2.3.28 · D1 · Physics › Modern Physics › Lorentz transformation — derivation
Poori Lorentz transformation ek dictionary hai jo translate karti hai ki koi cheez kahan aur kab hui — ek moving observer ke notebook se doosre ke notebook mein — aur saath mein ek hi ek vaada nibhaati hai: light hamesha same fixed speed pe travel karti hai, har kisi ke liye. Neeche har ek symbol usi dictionary ka ek word hai, aur jab aap sab jaante hain, derivation ek sentence ki tarah padhti hai.
Pehle aapko parent note dekhna hai ki Newton ki clock ko kaise theek kiya, lekin uske liye pehle har ek letter samajhna zaroori hai. Hum sab kuch zero se banate hain, ek doosre pe depend karne ke order mein. Skip mat karo — pehli line assume karti hai zero prior notation.
Ek event ek akela happening hai — ek jagah pe, ek instant pe — ek patakha phatna, ek clock ka tick karna, do origins ka milna. Ye koi object nahi hai; ye space mein ek point aur time mein ek point hai, ek saath bundle hua.
Intuition Ise ek stretched-out map pe ek dot ki tarah socho
Ek horizontal line banao space ke liye (track ke saath kitni door) aur ek vertical line time ke liye (kitne seconds beet gaye). Ek patakha jo 4 metre right mein phataa, 3 seconds pe, woh usi map pe ek akela dot hai. Woh dot hi event hai. Poori relativity is baare mein hai ki alag-alag observers us same dot ko alag-alag coordinates pe rakhte hain .
Is topic ko iske kyun zaroorat hai: Lorentz transformation ek machine hai jiske inputs aur outputs hain. Inputs hain ek observer ke coordinates ek dot ke liye; outputs hain doosre observer ke coordinates us same dot ke liye. Event ke idea ke bina, transform karne ke liye kuch bhi nahi hoga.
Definition Coordinates aur reference frame
Ek reference frame ek observer ka poora grid hai — rulers aur synchronized clocks se bhara hua poore space mein. Frame S (the "lab") ek event ko char numbers se label karta hai:
x — track ke saath kitni door (metres), left–right,
y , z — do sideways directions (up–down, in–out),
t — jab event hua tab local clock kya read kar raha tha (seconds).
x ko socho ek giant tape measure ki reading ki tarah jo track pe bichhaa hua hai, aur t ko socho nearest wall clock ki reading ki tarah. Har event ko apna ( t , x , y , z ) milta hai.
Intuition Char numbers kyun, aur
y , z ko kyun rakhein
Space ko teen numbers chahiye (ek room mein ek point). Time ko ek aur chahiye. Parent topic mein relative motion sirf x ke along hai, isliye y aur z kabhi nahi badalte — lekin hum phir bhi unhe list karte hain taaki yaad rahe ki event poori duniya mein rehta hai, sirf ek line pe nahi.
Ek prime, likha jaata hai ′ (padha jaata hai "prime"), bas ek tag hai jiska matlab hai "jaise doosre observer ne measure kiya." Frame S ′ (bola jaata hai "S-prime") ek doosra observer hai jo S ke paas se glide karke guzar raha hai. Usi event ko S ′ mein coordinates ( t ′ , x ′ , y ′ , z ′ ) milte hain.
Common mistake "Prime ka matlab derivative hai."
Kyun sahi lagta hai: calculus mein f ′ ka matlab "rate of change" hota hai. Fix: yahan x ′ derivative nahi hai — ye simply woh x hai jo observer S ′ likhta hai. Same event, alag notebook. Koi calculus involved nahi hai.
Is topic ko iske kyun zaroorat hai: transform karne ka matlab hai unprimed se primed jaana. Bina ek symbol ke jo dono notebooks ko alag kare, hum sawaal bhi nahi likh sakte.
Definition Relative speed
v
v woh speed hai jisse S ′ S ke paas se slide karta hai , metres per second mein, shared x -track ke along. Agar S platform hai aur S ′ train hai, toh v train ki speed hai.
Intuition Do grids sliding ki picture banao
Socho S ka ruler-grid zameen pe paint kiya gaya hai aur S ′ ka ruler-grid ek passing train pe paint kiya gaya hai. Jis click pe dono line up hote hain, dono apni clocks zero se start karte hain. Jaise time chalta hai, S ′ ka grid right ki taraf v speed se march karta hai. v number hi poori wajah hai ki dono notebooks disagree karte hain.
v ka sign matter karta hai: train ke point of view se, platform backwards − v speed pe slide karta hai. Woh flip (v → − v ) exactly wahi hai jo inverse transform ko forward jaisi dikhata hai — aap "symmetry" step parent derivation mein milenge.
c
c ≈ 3 × 1 0 8 metres per second empty space mein light ki speed hai. Yeh strange experimental fact hai (dekho Michelson–Morley experiment ) ki har observer yahi same c measure karta hai, chahe woh kisi bhi tarah se move kar rahe hon. Ab se, jab bhi symbol c aaye, iska matlab exactly yahi constant hai.
c kyun woh villain hai jo Newton ko todta hai
Newton kehta hai speeds add hoti hain: train se v speed pe jaate huye u speed se ball phenko, zameen u + v dekhegi. Lekin us train se torch jalaao aur zameen phir bhi light ko c pe dekhegi, c + v nahi . Woh add hone se mana karna ek akela fact hai jise Lorentz transformation respect karne ke liye banaaya gaya hai.
