ? To isolate we peel off everything multiplying it. We take the positive root only, because a radius cannot be negative. Step 2 — plug into the volume formula:


Level 3 — Analysis (choose the right pieces, combine two shapes)

L3·Q1 — Silo: cylinder + hemisphere top

A grain silo is a cylinder of radius and height , capped by a hemisphere of the same radius. Find the total volume in terms of .

Figure — Surface area and volume of all above 3D shapes
Recall Solution

The solid is two shapes glued at a shared circular seam. Volumes simply add — no piece is lost, no piece is double-counted, because the flat top of the cylinder is the flat base of the hemisphere and it lies inside the solid. Cylinder part: Hemisphere part (half a sphere): Total:

L3·Q2 — Silo surface area (the seam disappears!)

For the same silo, find the outer surface area you would paint: the cylinder's curved wall, its flat circular floor, and the hemisphere's dome. Do not include the hidden seam between the two shapes.

Recall Solution

Look again at the figure. Three surfaces are exposed:

  • Cylinder curved wall:
  • Cylinder floor (bottom circle):
  • Hemisphere dome (curved half only, not its flat disc — that disc is buried against the cylinder top): We deliberately skip the flat top of the cylinder and the flat base of the hemisphere: they touch each other on the inside, so no paint reaches them.

Level 4 — Synthesis (build the path yourself)

L4·Q1 — Melting a cone into a sphere

A solid cone with and is melted and recast into a single solid sphere. Find the sphere's radius.

Recall Solution

The key idea: melting changes shape but conserves volume. So . Cone volume: Set equal to sphere volume and solve for the new radius : Why cube root? The formula gave ; to free the single length we undo the cube with a cube root. , so . (See Density and Mass — same mass, same volume, only the shape moved.)

L4·Q2 — Doubling a cube's edge

A cube has edge . If you double the edge to , by what factor does the volume grow, and by what factor does the surface area grow?

Recall Solution

Volume depends on . Replace by : Surface area depends on . Replace by : Why the mismatch? Volume grows with the cube of any length scale, area with the square. Doubling length gives and . This is the heart of Similar Solids: scale by , then area , volume .


Level 5 — Mastery (multi-step, degenerate cases, full reasoning)

L5·Q1 — Hollow pipe (cuboid with a cylindrical hole)

A concrete block is a cuboid , , (all cm) with a cylindrical hole of radius drilled straight through the height (so the hole is long). Find the remaining volume in terms of .

Recall Solution

Subtract the hole from the block. The drilled cylinder shares the block's height . Block volume: Hole volume (a cylinder, , height ): Remaining: Notice we cannot combine the and the into one clean number — one is a whole integer, the other carries . Leave it as .

L5·Q2 — The degenerate cone (a limiting case)

A cone has fixed slant height but its height can shrink toward . Using , describe what the cone becomes as , and find its curved surface area in that limit.

Recall Solution

Step 1 — what happens geometrically. With fixed at and , solve for : The apex sinks down onto the base plane. The cone flattens into a flat disc of radius — a degenerate cone with no height at all. Step 2 — curved surface area in the limit. The curved (lateral) area is . As , and : Sanity check: a fully flattened cone's "curved" surface presses onto a disc of radius , whose area is . The two agree — the geometry is consistent right up to the boundary case. (See Integration and Calculus for why limits like this are trustworthy.)

L5·Q3 — Same volume, least paint (why nature loves the sphere)

A designer must hold exactly of liquid. Compare the surface area of a sphere holding this versus a cube holding the same volume. Which uses less material?

Recall Solution

Sphere: we're told the volume equals with , so and Cube: find the edge from equal volume. Volume , so Conclusion: the sphere needs of skin, the cube — the sphere wins by roughly . For a fixed volume, the sphere has the smallest possible surface area, which is why bubbles, droplets, and planets are round. See Real-World Applications.


Recall Quick self-check (cloze)

The volume of a sphere is == and its surface area is ==. Scaling every length of a solid by multiplies its surface area by ::: and its volume by . At a glued seam between two solids, how many of the two touching faces get painted? ::: Zero — both are hidden inside. To find a cone's slant height from and you use ::: the Pythagorean theorem, .