1.6.2 · D3 · Physics › Oscillations & Waves › SHM differential equation — solution - x = A cos(ωt + φ)
Yeh page $x=A\cos(\omega t+\phi)$ solution ke liye ek worked-example machine hai. Equation ek baar solve hoti hai; asli art yeh hai ki do constants A (amplitude) aur ϕ (phase) ko jo bhi starting state diya jaye usके liye sahi choose kiya jaye. Har possible starting state — position ka sign, velocity ka sign, wall pe start karna, centre pe start karna, sab zero — ka apna worked cell neeche hai.
Intuition Hum har baar actually kya kar rahe hain
Physics ω fix karti hai (ek number jo spring, pendulum, etc. set karta hai). Starting snapshot — particle kahan hai (x 0 ) aur kitni tez aur kis direction mein move kar raha hai (v 0 ) — cosine curve ki shape time axis par fix karta hai. Do facts andar, do constants bahar. Bas yehi game hai. ϕ ke chaar quadrants ek baar master karo aur koi bhi problem surprise nahi kar sakti.
Symbols kaam karne se pehle, do master formulas yaad karo (dono parent note mein derive hue hain, kabhi guess nahi hue):
tan ϕ = − v 0 / ( ω x 0 ) har start ke liye kaam karta hai."
Kyun sahi lagta hai: yeh ϕ ke liye ek hi formula hai. Fix: yeh x 0 se divide karta hai , isliye yeh undefined hai jab x 0 = 0 (centre pe start karte waqt). Us case mein ise bilkul skip karo aur direct rule use karo cos ϕ = 0 ⇒ ϕ = ± π /2 , sign v 0 se choose karo (Examples 3 aur 4 dekho).
t = 0 par hamaara solution aur uski derivative yeh hai:
x 0 = A cos ϕ , v 0 = − A ω sin ϕ .
Kyunki A > 0 aur ω > 0 :
Upar wali picture phase compass hai: cos ϕ ka sign (left/right) aur sin ϕ ka sign (up/down) pin karo aur arrow ek quadrant mein land karega. Har example mein ise refer karo.
Har SHM "find x ( t ) " problem in cells mein se ek hai. Har cell ko cover karne wala Example named hai. ( x 0 , v 0 ) ke chaar nonzero sign combinations sab present hain (Cells E, F, G, K).
Cell
Starting position x 0
Starting velocity v 0
ϕ kaun sa quadrant hai?
Covered by
A
+ A (wall pe)
0 (rest se release)
ϕ = 0
Ex 1
B
− A (far wall pe)
0
ϕ = π
Ex 2
C
0 (centre)
+ (right move)
ϕ = − π /2
Ex 3
D
0 (centre)
− (left move)
ϕ = + π /2
Ex 4
E
+
+
Quadrant IV: − π /2 < ϕ < 0
Ex 5
F
+
−
Quadrant I: 0 < ϕ < π /2
Ex 6
G
−
−
Quadrant II: π /2 < ϕ < π
Ex 7
K
−
+
Quadrant III: − π < ϕ < − π /2
Ex 8
H
0 aur 0
0
degenerate: koi motion nahi
Ex 9
I
word problem (pendulum)
given period + push
full pipeline
Ex 10
J
exam twist (pehli baar position pe time dhundhna)
—
cosine ko invert karna
Ex 11
Har example mein hum same spring use karte hain jab tak aur na bataya jaye: m = 0.5 kg , k = 200 N/m , isliye
ω = k / m = 200/0.5 = 400 = 20 rad/s .
Spring mass ko x 0 = + 0.1 m tak kheencha aur rest se release kiya (v 0 = 0 ). x ( t ) aur max speed dhundho.
Forecast: cosine cycle mein "far right pe stationary start" kahan baithta hai? (ϕ pehle se guess karo padhe bina.)
1. Amplitude. A = x 0 2 + v 0 2 / ω 2 = 0. 1 2 + 0 = 0.1 m .
Yeh step kyun? v 0 = 0 ke saath poori energy stretch-energy hai, isliye start point hi turning point hai — yeh literally amplitude ki definition hai.
2. Phase. cos ϕ ka sign x 0 > 0 (positive) ka sign hai aur sin ϕ ka sign v 0 = 0 (zero) ka ulta hai. Positive cosine, zero sine ⇒ ϕ = 0 .
Yeh step kyun? tan ϕ = − v 0 / ( ω x 0 ) = 0 se ϕ = 0 ya π milta hai; positive-cosine check π ko eliminate karta hai.
