2.5.2 · D1Optics

Foundations — Mirrors — plane, concave, convex; mirror equation 1 - v + 1 - u = 1 - f

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This page assumes nothing. Before you can read a single line of the parent topic, you need a small toolkit of ideas. We build each one from a picture, say what it looks like, and say why the topic can't live without it. Read top to bottom — each tool leans on the one above it.


1. A ray of light — the arrow we track

The picture: a straight line with an arrow. Nothing more.

Why the topic needs it: every mirror argument is "an arrow comes in, an arrow leaves." Without a ray to draw, there is nothing to reflect.

Figure — Mirrors — plane, concave, convex; mirror equation 1 - v + 1 - u = 1 - f

2. The normal — the "straight-out" line

The picture: a dashed line making a perfect square-corner with the surface at the hit-point (look at the dashed line in the next figure).

Why the topic needs it: the law of reflection measures angles from the normal, not from the mirror. And for a curved mirror the normal at any point aims straight at the sphere's centre — that single fact powers the derivation.


3. Angle of incidence and angle of reflection

The picture: two wedges opening away from the dashed normal — one for the arriving arrow, one for the leaving arrow.

Why the topic needs it: this is the only physical law in the whole chapter. Everything else is geometry stacked on top of . See Reflection of Light — Laws & Normal for a deeper drill.

Figure — Mirrors — plane, concave, convex; mirror equation 1 - v + 1 - u = 1 - f

4. The principal axis, pole, centre & radius of curvature

A curved mirror is a shiny slice cut from a hollow ball (a sphere). To talk about it we name a few landmarks.

The picture: a curved arc (the mirror), a dot off to one side, a straight horizontal line joining through the middle-dot . Every "spoke" from to the arc is a radius, and — crucially — each spoke is a normal (it hits the arc square-on).

Why the topic needs it: these names are the vocabulary of every ray diagram. The proof is literally "draw the radius (=normal), apply , spot an isosceles triangle."

Figure — Mirrors — plane, concave, convex; mirror equation 1 - v + 1 - u = 1 - f

5. Focus () and focal length ()

The picture: several parallel arrows hit a concave mirror and squeeze together to one bright dot — that dot is .

Why the topic needs it: is where the mirror's "converging power" lives, and is the number that goes into the mirror equation. The parent page proves , i.e. the focus sits halfway between the mirror and the ball's centre.


6. Similar triangles — the geometry engine

The picture: a small triangle and a big triangle with identical corner angles — one is a scaled-up photocopy of the other.

Figure — Mirrors — plane, concave, convex; mirror equation 1 - v + 1 - u = 1 - f

7. Signed distances — measuring with direction

The symbols this creates:

Symbol Plain meaning Picture Sign for a real object
object distance (→object) arrow left of mirror
image distance (→image) arrow to image if front, if behind
focal length () to focus dot concave , convex
radius () to ball-centre concave , convex
object height upright arrow (up)
image height image arrow if inverted

Why the topic needs it: the mirror equation and the magnification are only true with signed numbers. Feed in raw magnitudes and you'll predict images that don't exist.


8. Magnification () — the size/orientation report

Why the topic needs it: it packages "how big?" and "which way up?" into one value, and it drops straight out of the similar-triangle ratio from §6. Explored fully in Magnification & Image Formation.


9. Reciprocals — why the equation has , not

Why the topic needs it: the famous form is a reciprocal equation. If reciprocals feel alien, that final step will look like magic instead of arithmetic.


Prerequisite map

Ray of light

Normal to a surface

Law of reflection i = r

Mirror landmarks P C R axis

Focus F and focal length f

Similar triangles

Signed distances

Magnification m

Reciprocals

Mirror equation

Full Mirrors topic


Equipment checklist

Cover the right side and answer out loud; reveal to check.

What does a "ray" represent, stripped to essentials?
A straight arrow showing the path and direction light travels.
Where is the normal drawn, and what angle does it make with the surface?
At the hit-point, perpendicular () to the surface.
State the law of reflection.
The angle of incidence equals the angle of reflection (), both measured from the normal.
On a spherical mirror, which line is always the normal at a point?
The radius — the line from that point back to the centre of curvature .
Name the pole, centre of curvature, and radius in one sentence each.
Pole = middle of the surface; centre = centre of the sphere; radius .
What defines the focus ?
The point where rays parallel to the principal axis meet (or appear to come from) after reflecting.
When are two triangles "similar," and what follows?
When their angles match; then matching sides share one common ratio.
Under the sign convention, what sign is a real object's distance ?
Negative (), because it lies against the incident light.
Write magnification two ways.
.
Why does the mirror equation use instead of ?
Dividing the derived relation by leaves reciprocals as the tidy result.