Angle of attackα woh angle hai jo body axis aur velocity vector ke beech hota hai. Yahi KEY hai jo "wind axes" (lift L, drag D) ko "body axes" (normal N, axial A) se connect karta hai.
Momentum se shuru karte hain. Time dt mein rocket mass dmp=m˙dt ko exhaust velocity ve par eject karta hai (rocket ke relative). (rocket + ejected gas) system ke liye momentum conservation, koi external forces nahin:
mdv=vedmp⇒mdtdv=momentum thrustm˙ve
Ab pressure term add karte hain. Gases area Ae ke through pressure pe par nikalta hai; ambient pa hai. Exit plane par net pressure force (pe−pa)Ae hai. Isliye:
Effective exhaust velocityc define karo taaki poori cheez compact ho jaye:
T=m˙c,c=ve+m˙(pe−pa)Ae
Hawa ek resultant aerodynamic force produce karta hai. Wind axes mein hum iske components ko dragD (v ke opposite) aur liftL (v ke perpendicular) kehte hain. Lekin rocket body v ke relative α se tilt hai. Wind axes se body axes mein angle α se rotate karne par:
AN=Dcosα+Lsinα(axial, body ke along)=Lcosα−Dsinα(normal, body ke across)
Imagine karo tum ek skateboard par ho aur ek fire extinguisher pakde ho. Usse peeche spray karo aur tum aage shoot karte ho — yahi thrust hai. Ab extinguisher spray karte waqt halka hota jaata hai, toh tum aur tezi se speed up karte ho — yahi changing mass hai. Jaise tum jaate ho hawa tumpe do taraf push karti hai: sidha tumhare chest par peeche (axial, drag jaisa) aur sideways agar tum isme lean karo (normal, lift jaisa). Aur Earth hamesha tumhe neeche khenchti hai (gravity). Ye saare pushes add karo aur tum exactly jaanoge tum kahan jaoge.