3.5.51 · D2Guidance, Navigation & Control (GNC)

Visual walkthrough — Augmented proportional navigation — gravity compensation

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Step 1 — The line of sight, and the one angle that matters

WHAT. Two dots on a page: the missile (we label its position point ) and the target (position point ). Draw the straight rod that connects them — that rod is the line of sight (LOS). Its length is the range (the straight-line distance to , in metres). Now measure the angle this rod makes with a fixed horizontal reference line. Call that angle (Greek "lambda"), measured from horizontal, positive turning upward.

WHY this angle and not the positions themselves? Because a missile does not need to know where the target is in absolute coordinates — it only needs to know whether the connecting rod is rotating. A rod that keeps a fixed direction while the two ends get closer means a collision. So the single most important number in all of guidance is not a position, it is the tilt of this rod and how fast it changes.

PICTURE. The white rod from to (its length labelled ), the amber angle swept up from the dashed horizontal, and a small curved arrow showing the direction would grow.

Figure — Augmented proportional navigation — gravity compensation

Step 2 — Why is a collision

WHAT. Freeze the rod's direction but let the two ends slide toward each other — that is, let shrink while stays fixed. Draw the rod at three moments — same tilt every time, just shorter.

WHY. If the rod never rotates () yet shrinks, the two ends must be racing to the same point at the same instant. Sailors call this constant bearing, decreasing range: a ship whose compass bearing never changes but grows larger is a ship about to hit you. So the entire job of guidance collapses to a slogan: kill .

PICTURE. Three parallel rods of decreasing length , all at the same tilt , converging on one amber collision point.

Figure — Augmented proportional navigation — gravity compensation
Recall Why fixed bearing means impact

Non-rotating LOS + shrinking ::: both bodies head for the same meeting point → guaranteed intercept.


Step 3 — Closing velocity, defined properly

WHAT. Before we steer, name the rate at which the rod shrinks. Define the closing velocity as the negative of the range's rate of change. The minus sign is deliberate: is decreasing during an intercept (), so comes out positive. means "gap closing"; would mean the target is running away.

WHY define it by ? Because "closing speed" should be a positive number when we are actually closing — that is the useful convention for a homing missile. We build from , a quantity we already defined in Step 1, so nothing is smuggled in.

PICTURE. The rod at two instants; the shrink marked, and shown as an amber "closing" arrow along the LOS.

Figure — Augmented proportional navigation — gravity compensation

Step 4 — Set up the two directions on the rod (with a sign convention)

WHAT. Any push on the missile can be broken into two arrows: one along the rod, direction ("tangent", pointing from toward ), and one across it, direction ("normal"). We fix the orientation once and for all: So a positive -component of acceleration is the one that increases .

WHY nail down the sign? Every later term (, ) is a shadow onto , and a shadow has a sign only once you say which way points. Tying " = increasing " makes the whole spin equation's signs unambiguous.

PICTURE. The LOS rod with along it (M→T) and drawn counter-clockwise; the curved arrow of increasing agrees with ; a generic acceleration decomposed into its and shadows.

Figure — Augmented proportional navigation — gravity compensation

Step 5 — Derive what actually drives

WHAT. Now we earn the spin equation instead of asserting it. The across-the-rod separation of the two bodies changes because of two things: the rod turning () and the rod shrinking (). Planar kinematics of the relative position gives the transverse (across-LOS) relative velocity as . Differentiate once more — the transverse relative acceleration is

  • — the rod angularly accelerating
  • — the Coriolis-like term: a shrinking rod () spins up any existing , just as a skater pulling in her arms spins faster.

That transverse relative acceleration is supplied by (target normal accel) minus (missile normal accel). Writing the missile's normal accel as commanded plus gravity, : Solve for the angular acceleration and use :

WHY this matters — and note the . The forcing terms enter divided by the range : the closer we get (small ), the more violently any leftover or whips around. This is the derivation the parent's one-line " evolves under " was compressing — the bracket is exactly that combination (signs set by our convention), and the is the normalization that box omitted.

PICTURE. The rod with transverse velocity drawn along ; the shrinking rod feeding the spin-up; the three forcing arrows , , pushing on with a amplifier symbol.

Figure — Augmented proportional navigation — gravity compensation

Step 6 — Watch gravity poison the loop

WHAT. Set and imagine an inertial target (). The spin equation leaves : a persistent forcing that never switches off. The rod droops.

