Shuru karne se pehle, ek picture har problem ki geometry nail kar deti hai: line of sight (LOS) missile se target tak ek seedhi khayal ki rassi hai; gravity seedha neeche point karti hai; hum gravity ko do pieces mein todtey hain — ek us rassi ke saath aur ek us rassi ke across.
Across wala piece hai gn=gcosλ — yahi woh akela piece hai jo rassi ko curve karta hai, isliye yahi woh akela piece hai jise cancel karna worth it hai.
N′Vcλ˙ — yeh pure Proportional Navigation (PN) term hai. Yeh LOS rotation par react karta hai aur λ˙→0 drive karta hai (constant-bearing collision).
2N′aT — yeh augmentation term hai. Yeh target ki apni maneuver ko feed-forward karta hai taaki missile ko wait na karna pade ki woh maneuver LOS rotation ke roop mein dikhaye. Iska origin Zero-Effort-Miss (ZEM) guidance integral hai.
−gn — yeh gravity-compensation term hai. Ise subtract kiya jaata hai taaki jab real gravity +gn wapas add kare, tab net perpendicular acceleration bilkul wahi ho jo pure PN chahta tha.
gn=9.81cos60∘=4.905m/s2. Law rearrange karo:
λ˙=N′Vcac+gn−2N′aT=4(900)50+4.905−0=360054.905=0.01525rad/s
Note karo hum back-solve karte waqt gnadd karte hain, kyunki law mein −gn tha: use doosri taraf move karne se sign flip ho jaata hai.
Perpendicular direction bookkeeping: gravity +gn=+9.81 add karta hai (woh missile ko LOS se droop direction mein pull karta hai).
(a) Uncompensated:24 command karta hai, gravity 9.81 add karti hai ⇒ net perpendicular =24+9.81=33.81m/s2 — PN ne jo maanga us se zyada, toh missile over-turn karta hai aur λ˙ kabhi truly null nahi hota.
(b) Compensated:24−9.81=14.19 command karta hai; gravity 9.81 add karti hai ⇒ net =14.19+9.81=24m/s2.
(c)Compensated case exactly intended 24m/s2 deta hai. Yahi toh poora point hai: ac,n+gn= pure-PN demand.
(a) Effective PN demand =N′Vcλ˙=4(800)(0.011)=35.2m/s2. Yeh 40 limit se kam hai — achievable.
(b) Compensation ke bina autopilot ko khud droop se ladna padta: use PN value plus itna command karna padta jo gravity ki continuous bending ko overcome kare, effectively 35.2+9.81=45.01m/s2 demand karna padta, jo 40m/s2 limit exceed karta hai ⇒ saturation, degraded miss. Compensation ke saath commanded value hai 35.2−9.81=25.39m/s2 aur gravity wapas add hokar required 35.2 deti hai — limit ke andar aaram se. Compensation ne ≈9.8m/s2 usable capacity recover ki.
Constant-maneuver ZEM ko PN-on-ZEM form mein substitute karo:
ac=tgo2N′(21aTtgo2)=tgo2N′⋅2aTtgo2=2N′aT.tgo2 exactly cancel ho jaata hai, ek constant feed-forward 2N′aT chodta hai jo time-to-go se independent hai — isliye ise directly command mein kisi timer ke bina add kiya ja sakta hai. Yahi origin hai jo Zero-Effort-Miss (ZEM) guidance mein cited hai.
Gravity project karo: gn=9.81cos40∘=9.81(0.76604)=7.515m/s2.
ac=5(1100)(−0.003)+25(25)−7.515=−16.5+62.5−7.515=38.485m/s2≈38.49m/s2.
Negative λ˙ PN term ko negative pull karta hai (doosri taraf steer karo), lekin strong maneuver term dominate karta hai, ek net positive command deta hai. Gravity compensation 7.515 trim off karta hai.
ωt ko degrees mein convert karo ya radians consistently rakho. λ(t) radians mein use karo:
λ(0)=20∘=0.34907rad. gn(0)=9.81cos(0.34907)=9.81(0.93969)=9.219m/s2 ⇒ term =−9.219m/s2.
λ(2)=0.34907+0.10(2)=0.54907rad(≈31.46∘). gn(2)=9.81cos(0.54907)=9.81(0.85310)=8.369m/s2 ⇒ term =−8.369m/s2.
Kyun recompute karein:gncurrent LOS angle par depend karta hai, jo geometry evolve hone ke saath move karta hai. Launch par set ki gayi fixed compensation gravity ko over- ya under-cancel karti jab λ drift karta, exactly wahi persistent λ˙ wapas laati jo hum khatam karne nikle the. Autopilot isliye λ padhta hai (from Line-of-Sight rate estimation / seeker geometry, Coordinate frames & projections frame mein resolve hokar) har guidance cycle mein aur gravity ko re-project karta hai.
λ˙ ke change ka driver net perpendicular accelerationD=ac,n+gn−aT,n hai.
Uncompensated:ac,n=0, aT,n=0 ⇒ D=0+gn−0=gn=0. Ek nonzero Dλ˙ ko agle instant zero se dur force karta hai — droop appear hoti hai, aur PN ko phir use baad mein chase karna padta hai.
Compensated:ac,n=−gn ⇒ D=−gn+gn−0=0. Net perpendicular acceleration zero hai, toh λ˙0 par bani rehti hai. Missile ek true collision course hold karta hai.
Yeh prove karta hai ki compensation predictive hai: woh disturbance ko pehle null karta hai isse pehle ki woh LOS-rate error bane, rather than ek droop par react karne ke jo already miss kho chuki ho. Contrast karo Ballistic trajectory & gravity turn se jahan droop simply accept ki jaati hai.