3.4.14 · D3 · Physics › Rocket Flight Mechanics › Pitch program — open-loop pitch-over
Yeh page parent note ke gravity-turn pitch program ka case-by-case drill hai. Hum ek hi master law lete hain aur use har corner mein push karte hain: har angle regime, do degenerate endpoints (γ = 9 0 ∘ seedha upar, γ = 0 ∘ horizontal), turn rate ki sign, ek real launch word-problem, aur ek exam-style twist.
Ek hi tool jo hum poore waqt use karenge:
Intuition Formula ko ek sentence ki tarah padho
"Naak ek aisi speed se jhukti hai jo gravity abhi kitni sideways hai (cos γ ) usse set hoti hai,
aur rocket ki kitni momentum hai (v ) usmein baant di jaati hai." Minus sign kehta hai: angle hamesha ghatta hai — rocket hamesha horizon ki taraf jhukta hai, kabhi wapas upar nahi.
Is topic mein jo bhi situation aa sakti hai woh inn cells mein se kisi ek mein fit hoti hai. Neeche ke worked examples mein har ek ke saath uski cell ka tag lagaya gaya hai.
Cell
Kya special hai
Example
A. Near-vertical (γ → 9 0 ∘ )
cos γ → 0 , toh γ ˙ → 0 — muskil se murta hai
Ex 1
B. Mid-turn (γ ≈ 4 5 ∘ )
cos γ bada — sabse tez turning
Ex 2
C. Near-horizontal (γ → 0 ∘ )
cos γ → 1 , lekin v bahut bada — turn phir slow ho jaata hai
Ex 3
D. Speed dependence (γ fix, v vary)
γ ˙ ∝ 1/ v — inverse law
Ex 4
E. Degenerate: exactly vertical (γ = 9 0 ∘ )
γ ˙ = 0 — "stuck" case, kick kyun zaroori hai
Ex 5
F. Degenerate: exactly horizontal (γ = 0 ∘ )
maximum cos γ = 1 ; burnout instant check
Ex 6
G. Real-world word problem
units convert karo, ek time window mein turn dhundho
Ex 7
H. Exam twist: sign / integration
time eliminate karo, d v / d γ , over-vs-under-kick
Ex 8
Upar ka figure poori turn mein cos γ plot karta hai. Notice karo ki dono ends (vertical aur horizontal) woh jagah hain jahan raw turning force sabse chhoti aur sabse badi hoti hai — lekin actual turn rate v se bhi divide hoti hai, isliye real turning pehle bunched hoti hai (cell A→B) jab v abhi chhota hota hai.
Worked example Kick ke baad turn rate
v = 120 m/s , γ = 8 9 ∘ , g = 9.8 m/s 2 . γ ˙ dhundho rad/s aur degrees per second dono mein.
Forecast: pehle guess karo — kya turn ek degree per second ka bada fraction hoga, ya bahut chhota?
cos 8 9 ∘ compute karo. cos 8 9 ∘ = 0.017452 .
Yeh step kyun? Formula ko gravity ka sideways fraction chahiye; 8 9 ∘ par almost saari gravity seedha path ke along wapas kheenchti hai, sirf ek chhoti si sliver sideways kheenchti hai.
Plug in karo. γ ˙ = − 120 9.8 × 0.017452 = − 0.0014253 rad/s .
Yeh step kyun? Seedha ek law ka use; minus "hamesha neeche jhukta hai" sign rakhta hai.
Degrees mein convert karo. 180/ π = 57.2958 se multiply karo:
− 0.0014253 × 57.2958 = − 0.0816 6 ∘ / s .
Yeh step kyun? Insaan degrees padhte hain; rad/s formula ki natural unit hai.
Verify karo: units — [ m/s 2 ] / [ m/s ] = 1/ s , jo rad/s hai. ✓ Aur
answer bahut chhota hai (0.08°/s), jo cell A ke promise se match karta hai ki near-vertical rocket muskil se jhukta hai — yeh prove karta hai ki tumhe deliberately kick dena zaroori hai.
4 5 ∘ par turn rate
Baad mein rocket γ = 4 5 ∘ , v = 500 m/s par hai. γ ˙ °/s mein dhundho.
Forecast: cos 4 5 ∘ , cos 8 9 ∘ se lagbhag 40× bada hai, lekin v lagbhag 4× zyada hai.
Net: Ex 1 se tez ya slow turn?
cos 4 5 ∘ = 0.707107 .
Kyun? 4 5 ∘ par gravity "tumhe slow karna" aur "tumhe turn karna" ke beech evenly baant jaati hai, toh sideways fraction bada hota hai.