Definition Light-pulse constraints
x = c t aur x ′ = c t ′
Shared origin se ek light pulse fire karo us instant par jab t = t ′ = 0 . Frame S mein uski position obey karti hai ==x = c t == (distance = speed × time). Frame S ′ mein wahi pulse obey karni chahiye ==x ′ = c t ′ == — kyunki c dono notebooks mein identical hai. Yeh do chhote equations poori derivation ka engine hain: yeh encode karte hain "light dono frames mein c pe jaati hai."
Is topic ko iske kyun zaroorat hai: c woh vaada hai jise dictionary ko nibhana hai, aur pair x = c t , x ′ = c t ′ woh tarika hai jisme woh vaada maths mein likha jaata hai aur algebra mein daala jaata hai.
Intuition Kyun yeh obviously sahi lagta hai
Agar aapka friend aapke right mein v t metres chala jaata hai, toh koi cheez jo aapse x metres door hai, woh aapke friend se sirf x − v t metres door hai. Bilkul samajh mein aata hai! Ek hi flaw hai woh hidden claim t ′ = t — ki clocks agree karte hain. Wahi assumption hai jise relativity phek deta hai.
Is topic ko iske kyun zaroorat hai: parent note pehle is ko "steel-man karta hai phir fix karta hai." Guess jaanna zaroori hai taaki repair ki appreciation ho sake. Yeh woh low-speed limit bhi hai jisme final answer reduce ho jaana chahiye.
v 2 / c 2
v 2 ka matlab hai v apne aap se multiplied. c 2 se divide karke aap apni speed ke square ki light ki speed ke square se comparison karte ho. Kyunki koi bhi c tak nahi pahunch sakta, yeh fraction hamesha 0 aur 1 ke beech rehta hai.
v 2 / c 2 kya measure karta hai
Ise ek "main kitna relativistic hoon?" dial ki tarah socho, 0 se 1 tak:
ek car (v = 30 m/s): dial lagbhag 1 0 − 14 read karta hai — basically zero , Newton theek hai.
v = 0.6 c : dial 0.36 read karta hai — ab effects bade hain.
v → c : dial 1 tak climb karta hai, jahan maths blow up ho jaata hai.
Is topic ko iske kyun zaroorat hai: yeh fraction Lorentz factor γ ka raw material hai. Har cheez "relativistic" is baat se powered hai ki yeh dial 1 ke kitne paas jaata hai.
Definition Square root aur
γ
q poochta hai "kaunsa number apne aap se multiply hoke q deta hai? " Lorentz factor hai
γ = 1 − v 2 / c 2 1 .
Ise padho: dial v 2 / c 2 lo, use 1 se subtract karo, square root lo, aur ulta kar do.
γ hamesha ek "stretch ≥ 1 " kyun hai
Kyunki dial 0 aur 1 ke beech hai, quantity 1 − v 2 / c 2 ek positive number hai jo 1 se kam hai. Uski square root bhi 1 se kam hai. 1 ko 1 se kam kisi number se divide karo toh 1 se bada aata hai. Toh γ ≥ 1 — hamesha ek stretch, kabhi shrink nahi. Isliye moving clocks slow chalti hain (kabhi fast nahi).
γ 1 se kam ho sakta hai."
Kyun sahi lagta hai: root ke andar minus sign lagta hai jaise overshoot ho sakta hai. Fix: 0 ≤ v < c force karta hai 0 ≤ v 2 / c 2 < 1 , toh root < 1 hai aur uska reciprocal > 1 hai. Figure dekho: curve kabhi 1 ki dashed line ke neeche nahi jaati.
Is topic ko iske kyun zaroorat hai: γ woh number hai jis pe poori derivation converge karti hai. Har final formula ek γ wear karta hai.
Definition Linear relation
Ek relation linear hai agar naya coordinate ek constant times old coordinate, plus ek aur constant times doosra old coordinate ho — koi squares nahi, koi curves nahi. Jaise x ′ = A x + B t .
A aur B
x ′ = A x + B t mein, letters A aur B abhi-tak-unknown fixed numbers hain — placeholders jinki values hum shuroo mein nahi jaante. Derivation ka kaam hai unhe solve karna using physical conditions (moving origin, dono frames ke beech symmetry, aur light-speed constraints x = c t , x ′ = c t ′ ). Ek baar pin ho jaane ke baad, woh γ aur v se bane niklenye.