WHY it doesn't "average out." In a full up-and-over ballistic arc the droop reverses, so it cancels — the tempting excuse in the parent's [!mistake] box. But terminal homing is a one-way plunge of a few seconds: gravity tugs the same direction the whole time, and because of the its damage grows as . So its effect on accumulates into a real, growing miss. See Ballistic trajectory & gravity turn for the drooping arc itself.

PICTURE. A straight intended path (amber dashed) and the real drooping path (cyan solid) sagging below it, with the gap labelled "accumulating miss," and the steady forcing on .

Figure — Augmented proportional navigation — gravity compensation

Step 7 — How big is ? Every LOS angle covered

WHAT. Gravity is the vector (straight down, ). Recall from Step 1 that is measured from horizontal, and from Step 4 that is counter-clockwise from the LOS. Projecting straight-down gravity onto that gives

WHY the cosine, and why from horizontal. The dot product asks "how much of gravity lies along ?" — the length of gravity's shadow on the across-direction. Because is the tilt from horizontal, when the rod is horizontal points straight up, fully opposing gravity, so the shadow is the whole of ; as grows, leans away from vertical and the shadow shrinks by .

Every case, no gaps (including and ):

  • (horizontal shot): — worst case, all of gravity bends the rod.
  • (steep climb): — half strength.
  • (straight up): — gravity lies along the rod, harmless.
  • (diving below horizontal): , so — the cosine is even, so a dive of needs the same as a climb of ; the sign of still tracks whether leans with or against gravity.
  • (LOS pointing back and up): , so — now gravity's shadow flips to , and the compensation term flips sign accordingly. The formula handles it automatically.

PICTURE. Copies of the rod at , , , , ; on each, the vertical gravity arrow and its -shadow, shrinking, vanishing, then reversing.

Figure — Augmented proportional navigation — gravity compensation
Recall The gravity shadow across angles

at ::: (cosine is even in , and goes negative past )


Step 8 — Cancel gravity: the term

WHAT. We want the net normal acceleration the rod feels to equal exactly the pure-PN demand. Gravity will unavoidably contribute to . So we design our commanded normal component to carry an extra :

WHY subtract, not add? We pre-load the opposite of the coming disturbance: command ; nature adds ; they annihilate; the rod feels only the clean PN push. This is predictive cancellation — we hold the collision course instead of chasing the droop after it appears.

PICTURE. Two amber arrows of equal length pointing opposite ways ( commanded, from gravity) summing to zero net gravity effect, leaving one clean cyan PN arrow.

Figure — Augmented proportional navigation — gravity compensation

Step 9 — The target moves: derive the term

WHAT. Let the target carry a constant normal acceleration , and let time-to-go be the range divided by closing speed — roughly how many seconds until impact. If we did nothing, that constant would drift the target off the collision point by the freshman-kinematics amount the zero-effort-miss (see Zero-Effort-Miss (ZEM) guidance).

WHY the factor — the algebra. PN with gain commands acceleration . A standard ZEM rewrite of PN is (the loop nulls zero-effort-miss with gain over the remaining flight). To also cancel the target-induced miss, feed the same loop the target's ZEM contribution: The cancels exactly, leaving : the is the of kinematics, the is the loop gain. That is where the factor is born, not assumed.

PICTURE. Target peeling off a straight predicted path into a parabola; the amber gap marked; the cancellation shown; a feed-forward arrow labelled closing it.

Figure — Augmented proportional navigation — gravity compensation

The one-picture summary

WHAT. Assemble the three commanded normal terms. Since the missile's lateral command is applied across the LOS, in the boxed law means the required normal component — the number the autopilot must deliver perpendicular to the line of sight:

PICTURE. One missile, three stacked contribution arrows (cyan PN spin term, white target-lead term, amber gravity term) adding tip-to-tail into the total command , with the LOS, , and gravity shadow all labelled.

Recall Feynman: the whole walkthrough in plain words

Draw a stick from your missile () to the target (); its length is the range and its tilt is . If that stick keeps its tilt while shrinks, you'll hit — so the missile's whole job is don't let the stick spin. Careful bookkeeping shows the spin is driven by the sideways pushes divided by , so as you close in every leftover push hurts more. The missile steers sideways in proportion to any spin it sees (PN). Gravity casts a sideways shadow that never lets up during a dive — so the missile pushes an equal-and-opposite to erase it before it happens. And if the target swerves, it opens a predictable gap over the time-to-go ; run that through the same loop and the cancels, leaving a lead term . Add the three normal components — see the spin, chase the target, fight gravity — and the stick stays quiet all the way to impact.


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