3.5.51 · D4 · HinglishGuidance, Navigation & Control (GNC)

ExercisesAugmented proportional navigation — gravity compensation

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3.5.51 · D4 · Physics › Guidance, Navigation & Control (GNC) › Augmented proportional navigation — gravity compensation

Shuru karne se pehle, ek picture har problem ki geometry nail kar deti hai: line of sight (LOS) missile se target tak ek seedhi khayal ki rassi hai; gravity seedha neeche point karti hai; hum gravity ko do pieces mein todtey hain — ek us rassi ke saath aur ek us rassi ke across.

Figure — Augmented proportional navigation — gravity compensation

Across wala piece hai — yahi woh akela piece hai jo rassi ko curve karta hai, isliye yahi woh akela piece hai jise cancel karna worth it hai.


Level 1 — Recognition

L1.1

Recall Solution
  • — yeh pure Proportional Navigation (PN) term hai. Yeh LOS rotation par react karta hai aur drive karta hai (constant-bearing collision).
  • — yeh augmentation term hai. Yeh target ki apni maneuver ko feed-forward karta hai taaki missile ko wait na karna pade ki woh maneuver LOS rotation ke roop mein dikhaye. Iska origin Zero-Effort-Miss (ZEM) guidance integral hai.
  • — yeh gravity-compensation term hai. Ise subtract kiya jaata hai taaki jab real gravity wapas add kare, tab net perpendicular acceleration bilkul wahi ho jo pure PN chahta tha.

L1.2

Recall Solution

.

  • sabse bada hota hai par (horizontal LOS): worst case, gravity ka poora hissa LOS ko bend karta hai.
  • hota hai par (seedha upar/neeche): best case, gravity LOS ke saath saath chalti hai aur use bend nahi kar sakti.

Level 2 — Application

L2.1

Recall Solution

Horizontal ⇒ .

L2.2

Recall Solution

.

L2.3

Recall Solution

. Law rearrange karo: Note karo hum back-solve karte waqt add karte hain, kyunki law mein tha: use doosri taraf move karne se sign flip ho jaata hai.


Level 3 — Analysis

L3.1

Recall Solution

Perpendicular direction bookkeeping: gravity add karta hai (woh missile ko LOS se droop direction mein pull karta hai).

  • (a) Uncompensated: command karta hai, gravity add karti hai ⇒ net perpendicular — PN ne jo maanga us se zyada, toh missile over-turn karta hai aur kabhi truly null nahi hota.
  • (b) Compensated: command karta hai; gravity add karti hai ⇒ net .
  • (c) Compensated case exactly intended deta hai. Yahi toh poora point hai: pure-PN demand.

L3.2

Recall Solution

(a) Effective PN demand . Yeh limit se kam hai — achievable. (b) Compensation ke bina autopilot ko khud droop se ladna padta: use PN value plus itna command karna padta jo gravity ki continuous bending ko overcome kare, effectively demand karna padta, jo limit exceed karta hai ⇒ saturation, degraded miss. Compensation ke saath commanded value hai aur gravity wapas add hokar required deti hai — limit ke andar aaram se. Compensation ne usable capacity recover ki.


Level 4 — Synthesis

L4.1

Recall Solution

Constant-maneuver ZEM ko PN-on-ZEM form mein substitute karo: exactly cancel ho jaata hai, ek constant feed-forward chodta hai jo time-to-go se independent hai — isliye ise directly command mein kisi timer ke bina add kiya ja sakta hai. Yahi origin hai jo Zero-Effort-Miss (ZEM) guidance mein cited hai.

L4.2

Recall Solution

Gravity project karo: . Negative PN term ko negative pull karta hai (doosri taraf steer karo), lekin strong maneuver term dominate karta hai, ek net positive command deta hai. Gravity compensation trim off karta hai.


Level 5 — Mastery

L5.1

Recall Solution

ko degrees mein convert karo ya radians consistently rakho. radians mein use karo:

  • . ⇒ term .
  • . ⇒ term . Kyun recompute karein: current LOS angle par depend karta hai, jo geometry evolve hone ke saath move karta hai. Launch par set ki gayi fixed compensation gravity ko over- ya under-cancel karti jab drift karta, exactly wahi persistent wapas laati jo hum khatam karne nikle the. Autopilot isliye padhta hai (from Line-of-Sight rate estimation / seeker geometry, Coordinate frames & projections frame mein resolve hokar) har guidance cycle mein aur gravity ko re-project karta hai.

L5.2

Recall Solution

ke change ka driver net perpendicular acceleration hai.

  • Uncompensated: , . Ek nonzero ko agle instant zero se dur force karta hai — droop appear hoti hai, aur PN ko phir use baad mein chase karna padta hai.
  • Compensated: . Net perpendicular acceleration zero hai, toh par bani rehti hai. Missile ek true collision course hold karta hai. Yeh prove karta hai ki compensation predictive hai: woh disturbance ko pehle null karta hai isse pehle ki woh LOS-rate error bane, rather than ek droop par react karne ke jo already miss kho chuki ho. Contrast karo Ballistic trajectory & gravity turn se jahan droop simply accept ki jaati hai.
Figure — Augmented proportional navigation — gravity compensation

Recall Har answer par ek-line self-check

L2.1 · L2.2 · L2.3 · L3.1 · L3.2 vs · L4.2 · L5.1 . Agar tumhara alag aaya, toh projection aur sign recheck karo.


Connections