Intuition What this page is for
The parent note gave us one equation, v 1 + u 1 = f 1 , and one magnification rule, m = − u v . But an equation is only as good as your ability to feed it every kind of situation . Here we map out all the cases a mirror problem can be — every sign, every mirror, the boring degenerate ones, the limiting ones, a word problem, and one nasty exam twist — and then we grind through each. When you finish, no scenario should surprise you.
Before anything, let me re-state the tools in plain words so nothing is used unexplained.
Definition The axis convention (where "positive" points)
Put the origin at the pole P of the mirror — the centre of its reflecting surface. Incident light travels left → right ; call that direction positive x .
Anything measured against the incoming light (to the left , in front of the mirror) is negative .
Anything measured along the light (to the right , behind the mirror) is positive .
This single ruler measures u , v , and f . The diagram below shows it.
Intuition Read the sign-convention figure
In the picture the mirror sits at x = 0 with the pole P marked as the navy dot. The orange arrow at the top shows the incident light streaming left → right — that direction is + x . The magenta band on the left (in front of the mirror) is the negative region: any real object placed there has u < 0 . The violet band on the right (behind the mirror) is the positive region: a virtual image forming there has v > 0 . The small navy up-arrow reminds you that heights measured upward count as positive. One ruler, three quantities.
F and focal length f (define before we use it)
The focus (or focal point) F is the point where rays that came in parallel to the principal axis actually meet after reflecting (concave mirror) or appear to come from (convex mirror). The focal length f is the signed distance P F from the pole to that point.
For a concave mirror F lies in front (left) of the mirror, against the incident light, so f < 0 .
For a convex mirror F lies behind (right) the mirror, so f > 0 .
Whenever the text below says "at F ", "between C and F ", or "inside F ", it means measured from the pole at the signed distance f (i.e. ∣ f ∣ from the pole, on the focus side).
h and image height h ′
h is the object height — how tall the object is, measured perpendicular to the axis (up = positive). h ′ is the image height , measured the same way. When h ′ and h have the same sign the image is upright (erect); when opposite signs, the image is upside-down (inverted). Their ratio is exactly the magnification m = h ′ / h .
Definition Centre of curvature
C and radius R
A spherical mirror is a slice of a sphere. The centre of curvature C is the centre of that sphere, and the radius of curvature R is the distance P C . So C sits a distance R from the pole, on the same side as the focus .
For a concave mirror both C and F are in front (left), so R < 0 and f < 0 .
For a convex mirror both C and F are behind (right), so R > 0 and f > 0 .
In both cases f = R /2 , so C sits at signed distance 2 f from the pole.
Everything below is just those three lines, fed different numbers.
Think of a mirror problem as choosing three things: which mirror , where the object sits , and whether the setup is normal, degenerate, or extreme . The table below enumerates every class of outcome. Every cell is covered by a worked example (the "Ex" column). Recall C is at signed distance R = 2 f from the pole.
#
Mirror
Object position
Image: real/virtual, erect/inverted, size
Ex
A0
Concave
At infinity (u → − ∞ )
real point image at F (limiting)
1b
A
Concave
Beyond C (∥ u ∥ > ∥ R ∥ )
real, inverted, diminished
1
B
Concave
At C (u = R )
real, inverted, same size (degenerate)
2
C
Concave
Between C and F
real, inverted, magnified
3
D
Concave
At F (u = f )
image at infinity (limiting)
4
E
Concave
Inside F (∥ u ∥ < ∥ f ∥ )
virtual, erect, magnified
5
F
Convex
Anywhere real
always virtual, erect, diminished
6
G
Plane
Anywhere (f → ∞ )
virtual, erect, same size (limiting R → ∞ )
7
H
Real-world word problem
(convex car mirror)
field-of-view / safety-distance
8
I
Exam twist
image = given multiple of object, find f
two-case sign trap
9
J
Degenerate
object at pole (u = 0 ) & virtual object
image at pole m = 1 ; virtual object case
10
Notice the spine of the table is the concave mirror: as the object walks from far away (A) toward the pole (E), the image does a full life-cycle. That walk is the single most important picture in this whole topic — here it is (front of the mirror is to the left , the pole P at x = 0 , and the object slides in from A to E):
Intuition Read the life-cycle figure
The violet curve on the right is the concave mirror; the navy horizontal line is the principal axis. Three coloured dots mark the fixed landmarks: the navy P (pole) at x = 0 , the orange F at x = − 10 cm , and the magenta C at x = − 20 cm . The five upward arrows (A→E) are the object at successive positions, sliding toward the pole. Read them left to right: the real image starts small (A), grows to life-size at C (B), balloons to a huge real image between C and F (C), flies off to infinity exactly at F (D), then flips to a virtual erect giant behind the mirror (E). Convex and plane mirrors (F, G) are the "boring" ones — they never flip.