3. Assemble. x ( t ) = 0.1 cos ( 20 t ) m ; v m a x = A ω = 0.1 × 20 = 2 m/s .
Yeh step kyun? Do constants ko master solution x = A cos ( ω t + ϕ ) mein daalna hi poora point hai — constants hi sirf unknowns bache the.
Verify: t = 0 par: x = 0.1 cos 0 = 0.1 ✓, v = − 0.1 ⋅ 20 sin 0 = 0 ✓. A ω ki units: m ⋅ s − 1 = m/s ✓.
Same spring, x 0 = − 0.1 m tak kheencha, rest se release (v 0 = 0 ). x ( t ) dhundho.
Forecast: left wall se start karna Example 1 se half-turn different hona chahiye. Kaun sa ϕ ?
1. Amplitude. A = ( − 0.1 ) 2 + 0 = 0.1 m .
Yeh step kyun? Amplitude ek distance hai, isliye x 0 ka sign hat jaata hai — squaring se woh mit jaata hai.
2. Phase. cos ϕ ka sign x 0 < 0 (negative) ka sign leta hai; sin ϕ = 0 . Negative cosine, zero sine ⇒ ϕ = π .
Yeh step kyun? tan ϕ = 0 phir 0 ya π offer karta hai; ab negative-cosine requirement π force karti hai. Yahi reason hai ki "hamesha ϕ = 0 " wali galti fail karti hai.
3. Assemble. x ( t ) = 0.1 cos ( 20 t + π ) = − 0.1 cos ( 20 t ) m .
Yeh step kyun? Hum A = 0.1 aur ϕ = π ko x = A cos ( ω t + ϕ ) mein substitute karte hain; identity cos ( θ + π ) = − cos θ isse cleaner mirror form mein rewrite karti hai.
Verify: x ( 0 ) = 0.1 cos π = − 0.1 ✓. v ( 0 ) = − 0.1 ⋅ 20 sin π = 0 ✓.
Mass x 0 = 0 se guzar raha hai + x direction mein v 0 = + 2 m/s ke saath. x ( t ) dhundho.
Forecast: centre par woh sabse tez hai, isliye yeh v m a x ka moment hai. Yeh cosine ko sine mein badal dena chahiye. Sine ka kaun sa sign?
1. Amplitude. A = 0 + v 0 2 / ω 2 = ( 2/20 ) 2 = 0.1 m .
Yeh step kyun? Centre par poori energy kinetic hai, isliye A = v 0 / ω — reach poori tarah speed se milti hai.
2. Phase. Yahan x 0 = 0 hai, isliye formula tan ϕ = − v 0 / ( ω x 0 ) undefined hai (zero se division) — hum ise drop karte hain aur direct rule use karte hain. x 0 = 0 ⇒ cos ϕ = 0 ⇒ ϕ = ± π /2 . Phir v 0 > 0 ko sin ϕ < 0 chahiye (kyunki v 0 = − A ω sin ϕ ). Negative sine ⇒ ϕ = − π /2 .
Yeh step kyun? tan ϕ → − ∞ + π /2 aur − π /2 mein distinguish nahi kar sakta; sirf velocity ka sign kar sakta hai.
3. Assemble. x ( t ) = 0.1 cos ( 20 t − π /2 ) = 0.1 sin ( 20 t ) m .
Yeh step kyun? Constants substitute karne ke baad cos ( θ − π /2 ) = sin θ use karne se pure sine milta hai — yeh centre-crossing start ki pehchaan hai.
Verify: x ( 0 ) = 0.1 cos ( − π /2 ) = 0 ✓. v ( 0 ) = − 0.1 ⋅ 20 sin ( − π /2 ) = + 2 ✓.
Same spring, x 0 = 0 se guzar raha hai lekin − x direction mein: v 0 = − 2 m/s . x ( t ) dhundho.
Forecast: Example 3 ka mirror — same amplitude, ulta phase sign.
1. Amplitude. A = 0 + ( − 2/20 ) 2 = 0.1 m (velocity squared ⇒ sign gone).
2. Phase. Phir x 0 = 0 tan ϕ ko undefined karta hai, isliye direct rule use karo: cos ϕ = 0 ⇒ ϕ = ± π /2 ; ab v 0 < 0 ko sin ϕ > 0 chahiye ⇒ ϕ = + π /2 .
Yeh step kyun? v 0 mein single sign flip ϕ ko zero ke paar phase compass ke doosre vertical quadrant mein swing kar deta hai.