Plug in karo. γ ˙ = − 500 9.8 × 0.707107 = − 0.013859 rad/s .
Degrees mein: − 0.013859 × 57.2958 = − 0.7939 8 ∘ / s .
Kyun? Same conversion.
Verify karo: Ex 1 se compare karo: 0.79/0.082 ≈ 9.7 × tez high speed ke bawajood — bada cos γ jeet jaata hai. Yeh confirm karta hai ki cell B wahan hai jahan turning peak hoti hai. Units phir 1/ s . ✓
Worked example Orbit-jaisi speeds ki taraf jaate hue turn rate
Late ascent: γ = 5 ∘ , v = 4000 m/s . γ ˙ °/s mein dhundho.
Forecast: cos 5 ∘ ≈ 1 (maximum!) — kya turn ab sabse tez hoga?
cos 5 ∘ = 0.996195 .
Kyun? Lagbhag flat flight ka matlab hai ki gravity ka almost poora hissa ab (near-horizontal) velocity ke relative sideways point karta hai.
Plug in karo. γ ˙ = − 4000 9.8 × 0.996195 = − 0.0024407 rad/s .
Degrees mein: − 0.0024407 × 57.2958 = − 0.1398 4 ∘ / s .
Verify karo: maximum cos γ ke baad bhi, denominator mein bahut bada v (4000 m/s) turn rate ko 0.14°/s tak crush kar deta hai — 4 5 ∘ case se slow . Yeh dikhata hai ki real turning front-loaded kyun hoti hai: high speed par velocity vector gravity ke liye "modna" bahut bhaari hota hai. ✓
Worked example Same angle, aadhi speed
γ = 8 9 ∘ par: rocket X ki v = 120 m/s hai; bhaari, sluggish rocket Y
ki v = 60 m/s hai. Unke turn rates compare karo.
Forecast: v aadha karna — kya turn rate aadha hoga, same rahega, ya double?
X: Ex 1 se, γ ˙ X = − 0.0014253 rad/s .
Y: γ ˙ Y = − 60 9.8 × 0.017452 = − 0.0028506 rad/s .
Kyun? Sirf v badla; numerator bilkul same hai.
Ratio: γ ˙ Y / γ ˙ X = 2 exactly.
Kyun? γ ˙ ∝ 1/ v , toh v aadha karne se turn double ho jaata hai.
Verify karo: 0.0028506/0.0014253 = 2.000 . ✓ Consequence: slow rocket Y do baar tez over-turn karta hai, toh use chhota initial kick dena padega — yeh cell D ka design lesson hai.
Worked example Bilkul seedha upar — kya yeh kabhi jhukta hai?
Ek rocket perfectly vertical uthta hai: γ = 9 0 ∘ exactly, koi bhi speed v . γ ˙ dhundho.
Forecast: bina hawa, bina kick ke, kya yeh kabhi apne aap tip over karega?
cos 9 0 ∘ = 0 .
Kyun? Exactly vertical par, gravity seedha flight path ke neeche point karti hai — yeh rocket ko slow karti hai lekin use turn karne ke liye zero sideways component hai.
Plug in karo. γ ˙ = − v g × 0 = 0 kisi bhi v ke liye.
Kyun? Zero numerator poori cheez ko zero kar deta hai.
Verify karo: γ ˙ = 0 ka matlab angle kabhi nahi badlega — ek perfectly vertical rocket hamesha vertical rahega aur kabhi orbit nahi pahunchega. Yeh mathematical proof hai ki pitch kick mandatory hai: tumhe manually γ = 9 0 ∘ symmetry todna hoga. Yeh equation ka ek sach mein degenerate fixed point hai. ✓
Worked example Burnout instant — flat uda raha hai
Ideal burnout par rocket horizontal hai: γ = 0 ∘ , v = 7800 m/s
(near orbital). γ ˙ dhundho aur interpret karo.
Forecast: cos 0 ∘ = 1 maximum sideways gravity hai. Kya tab turn rate bada hai?
cos 0 ∘ = 1 (maximum possible).
Kyun? Flat uda raha hai, gravity velocity ke poori tarah perpendicular hai — uska har bit path ko mod ta hai.
Plug in karo. γ ˙ = − 7800 9.8 × 1 = − 0.0012564 rad/s
= − 0.07198 5 ∘ / s .
Kyun? Enormous v maximum gravity ko bhi kabu mein kar leta hai.