Worked example Ex 1b (cell A0) — the limiting case: object infinitely far
Concave f = − 10 cm , object at infinity (u → − ∞ , e.g. a distant star). Where is the image?
Forecast: Rays from something infinitely far arrive parallel to the axis . By the very definition of F , parallel rays converge at F . So predict the image lands exactly at F .
Take the limit: v 1 = f 1 − u 1 . As u → − ∞ , u 1 → 0 , so v 1 → f 1 ⇒ v → f = − 10 cm .
Why this step? Sending u 1 → 0 is the algebra's way of encoding "object infinitely far, incoming rays parallel." What's left, v 1 = f 1 , says the image sits at the focus — precisely the property that defines F .
Magnification: m = − u v → 0 (a finite v divided by an infinite ∣ u ∣ ).
Why this step? m → 0 means the image shrinks to a point — an infinitely distant object cannot make a finite-height image. This is how a concave mirror forms the sharp point-image of a star in a telescope.
Verify: With a huge ∣ u ∣ = 1 0 6 : v 1 = − 10 1 − − 1 0 6 1 , giving v ≈ − 10.0001 cm ≈ f . ✔
Worked example Ex 1 (cell A) — the classic
Concave mirror, R = 20 cm , object 30 cm in front. Find v , m , and describe the image.
Forecast: Object is beyond C (since ∣ R ∣ = 20 < 30 ). Guess the image type before computing — where does the s01 picture say A lands?
Sign the inputs. Use f = 2 R ; concave ⇒ R < 0 , so R = − 20 cm and f = − 10 cm . Real object in front ⇒ u = − 30 cm .
Why this step? The equation is only true with signed numbers, and f = R /2 turns the given radius into the focal length. Skip signs → nonsense.
Solve for v :
v 1 = f 1 − u 1 = − 10 1 − − 30 1 = − 30 3 + 30 1 = − 30 2
v = − 15 cm
Why this step? Rearranging v 1 + u 1 = f 1 isolates the one unknown.
Interpret sign: v < 0 ⇒ image is in front ⇒ real .
Magnification: m = − u v = − − 30 − 15 = − 0.5 . Negative ⇒ inverted; ∣ m ∣ < 1 ⇒ diminished.
Verify: − 15 1 + − 30 1 = − 30 2 − 30 1 = − 30 3 = − 10 1 = f 1 . ✔ And ∣ v ∣ = 15 sits between F (10 ) and C (20 ) — exactly the "real, inverted, diminished" cell A predicted.
Worked example Ex 2 (cell B) — the mirror-symmetric point
Same mirror (f = − 10 , so R = 2 f = − 20 ), object at the centre of curvature , u = − 20 cm . Find v and m .
Forecast: A ray from the object hitting C retraces itself. So the image should land right back at C . Do you expect m = ± 1 ?
Solve: v 1 = − 10 1 − − 20 1 = − 20 2 + 20 1 = − 20 1 ⇒ v = − 20 cm .
Why this step? Same tool; we just want to see the object and image coincide.
Magnification: m = − u v = − − 20 − 20 = − 1 .
Why this step? ∣ m ∣ = 1 confirms same size ; the minus sign says inverted .
Verify: − 20 1 + − 20 1 = − 10 1 = f 1 . ✔ Image at u = v = − 20 = R : object and image both sit at C — this is the unique "life-size" concave case.
