3.2.28 · D1Orbital Mechanics & Astrodynamics

Foundations — Lambert's problem — connecting two positions in given time

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This is a prerequisite page. The parent note Lambert's problem throws around symbols like , , , , , , , , , and . If any of those look like alphabet soup, start here. We define each in plain words, draw the picture it lives in, and say why the topic can't live without it.


1. A position vector — "an arrow to a place"

Look at the figure below. The dot in the middle is the central body — the thing whose gravity we orbit (Earth, the Sun...). From it we draw two arrows: points to where we start, points to where we must arrive.

Figure — Lambert's problem — connecting two positions in given time

The length of the arrow is written (no arrow) and read "the magnitude of ." So:

  • = arrow (place we start).
  • = plain number = how far that place is from the centre.

Same for and its length .

Why the topic needs it
Lambert's whole question is "connect these two places" — you cannot state it without a way to name places, and the position vector is that name.

2. Subtracting vectors → the chord

If and are arrows to two places, then the arrow from place 1 to place 2 is their difference, written .

The length of that shortcut is the chord, called :

Figure — Lambert's problem — connecting two positions in given time
Why the topic needs it
Lambert's Theorem says time-of-flight depends only on , , and — so is one of the three numbers that decide everything.

3. The transfer angle and the law of cosines

The two arrows and open up like a pair of scissors. The angle between them is the transfer angle, written (the Greek letter "theta," and means "change/difference in").

There's a beautiful shortcut linking , the two lengths, and this angle — the law of cosines. It comes from the triangle centre → tip 1 → tip 2:

Why the topic needs it
is how you tell Lambert "go the short way" or "go the long way around" — different answers, same endpoints.

4. The semiperimeter

Once we have the triangle's three sides (, , ), we bundle them into one number, the semiperimeter ("semi" = half, "perimeter" = go-around distance):

Why the topic needs it
The auxiliary angles are built from and , and the smallest possible orbit is — so is the gateway number.

5. The gravitational parameter

Why the topic needs it
Time-of-flight has a factor in it — gravity's strength sets the clock speed of the orbit.

6. The ellipse: and

Every gravity orbit that comes back on itself is an ellipse — a squashed circle. Two numbers describe its shape.

Figure — Lambert's problem — connecting two positions in given time

The central body sits at one focus — a special off-centre point, not the middle. That's why one side of the orbit is close (fast) and the other is far (slow).

Why the topic needs it
Lambert's answer is an orbit, and are its shape. The whole time-equation is "find the that gives the right time."

7. The clock of an orbit: , mean anomaly, and

An orbit doesn't move at constant speed — fast when close to the focus, slow when far. To do the timing bookkeeping, astronomers use a clever helper angle called the eccentric anomaly .

The link between this angle and real clock time is Kepler's equation: Here is the mean anomaly: a fake angle that ticks perfectly evenly with time (like a clock hand), and is the time of closest approach.

is simply the elapsed time for the trip: the difference between arrival time and departure time.

Recall Why can't we skip

and use the real angle? Because the real angle vs time relation has no closed form — Kepler's equation with is the cleanest bridge, and it's what the parent's Step 3 subtracts across the arc.

Why the topic needs it
The parent's Lambert equation is literally Kepler's time law applied at both ends and simplified — , , , all appear there.

8. The auxiliary angles and

Finally, the parent introduces two mysterious angles:

Why the topic needs it
They turn the ugly Kepler subtraction into the clean boxed formula .

How these feed the topic

Position vectors r1 and r2

Chord c = length of r2 minus r1

Transfer angle dtheta

Semiperimeter s

Gravitational parameter mu

Kepler time law

Ellipse shape a and e

Eccentric anomaly E and mean anomaly M

Auxiliary angles alpha and beta

Lambert time of flight equation

Solve for a then recover velocities

See also, once you're comfortable here: Kepler's Equation and Time of Flight, Lagrange Coefficients (f and g functions), and Universal Variable Formulation, which the parent uses downstream.


Equipment checklist

Cover the right side and test yourself — you're ready for the parent note when every reveal feels obvious.

What does the arrow mean and what is ?
= arrow from the central body to the start place; = its length (distance from centre).
What is the chord in one phrase?
the straight-line distance between the two places, — NOT the flown path.
Write the law of cosines for .
.
What does measure and what picks short vs long way?
the angle swept from to ; is short way, is long way.
Define .
the semiperimeter , half the space-triangle's perimeter.
What is and why bundle it?
, the central body's gravity strength; measured as one product for accuracy.
What do and describe?
= size (half the long axis); = squash (0 circle, near-1 cigar).
Why introduce and ?
ticks evenly with time; is a helper angle; Kepler's equation translates between them.
What are ?
repackaged endpoint angles built from , , and ; sign of encodes short/long way.
Which three scalars alone fix the time of flight?
, the chord , and the radius sum (Lambert's Theorem).