Verify karo: maximum cos γ ke baad bhi, answer sirf 0.072°/s hai — 4 5 ∘ case se chhota. Interpretation: orbital speed par, yeh residual "gravity turn" orbit ki curvature hi hai (gravity centripetal turning provide kar rahi hai). Units 1/ s . ✓
Worked example Ek time window mein angle change
Kick ke baad ek rocket roughly v ≈ 150 m/s aur γ ≈ 8 5 ∘ (lagbhag constant) 10-second window ke liye rakhta hai. Approximately kitne degrees flight-path angle us window mein girta hai? (Chhote window par γ ˙ ko constant maano.)
Forecast: kuch tenths of a degree, kuch degrees, ya tens of degrees?
Instantaneous rate. cos 8 5 ∘ = 0.087156 , toh
γ ˙ = − 150 9.8 × 0.087156 = − 0.0056942 rad/s .
Kyun? Master law se per-second turn rate nikalo.
°/s mein. − 0.0056942 × 57.2958 = − 0.3262 3 ∘ / s .
Kyun? Convert karo taaki answer degrees mein padha ja sake.
Window se multiply karo. Δ γ ≈ γ ˙ × Δ t = − 0.32623 × 10 = − 3.262 3 ∘ .
Yeh step kyun? Chhote window par jahan γ ˙ roughly constant hai, angle change ≈
rate × time (curve ka straight-line approximation).
Verify karo: rocket 10 s mein ~85° se ~81.7° tak jhukta hai — ek gentle few-degree bend, bilkul
"ek baar kick, phir coast" waali picture. Agar humne galti se v = 15 m/s use kiya hota toh hum wild 32° turn predict karte,
toh units aur magnitude sanity-check result ko verify karte hain. ✓
Worked example Degree turn per speed gain (drag-free)
Parent note ke time-eliminated form ke saath constant thrust-to-weight n = a / g = 2 ,
drag neglected: d γ d v = − cos γ v ( n − sin γ ) . Is
slope ko γ = 6 0 ∘ , v = 300 m/s par evaluate karo, aur batao uski sign ka matlab kya hai.
Forecast: jab rocket turn karta hai (γ ghatta hai), kya yeh yahan speed up ho raha hai ya slow down?
Values. sin 6 0 ∘ = 0.866025 , cos 6 0 ∘ = 0.5 .
Kyun? Slope formula ko current angle par dono chahiye.
Numerator. v ( n − sin γ ) = 300 ( 2 − 0.866025 ) = 300 × 1.133975 = 340.1924 .
Kyun? n − sin γ thrust-along-path minus gravity-along-path hai; yahan thrust jeet raha hai.
− cos γ se divide karo. − 0.5 340.1924 = − 680.3849 (m/s per rad of γ ).
Kyun? d v / d γ complete karta hai.
Sign interpret karo. γ turn ke dauran ghatta hai (d γ < 0 ), aur
d v / d γ < 0 , toh d v = ( d v / d γ ) d γ > 0 : rocket turn karte waqt speed up hota hai.
Kyun? Do negatives multiply hokar positive Δ v dete hain.
Verify karo: − 680.3849 per rad = − 680.3849/57.2958 = − 11.875 m/s per degree of turn.
Jab thrust gravity-along-path term se zyada hai (n > sin γ ), vehicle jhukते waqt accelerate karta hai — physically correct ek healthy ascent ke liye. Agar n < sin γ hota toh sign flip hota aur rocket speed khota (ek under-powered, gravity-loss-heavy climb). ✓
Recall Kaun sa cell "stuck" wala hai, aur kyun?
Cell E, γ = 9 0 ∘ exactly ::: cos 9 0 ∘ = 0 se γ ˙ = 0 hota hai, toh ek perfectly vertical rocket kabhi nahi jhukta — pitch kick ko yeh symmetry todna hi padta hai.
Recall Sabse tez
turn rate horizontal par kyun NAHI hoti (jahan cos γ sabse bada hai)?
Kyunki γ ˙ ∝ 1/ v ::: jab tak γ chhota hota hai, v bahut bada ho jaata hai, aur denominator mein badi speed maximum cos γ ko overwhelm kar deti hai.
Mnemonic "Slow aur low turns; fast aur flat coasts."
Pehle (chhota v ) rocket aasaani se jhukta hai; baad mein (bada v ) muskil se jhukta hai — toh pitch front-load karo.
Dekho bhi: Gravity turn trajectory · Angle of attack and dynamic pressure (max-Q) ·
Thrust-to-weight ratio · Gravity loss and steering loss ·
Tsiolkovsky rocket equation · Closed-loop ascent guidance (PEG / IGM) ·
Attitude control and thrust vectoring (gimbal) .