Worked example Ex 3 (cell C) — the movie-projector regime
Concave f = − 10 cm , object between F and C at u = − 15 cm . Find v , m .
Forecast: In the s01 picture C is the huge real image. Should ∣ v ∣ be bigger or smaller than ∣ u ∣ ?
Solve: v 1 = − 10 1 − − 15 1 = − 30 3 + 30 2 = − 30 1 ⇒ v = − 30 cm .
Why this step? Same tool; feeding a u between F and C is what throws the image beyond C .
Magnification: m = − u v = − − 15 − 30 = − 2 . Inverted, twice the size.
Why this step? ∣ m ∣ = 2 > 1 is the "projector" enlargement; the object being closer to F than C throws the image far out.
Verify: − 30 1 + − 15 1 = − 30 1 − 30 2 = − 10 1 = f 1 . ✔ Object at 15 (between F = 10 and C = 20 ) gives image at 30 (beyond C ) — real, inverted, magnified, exactly cell C.
Worked example Ex 4 (cell D) — the limit that makes a searchlight
Concave f = − 10 cm , object placed exactly at the focus , u = − 10 cm . Where is the image?
Forecast: This is the reverse of "parallel rays converge to F ." So rays should leave parallel — image at infinity. Watch the algebra break gracefully.
Solve: v 1 = − 10 1 − − 10 1 = 0 ⇒ v = ∞ .
Why this step? v 1 = 0 is the algebra's way of saying "no finite meeting point" — the reflected rays never converge, they go out parallel. This is the limiting case between real (C) and virtual (E): the exact frontier where the image flips sides.
Magnification: m = − u v → ∞ (infinitely stretched, undefined size). Physically the image is "at infinity."
Why this step? An infinite v over a finite u blows the magnification up — the parallel outgoing rays would only "meet" infinitely far away, so no finite-size image exists. This is the exact reverse of case A0.
Verify: As u → f − (object just beyond F , e.g. u = − 10 − ε ), v 1 = − 10 1 − − 10 − ε 1 → 0 − , so v → − ∞ (real, far in front); as u → f + (object just inside F , e.g. u = − 10 + ε ), v 1 → 0 + so v → + ∞ (virtual, far behind). The image genuinely swings through infinity and switches sides. This is why a bulb at the focus of a torch mirror makes a parallel beam . ✔
Worked example Ex 5 (cell E) — the shaving mirror
Concave f = − 10 cm , object very close, u = − 5 cm . Find v , m .
Forecast: Inside the focus the concave mirror stops converging usefully and acts like a magnifier. Real or virtual? Erect or inverted?
Solve: v 1 = − 10 1 − − 5 1 = − 10 1 + 10 2 = 10 1 ⇒ v = + 10 cm .
Why this step? v > 0 (positive!) is the signal that the image is behind the mirror ⇒ virtual.
Magnification: m = − u v = − − 5 10 = + 2 . Positive ⇒ erect ; 2 ⇒ twice as big.
Why this step? The positive sign confirms upright, the magnitude 2 confirms the useful "magnifier" enlargement you want when shaving.
Verify: 10 1 + − 5 1 = 10 1 − 10 2 = − 10 1 = f 1 . ✔ Erect, magnified, virtual — the makeup/shaving-mirror mode, cell E.
Worked example Ex 6 (cell F) — prove it can never do otherwise
Convex f = + 15 cm , object u = − 20 cm . Find v , m , and argue the result is forced .
Forecast: For convex, f > 0 and a real object gives u < 0 . Can v ever come out negative (real)? Try to prove no before computing.
Solve: v 1 = f 1 − u 1 = 15 1 − − 20 1 = 15 1 + 20 1 = 60 4 + 3 = 60 7 .
v = 7 60 ≈ + 8.57 cm
Why this step? Both f 1 (positive, convex) and − u 1 (positive, since u < 0 ) add up, forcing v 1 > 0 — this is the algebra showing us the image must be behind the mirror before we even interpret it.
Magnification: m = − u v = − − 20 60/7 = 140 60 = 7 3 ≈ + 0.43 . Erect, diminished.