3. Assemble. x ( t ) = 0.1 cos ( 20 t + π /2 ) = − 0.1 sin ( 20 t ) m .
Yeh step kyun? Constants substitute karne ke baad cos ( θ + π /2 ) = − sin θ use karne se negative sine milta hai — Example 3 ka mirror.
Verify: x ( 0 ) = 0.1 cos ( π /2 ) = 0 ✓. v ( 0 ) = − 0.1 ⋅ 20 sin ( π /2 ) = − 2 ✓.
Mass x 0 = + 0.06 m par hai aur v 0 = + 1.6 m/s ke saath right ki taraf outward move kar raha hai. A aur ϕ dhundho.
Forecast: + side par start karna aur abhi bhi outward speed karna — wall tak nahi pahuncha, isliye cycle mein turning point se pehle hai. Kya ϕ positive hai ya negative?
1. Amplitude. A = 0.0 6 2 + ( 1.6/20 ) 2 = 0.0036 + 0.0064 = 0.01 = 0.1 m .
Yeh step kyun? Position kuch reach deta hai, bachi hui speed baaki deti hai; Pythagoras unhe add karta hai kyunki energy (kinetic + potential) add hoti hai.
2. Phase. cos ϕ sign = x 0 > 0 ka sign (+); sin ϕ sign = v 0 > 0 ka ulta ⇒ negative. Positive cosine + negative sine = Quadrant IV , isliye − π /2 < ϕ < 0 .
tan ϕ = − v 0 / ( ω x 0 ) = − 1.6/ ( 20 ⋅ 0.06 ) = − 1.3 3 ⇒ ϕ = arctan ( − 1.333... ) = − 0.9273 rad (yeh Quadrant IV mein land karta hai, isliye seedha sahi answer hai).
Yeh step kyun? Kyunki raw arctan already ek Quadrant IV angle return karta hai, koi ± π correction nahi chahiye — compass confirm karta hai.
3. Assemble. x ( t ) = 0.1 cos ( 20 t − 0.9273 ) m .
Yeh step kyun? Found constants master solution mein daalo; kuch aur simplify nahi hota, isliye ϕ ko numeric radian value ki tarah rakhte hain.
Verify: A cos ϕ = 0.1 cos ( − 0.9273 ) = 0.06 ✓ (= x 0 ). − A ω sin ϕ = − 0.1 ⋅ 20 ⋅ sin ( − 0.9273 ) = 1.6 ✓ (= v 0 ).
Example 5 jaisi hi numbers lekin ab mass x 0 = + 0.06 m par inward (wapas) move kar raha hai, v 0 = − 1.6 m/s . ϕ dhundho.
Forecast: wall ke baad wapas aa raha hai — outgoing swing ka baad wala hissa. Kya ϕ ab positive hona chahiye?
1. Amplitude. Same: A = 0.0 6 2 + ( − 1.6/20 ) 2 = 0.1 m (velocity squared).
2. Phase. cos ϕ sign = x 0 > 0 (+); sin ϕ sign = v 0 < 0 ka ulta ⇒ positive. Positive cosine + positive sine = Quadrant I , isliye 0 < ϕ < π /2 .
Ab tan ϕ = − v 0 / ( ω x 0 ) = − ( − 1.6 ) / ( 20 ⋅ 0.06 ) = + 1.3 3 aur arctan ( 1.333... ) = + 0.9273 rad — already Quadrant I mein hai. ✓
Yeh step kyun? v 0 ka sign flip hua , jisne tan ϕ ka sign flip kiya, same-magnitude angle ko Quadrant IV (Ex 5) se Quadrant I mein bhej diya. Same position, ulti travel ⇒ mirror-image phase.
3. Assemble. x ( t ) = 0.1 cos ( 20 t + 0.9273 ) m .
Yeh step kyun? Constants substitute karna solution complete karta hai; positive ϕ curve ko aise shift karta hai ki mass t = 0 par wapas aa raha ho.
Verify: A cos ϕ = 0.1 cos ( 0.9273 ) = 0.06 ✓. − A ω sin ϕ = − 2 sin ( 0.9273 ) = − 1.6 ✓.
Mass x 0 = − 0.06 m par hai aur v 0 = − 1.6 m/s ke saath left move kar raha hai (far wall ki taraf ja raha hai). ϕ dhundho. Arctan trap dekho.
Forecast: − side par aur aur bhi − direction mein ja raha hai. Compass kehta hai cosine negative aur sine positive → Quadrant II. Kya raw calculator woh dega?
