Exercises — Δv = v_e · ln(m₀ - m_f) — understanding each term
3.3.2 · D4· Physics › Rocket Propulsion › Δv = v_e · ln(m₀ - m_f) — understanding each term
Yeh page ek self-test ladder hai parent note Δv = v_e · ln(m₀/m_f) ke liye. Har level difficulty mein upar jaata hai. Har problem ko solution collapsed rakh ke try karo, phir usse kholo.
Shuru karne se pehle, yeh symbols yaad rakh lo (parent se har ek symbol, simple words mein):
Do tools hain jinhe hum baar baar use karte hain, toh chalo inhe yahan dobara samjhte hain:
Neeche ke do chhote plots par gaur se dekho — yeh is equation ki poori personality hain.

Level 1 — Recognition
L1.1
mein kaun sa symbol dimensionless hai (koi units nahi), aur kyun?
Recall Solution
Ratio dimensionless hai. Kyun: yeh mass divided by mass hai (kg ÷ kg), toh units cancel ho jaati hain. Yeh zaroori hai — tum kisi aisi cheez ka nahi le sakte jisme units hon. Toh bhi ek pure number hai, aur sahi se ki units carry karta hai: metres per second. ✔
L1.2
Ek rocket ka kg wet hai aur kg propellant jalata hai. kya hai?
Recall Solution
woh hai jo burn ke baad bachta hai, na ki jo jalaya gaya.
L1.3
Agar koi fuel nahi jalaya (), toh kya hoga? Ek line mein reason dikhao.
Recall Solution
, aur , toh Kyun sense banta hai: koi mass peeche nahi pheka ⇒ koi forward kick nahi (Conservation of Momentum se).
Level 2 — Application
L2.1
kg, kg, m/s. nikalo.
Recall Solution
Pehle ratio (yahi toh log khaata hai): pehle kyun nikaalte hain? Equation kehti hai sirf wet to dry mass ke ratio par depend karta hai, kabhi bhi raw kilograms par alag se nahi. aur masses wale do rockets ko same milega. Toh hum donon masses ko log ko dene se pehle single number mein collapse karte hain — sirf yahi quantity log ko matter karti hai.
L2.2
Tumhe m/s chahiye aur m/s hai. Kaun sa mass ratio chahiye?
Recall Solution
Equation ko exponential ke saath ulta chalao (woh tool jo undo karta hai): Divide karne ke baad exponentiate kyun karte hain? se divide karna multiplier hatata hai aur akela chhod deta hai — lekin woh ratio ka log hai, ratio khud nahi. Ratio abhi bhi log ke andar band hai. Isse azaad karne ke liye hum dono sides par lagate hain, kyunki exactly — exponential ek aisi operation hai jo natural log cancel karta hai. Ise skip karne par tumhare paas bachega, jo ek logarithm hai, mass ratio nahi. Matlab: target tak pahunchne ke liye lagbhag kg wet mass har kg ke liye — fuel fraction bahut bada hai.
L2.3
Ek engine ka specific impulse s hai. Uska exhaust velocity nikalo ( m/s² use karo).
Recall Solution
Specific Impulse (Isp) se, , jahan specific impulse hai aur m/s² standard-gravity conversion constant hai, dono symbol list mein define hain: Yeh link kyun hai: bas hai jo "fuel ke weight per thrust ke seconds" mein measure ki gayi hai; se multiply karne par yeh wapas speed ban jaati hai.
Level 3 — Analysis
L3.1
Ek rocket mass ratio se haasil karta hai. Agar mass ratio square karke kar do ( same rakho), toh naya , se kaise compare hoga?
Recall Solution
kyun hota hai? Yeh power rule of logarithms hai: . Yeh isliye hota hai kyunki log exponents ko multipliers mein badal deta hai (kisi number ko square karna uski log khud mein add karta hai, yaani double karta hai). Dekho Natural Logarithm and Integration of 1/x. Interpretation: ratio square karne se sirf double hoti hai. Speed budget double karne ke liye tumhe wet rocket ka dry se ratio square karna padega — "tyranny of the rocket equation." Isliye parent note log ko villain kehta hai.
L3.2
Dono designs ko m/s deliver karna hai. Design A: m/s. Design B: m/s. Har ek ka zaroori mass ratio nikalo aur comment karo ki kaun sa per kg payload kam fuel maangta hai.
Recall Solution
Design A: , toh . Design B: , toh . Comment: zyada wala engine (B) sirf mass ratio maangta hai jabki same kaam ke liye A ko chahiye — same kaam ke liye roughly aadha wet-to-dry ratio. Zyada exhaust speed bahut saste mein deta hai. Yahi ion engines ki poori appeal hai.