Why this step? 0 < m < 1 and m > 0 means every convex-mirror image is smaller and upright.
The forced argument. Let the real object be at distance d = ∣ u ∣ > 0 , so u = − d and f > 0 . Then
v 1 = f 1 + d 1 > 0 ⇒ v > 0 always (image virtual, behind).
For the size, v 1 = f 1 + d 1 > d 1 , so v < d = ∣ u ∣ , giving ∣ m ∣ = ∣ u ∣ v < 1 always (diminished). No claim about ∣ f ∣ is needed — only f > 0 and u < 0 .
Verify: 60 7 + − 20 1 = 60 7 − 60 3 = 60 4 = 15 1 = f 1 . ✔ This is exactly why a car side-mirror (convex) shows a wide, shrunken world: it can never produce a big scary real image.
Worked example Ex 7 (cell G) — a plane mirror is a mirror with
f = ∞
Treat a plane mirror as a spherical mirror with R → ∞ , so f = 2 R → ∞ . Object u = − 25 cm . Find v and m .
Forecast: Flat mirrors put your image "as far behind as you are in front," same size, upright. Does the equation reproduce that?
Take the limit: f 1 → 0 , so v 1 + u 1 = 0 ⇒ v 1 = − u 1 ⇒ v = − u .
Why this step? Setting f 1 = 0 is the mathematical meaning of "no curvature" (R → ∞ ). It collapses the mirror equation to a mirror-image about the pole.
Plug: v = − u = − ( − 25 ) = + 25 cm . Positive ⇒ behind the mirror ⇒ virtual, and ∣ v ∣ = 25 = ∣ u ∣ ⇒ equal distance.
Why this step? Substituting the actual object distance turns the general relation v = − u into the concrete "25 cm behind" fact, and the positive sign is what tells us it is a virtual image at equal distance — the defining property of a plane mirror.
Magnification: m = − u v = − − 25 25 = + 1 . Erect, same size.
Why this step? m = + 1 is the numerical fingerprint of "upright and identical in size," confirming the plane-mirror behaviour falls straight out of the general equation.
Verify: 25 1 + − 25 1 = 0 = f 1 . ✔ Virtual, erect, same size, equidistant — the textbook plane-mirror facts, recovered as a limit of the general equation.
Worked example Ex 8 (cell H) — "objects are closer than they appear"
A car's convex side mirror has R = 2.0 m . A motorcycle is 8.0 m behind the car (i.e. in front of the mirror). Find the image position and how magnified/diminished it looks.
Forecast: Convex ⇒ image virtual, shrunk, and very close to the mirror. Will ∣ m ∣ be tiny?
Sign the inputs. Convex ⇒ R > 0 , so f = 2 R = + 1.0 m . Object in front ⇒ u = − 8.0 m .
Why this step? Word problems bury the signs in words; extracting them (and using f = R /2 ) correctly is half the battle.
Solve: v 1 = 1.0 1 − − 8.0 1 = 1 + 8 1 = 8 9 ⇒ v = 9 8 ≈ + 0.889 m .
Why this step? This is the mirror equation doing its one job — turning known f and u into the image position; the positive result already flags a virtual image close behind the mirror.
Magnification: m = − u v = − − 8 8/9 = 9 1 ≈ + 0.111 .
Why this step? We need the size to answer the real-world question. m ≈ 0.11 means the bike looks ∼ 9 × smaller — the eye reads "small" as "far away," which is why the etched warning says objects are closer than they appear .
Verify: 8 9 + − 8 1 = 8 8 = 1 = f 1 . ✔ Virtual (v > 0 ), heavily diminished — safe wide-angle view, cell H.
Worked example Ex 9 (cell I) — two answers, one sign trap
A concave mirror produces an image 3 times the size of a real object placed 20 cm from it. Find the focal length. (There are two valid setups — find both.)
Forecast: "3 times" doesn't say erect or inverted! Concave can give a magnified image two ways: real inverted (m = − 3 ) or virtual erect (m = + 3 ). Expect two focal lengths.
Set up magnification. u = − 20 cm . From m = − u v we get v = − m u .