1. Amplitude. A = ( − 0.06 ) 2 + ( − 1.6/20 ) 2 = 0.1 m .
2. Phase (the trap). cos ϕ sign = x 0 < 0 (−); sin ϕ sign = v 0 < 0 ka ulta ⇒ positive. Negative cosine + positive sine = Quadrant II , isliye π /2 < ϕ < π .
Lekin tan ϕ = − v 0 / ( ω x 0 ) = − ( − 1.6 ) / ( 20 ⋅ ( − 0.06 )) = 1.6/ ( − 1.2 ) = − 1.3 3 , aur calculator arctan ( − 1.333... ) = − 0.9273 rad return karta hai — woh Quadrant IV hai, galat jagah! π add karo: ϕ = − 0.9273 + π = 2.2143 rad (Quadrant II ✓).
Yeh step kyun? tan har π pe repeat hota hai, isliye arctan exactly π se off ho sakta hai. Sign compass batata hai kab add karna hai — yahan cosine negative honi chahiye, isliye angle ko Quadrant II mein push karte hain.
3. Assemble. x ( t ) = 0.1 cos ( 20 t + 2.2143 ) m .
Yeh step kyun? Corrected constants substitute karna solution finish karta hai; bada positive ϕ mass ko t = 0 par negative side pe outward rakhta hai.
Verify: A cos ϕ = 0.1 cos ( 2.2143 ) = − 0.06 ✓. − A ω sin ϕ = − 2 sin ( 2.2143 ) = − 1.6 ✓.
Figure Cells E, F aur G ke liye same magnitude problem ko ek time axis par plot karta hai: identical amplitude, teen alag phases curve ko left/right slide karte hain. Woh sliding hi ϕ hai.
Mass x 0 = − 0.06 m par hai lekin right (centre ki taraf wapas) move kar raha hai v 0 = + 1.6 m/s ke saath. ϕ dhundho. Yeh last missing sign combination hai.
Forecast: − side par lekin ghar wapas ja raha hai. Compass kehta hai cosine negative, sine negative → Quadrant III. Kya calculator wahan land karega, ya correct karna padega?
1. Amplitude. A = ( − 0.06 ) 2 + ( 1.6/20 ) 2 = 0.0036 + 0.0064 = 0.1 m (signs squared away).
2. Phase (the trap again). cos ϕ sign = x 0 < 0 (−); sin ϕ sign = v 0 > 0 ka ulta ⇒ negative. Negative cosine + negative sine = Quadrant III , isliye − π < ϕ < − π /2 .
Lekin tan ϕ = − v 0 / ( ω x 0 ) = − ( 1.6 ) / ( 20 ⋅ ( − 0.06 )) = − 1.6/ ( − 1.2 ) = + 1.3 3 , aur calculator arctan ( 1.333... ) = + 0.9273 rad return karta hai — woh Quadrant I hai, galat! π subtract karo: ϕ = 0.9273 − π = − 2.2143 rad (Quadrant III ✓).
Yeh step kyun? arctan ne do cosine-signs ko ek mein compress kar diya; compass negative cosine demand karta hai, isliye hum − π se Quadrant III mein shift karte hain. Yeh Example 7 ka mirror hai lekin velocity reversed ke saath.
3. Assemble. x ( t ) = 0.1 cos ( 20 t − 2.2143 ) m .
Yeh step kyun? Corrected constants substitute karna solution finish karta hai; negative ϕ mass ko t = 0 par negative side pe inward rakhta hai.
Verify: A cos ϕ = 0.1 cos ( − 2.2143 ) = − 0.06 ✓. − A ω sin ϕ = − 2 sin ( − 2.2143 ) = + 1.6 ✓.
Mass x 0 = 0 par baith gaya hai v 0 = 0 ke saath. x ( t ) kya hai?
Forecast: na position, na push — kya yeh kabhi hilega?
1. Amplitude. A = 0 + 0/ ω 2 = 0 .
Yeh step kyun? Amplitude total reach hai; koi displacement nahi aur koi speed nahi toh kisi bhi reach ko fund karne ke liye zero energy hai.
2. Phase. A = 0 ke saath, ϕ koi mayne nahi rakhta — 0 ⋅ cos ( anything ) = 0 . Phase meaningless ho jaata hai (undefined lekin irrelevant).
Yeh step kyun? Yeh honest edge case hai: do constants ek trivial solution mein collapse ho jaate hain. Aisa quadrant mat dhundho jo exist hi nahi karta.
3. Assemble. x ( t ) = 0 sab t ke liye — mass hamesha equilibrium par rehta hai.
Yeh step kyun? A = 0 ko x = A cos ( ω t + ϕ ) mein substitute karna zero function chhod deta hai — physically obvious "kuch nahi hota" state.