L3.3
Ek single stage mein kg hai aur kg propellant carry karta hai, m/s. (a) nikalo. (b) Ek mission ko m/s chahiye. Yeh single stage kitna short hai?
Recall Solution
(a) kg, toh . (b) Shortfall m/s. Single stage budget tak nahi pahunch sakta — yeh Multistage Rockets ki taraf ek hint hai.
Level 4 — Synthesis
L4.1 — Two-stage rocket
Ek rocket do stages mein udta hai, har ek depletion tak fire karta hai. Total har stage ke ka sum hai (velocities add hoti hain).
- Stage 1: m/s, wet kg, dry-at-separation kg.
- Stage 2: m/s, wet kg, dry kg.
Total nikalo.
Neeche ka figure dono burns mein velocity badhte track karta hai. Left se right padho: lavender line Stage 1 ki climb hai, mint arrow wahan mark karta hai jahan spent Stage-1 shell drop hoti hai, aur coral line Stage 2 ki steeper climb hai (halka rocket, tez exhaust). Dots har milestone par cumulative speed hain — final dot woh total hai jo hum neeche compute karte hain.

Recall Solution
Add kyun karte hain? Har stage apna khud ka velocity change produce karta hai; same direction mein velocity changes simply add ho jaate hain ( ko har burn par integrate karne se). Stage 1: , Stage 2: , Total:
L4.2 — Staging ek bade tank se kyun behtar hai
L4.1 ka staged rocket lo aur poochho: agar hum poora kaam ek single stage mein karne ki koshish karte — beeche mein spent hardware drop na karke? Ek sach muchi single stage ko apna saara structure poori taraf carry karna padega, toh uska dry mass donon stages ke hardware aur payload ka combined dead weight hai. Maano woh honest single-stage dry mass kg hai (donon stage shells + payload), total wet kg, aur m/s use karo (donon engines ka simple average , kyunki single rocket mein ek hi engine type hoti hai). nikalo aur L4.1 ke staged total m/s se compare karo.
Recall Solution
. Compare: honest single stage sirf m/s deta hai jabki staged m/s deta hai — staging m/s se zyada se jeetti hai. Kyun: single stage ko apna sara dead structure ( kg) akhir tak dhaona padta hai, low rakhta hai. Staging drop karta hai bhaari Stage-1 shell ko beech mein, toh final push ek bahut halke rocket par kaam karta hai — aakhri leg ke liye zyada effective ratio. Dry mass dushman hai, aur log use carry karne ki saza deta hai — dekho Multistage Rockets.
Level 5 — Mastery
L5.1 — Budget se backward design karna
Ek Mars-transfer stage ko m/s deliver karna hai. Engine s deta hai ( m/s²). Payload + structure jo survive karna chahiye woh kg hai. (a) nikalo. (b) Required mass ratio nikalo. (c) Required wet mass aur zaroori propellant mass nikalo.
Recall Solution
(a) m/s. (b) Ulta chalao: , toh (c) kg. Propellant kg. Sense check: propellant wet mass ka hai — bhaari, lekin parent ke mushkil LEO example ke se bahut dur. Kam demand ⇒ gentler ratio. ✔
L5.2 — Design ki sensitivity
L5.1 ka engine use karo ( m/s), budget se m/s tak creep karta hai (ek m/s increase). kg rakho, extra propellant kitna chahiye? Comment karo ki ek modest bump itna zyada kyun cost karta hai.
Recall Solution
Naya , toh . Naya kg. Naya propellant kg. Extra propellant kg. Itna costly kyun: kyunki , mein exponential hai. Budget mein linear m/s ratio ko se multiply karta hai — wet mass mein jump. Har extra m/s tumhe exponentially tax karta hai. Yeh rocket equation ki tyranny ka mastery-level statement hai.
Wrap-up recall
Recall Cover and answer
- Jab aur diya ho toh kaise nikaalte hain? ::: (exponential log undo karta hai).
- Multi-stage values add kyun hoti hain? ::: Har stage alag integrate karta hai; same-direction velocity changes sum hoti hain.
- m/s budget bump itna fuel kyun cost karta hai? ::: Mass ratio mein exponential hai, toh fuel compounds karta hai.
- ko mein kya convert karta hai? ::: se multiply karo: .
Connections
- Parent topic (Hinglish)
- Conservation of Momentum — derivation ki foundation.
- Specific Impulse (Isp) — conversion jo L2.3, L5 mein use hota hai.
- Multistage Rockets — L4 staging results.
- Natural Logarithm and Integration of 1/x — kyun aur aate hain.
- Thrust and Mass Flow Rate — differential cousin .