Why this step? We turn the size clue into a relation between v and u before touching the mirror equation, because the mirror equation needs a numeric v .
Case I-a, real image (m = − 3 ): v = − ( − 3 ) ( − 20 ) = − 60 cm . Then
f 1 = v 1 + u 1 = − 60 1 + − 20 1 = − 60 1 − 60 3 = − 60 4 = − 15 1
f = − 15 cm
Why this step? A real magnified image from a concave mirror is inverted, so m is negative; plugging its v into the equation gives the first focal length. f < 0 confirms concave — consistent with the problem.
Case I-b, virtual image (m = + 3 ): v = − ( + 3 ) ( − 20 ) = + 60 cm . Then
f 1 = 60 1 + − 20 1 = 60 1 − 60 3 = − 60 2 = − 30 1
f = − 30 cm
Why this step? A virtual magnified image is erect, so m is positive and v > 0 ; the equation then hands us the second focal length, again f < 0 (concave), so both setups are physically valid.
Verify: I-a: − 60 1 + − 20 1 = − 60 4 = − 15 1 = f 1 . ✔ I-b: 60 1 + − 20 1 = − 60 2 = − 30 1 = f 1 . ✔ The trap is answering with only one; the sign of m was never pinned down.
Worked example Ex 10 (cell J) — the degenerate and the virtual-object cases
(J-a) Object at the pole, u = 0 . What does the mirror equation say?
Forecast: If the object is on the mirror surface, its image should be right there too — nothing to magnify.
Take the limit u → 0 − : v 1 = f 1 − u 1 . As u → 0 − , u 1 → − ∞ , so v 1 → + ∞ , meaning v → 0 .
Why this step? The finite f 1 is swamped by the huge u 1 term, so the image collapses onto the pole with the object. This shows u = 0 is a genuine boundary, not a normal image-forming setup.
Magnification: since v 1 ≈ − u 1 near the limit, v ≈ u , so m = − u v → + 1 . Image at the pole, same size.
Why this step? Working the ratio in the limit (rather than blindly writing − 0/0 ) shows the size ratio tends to + 1 — object and image sit together on the mirror, upright and identical. This is the degenerate edge of the matrix.
(J-b) Virtual object (u > 0 ). If converging light heading toward a point behind the mirror is intercepted first, that point acts as a virtual object with u > 0 . The mirror equation still holds — you just feed a positive u . Example: concave f = − 10 , virtual object u = + 30 :
Solve: v 1 = − 10 1 − 30 1 = − 30 3 − 30 1 = − 30 4 ⇒ v = − 7.5 cm (real, in front).
Why this step? Feeding a positive u is the only change; the equation itself never breaks, showing the same formula covers converging-beam inputs from multi-mirror systems.
Verify: J-b: − 7.5 1 + 30 1 = − 30 4 + 30 1 = − 30 3 = − 10 1 = f 1 . ✔ The equation never breaks; only the interpretation of a positive u changes. (Virtual objects arise in multi-mirror/lens systems — see Magnification & Image Formation .)
Recall Which cell is it? (forecast then check)
Concave, object at infinity → image where? ::: at the focus F (v = f ), point-size (m → 0 )
Concave, object at 2 f (i.e. at C ) → same-size real inverted (cell B) ::: u = v = R , m = − 1
Concave, object at focus → image at infinity (cell D) ::: v 1 = 0
Convex, object anywhere real → cell F ::: always virtual, erect, diminished
Plane mirror as a limit → f = ? ::: f = R /2 → ∞ , so v = − u , m = + 1
Object exactly at the pole (u = 0 ) → image where, size? ::: at the pole, m = + 1 (degenerate)
"Magnified 3×" with no orientation given → how many answers? ::: two (m = ± 3 )
Mnemonic The concave life-cycle
"∞ → C → F → flip" : as the object walks from far to the pole, the real image marches in from small (A) to life-size (B) to huge (C), rockets to infinity at F (D), then flips behind the mirror as a virtual giant (E).
See also: Magnification & Image Formation , Spherical Aberration , Reflection of Light — Laws & Normal , and for the transmission analogue Refraction & Lenses — Lens Maker's Equation .