Intuition Picture: ek ruler stretch aur slide kar sakta hai, lekin bend nahi
Ek linear map grid ko stretch kar sakta hai, shear kar sakta hai (squares ko tilt karna), ya slide kar sakta hai — lekin woh kabhi ek seedhi line ko curve mein bend nahi kar sakta. Constant velocity pe drift karta hua ek particle event-map pe ek seedhi line banaata hai. Dono observers agree karte hain ki woh freely drift kar raha hai (koi phantom forces nahi). Sirf bending-free — yani linear — dictionaries hi yeh guarantee kar sakti hain.
Is topic ko iske kyun zaroorat hai: derivation shuru karta hai sabse general linear guess x ′ = A x + B t likh ke with unknown constants A , B . Linearity hi woh cheez hai jo hume sirf ek muthi-bhar unknowns se kaam chalane deti hai, infinity of possible curvy functions ki jagah.
s aur interval
s ek akela number hai jo ek event se attached hai (origin se measure kiya gaya), aur hum usually uske square, s 2 , ke saath kaam karte hain. Full 3-space world mein ise define kiya jaata hai
s 2 = c 2 t 2 − x 2 − y 2 − z 2 .
Kyunki parent topic mein kuch bhi sideways nahi move karta, y aur z dono frames mein same hain aur comparison se bahar ho jaate hain, isliye hum safely x –t plane tak restrict karte hain (jise 1+1 dimensions kehte hain: ek space axis, ek time axis) aur likhte hain
s 2 = c 2 t 2 − x 2 .
Full story ke liye dekho Spacetime interval .
Intuition Minus sign kyun, ordinary distance ke plus ki jagah
Ordinary flat-map distance use karta hai x 2 + y 2 (Pythagoras, sab plus). Spacetime alag hai: time aur space opposite signs ke saath enter karte hain. Yeh akela minus wahi hai jo unchanged rehta hai jab aap notebooks switch karte ho, chahe t aur x alag-alag scramble ho jaayein. Yeh relativity ki invariant heartbeat hai — aur wajah hai ki Minkowski diagram aisa kyun dikhta hai.
Is topic ko iske kyun zaroorat hai: saari mixing ke baad, hum jaanna chahte hain ki kya bachta hai. s 2 woh jawaab hai — woh quantity jis pe har observer agree karta hai. x –t tak restrict karna (kyunki y ′ = y , z ′ = z ) bilkul legitimate hai kyunki sideways parts kabhi nahi badalte.
Event = dot in space and time
Coordinates t x y z in frame S
Primed frame S prime and prime tag
Relative speed v between frames
Speed of light c is the same for all
Galilean guess x minus vt
Linearity x prime equals A x plus B t
Ratio v squared over c squared
Spacetime interval invariant
Har arrow ka matlab hai "left wala idea pehle chahiye tab right wala sense dega." Notice karo ki c aur linearity do upstream springs hain jisse baaki sab kuch peeta hai.
Right side cover karo, aloud jawaab do, phir reveal karo.
Event kya hota hai? Ek jagah aur ek instant pe ek akela happening — space-time map pe ek dot.
Yahan prime mark ′ ka kya matlab hai? "Jaise doosre observer S ′ ne measure kiya" — derivative NAHI.
v kya hai?Woh speed jisse frame S ′ , S ke paas se shared x -axis ke along slide karta hai.
Platform + v kyun dekhta hai lekin train − v kyun? Motion relative hai; har frame doosre ko opposite direction mein move karte dekhta hai, jo symmetry step drive karta hai.
c ke baare mein ek experimental fact kya hai?Har inertial observer same light speed c measure karta hai, unki motion se koi farak nahi padta.
Do light-pulse constraints likho. S mein x = c t aur S ′ mein x ′ = c t ′ — same pulse, same speed c , dono frames mein.
Galilean transformation likho (charon equations). x ′ = x − v t , t ′ = t , y ′ = y , z ′ = z .
Galileo ne kaunsa hidden assumption liya jo relativity discard karta hai? Ki time universal hai, t ′ = t .
x ′ = A x + B t mein A aur B kya hain?Unknown constants jo physical conditions se solve kiye jaane hain.
v 2 / c 2 kis range mein rehta hai, aur kyun?0 aur 1 ke beech, kyunki koi bhi speed c tak nahi pahunchti.
γ likho aur batao ki woh ≥ 1 hai ya ≤ 1 .γ = 1/ 1 − v 2 / c 2 , hamesha
≥ 1 .
Transform linear kyun hona chahiye? Taaki straight (constant-velocity) motion har frame mein straight rahe — linear maps stretch aur slide kar sakte hain lekin kabhi bend nahi karte.
Full spacetime interval aur uska 1+1D form likho. s 2 = c 2 t 2 − x 2 − y 2 − z 2 ; koi sideways motion nahi hone pe yeh reduce ho jaata hai s 2 = c 2 t 2 − x 2 mein.
Hum interval comparison se y aur z kyun drop kar sakte hain? Kyunki y ′ = y aur z ′ = z — transverse coordinates frames ke beech kabhi nahi badalte.
Jab har reveal fast aur clean aaye, tab aap parent derivation line by line walk karne ke liye ready ho.