Verify: x ¨ + ω 2 x = 0 + ω 2 ⋅ 0 = 0 ✓ — zero function trivially ODE solve karta hai. Physically: equilibrium ek valid (boring) SHM state hai.
Ek simple pendulum small angles se swing karta hai, period T = 2 s hai. t = 0 par uska bob bottom pe hai (x 0 = 0 ) aur use arc ke along v 0 = + 0.15 m/s wali push di jaati hai. ω , A , ϕ , aur x ( t ) dhundho.
Forecast: swing ka bottom = motion ka centre. Example 3 jaisi hi shape, sirf ω period se aata hai k / m se nahi.
0. Legality check. Ek pendulum sirf small-angle approximation mein x ¨ = − ω 2 x follow karta hai, jahan sin θ ≈ θ restoring force ko displacement mein linear banata hai. Kyunki push chota hai, swing chhota rehta hai aur yeh linear SHM solution valid hai — warna period amplitude pe depend karta aur x = A cos ( ω t + ϕ ) apply nahi hota.
Yeh step kyun? Poori matrix true (linear) SHM assume karti hai; formulas use karne se pehle confirm karna hoga ki system qualify karta hai.
1. Angular frequency. ω = 2 π / T = 2 π /2 = π ≈ 3.1416 rad/s .
Yeh step kyun? Cosine tab repeat hota hai jab uska argument 2 π badhe, isliye ek full period ω T = 2 π correspond karta hai. Hum ise invert karte hain.
2. Amplitude. A = 0 + v 0 2 / ω 2 = v 0 / ω = 0.15/ π ≈ 0.04775 m .
Yeh step kyun? Centre pe start ⇒ sab kinetic ⇒ reach = v 0 / ω — exactly Cell C ki logic.
3. Phase. x 0 = 0 tan ϕ ko undefined karta hai, isliye direct rule use karo: cos ϕ = 0 aur v 0 > 0 ko sin ϕ < 0 chahiye ⇒ ϕ = − π /2 .
4. Assemble. x ( t ) = π 0.15 cos ( π t − 2 π ) = π 0.15 sin ( π t ) m .
Yeh step kyun? Teen found constants substitute karne ke baad cos ( θ − π /2 ) = sin θ use karne se centre-start swing ka clean sine milta hai.
Verify: x ( 0 ) = 0 ✓. v ( 0 ) = − A ω sin ( − π /2 ) = A ω = ( 0.15/ π ) ⋅ π = 0.15 ✓. 2 π / T ki units: rad / s ✓.
Example 1 ki motion x ( t ) = 0.1 cos ( 20 t ) use karo: pehli baar t 1 > 0 par mass x = 0.05 m par kab pahunchta hai? Wahan speed bhi dhundho.
Forecast: 0.05 wall tak ka aadha raasta hai. Kyunki cosine top ke paas steep hota hai aur baad mein flat, kya t 1 ek quarter period se zyada hoga ya kam?
1. Equation setup karo. 0.05 = 0.1 cos ( 20 t ) ⇒ cos ( 20 t ) = 0.5 .
Yeh step kyun? Hum position jaante hain aur time chahiye, isliye cosine undo karna padega — arccos yehi karta hai: "kaun sa angle is cosine wala hai?"
2. Invert karo. 20 t = arccos ( 0.5 ) = π /3 rad (sabse chhota positive solution). Isliye t 1 = 20 π /3 = 60 π ≈ 0.05236 s .
Yeh step kyun? arccos [ 0 , π ] mein pehla angle return karta hai; ω = 20 se divide karna angle ko seconds mein convert karta hai. (Baad ke times 2 π − π /3 wagera honge — hume pehla chahiye.)
3. Wahan speed — time-free relation use karo. v = ± ω A 2 − x 2 = − 20 0. 1 2 − 0.0 5 2 = − 20 0.0075 ≈ − 1.732 m/s .
Yeh step kyun? Mass + A se inward start hua, isliye x = + 0.05 par neeche jaate waqt woh − x direction mein ja raha hai ⇒ negative sign. v = ± ω A 2 − x 2 use karne se dobara differentiate karna avoid hota hai.
Verify: Period T = 2 π /20 ≈ 0.314 s ; ek quarter period (centre tak pahunchne ke liye) 0.0785 s hai, aur t 1 ≈ 0.0524 s < 0.0785 ✓ (halfway point centre se pehle — cosine top ke paas tezi se girta hai, forecast se match karta hai). Speed magnitude 1.732 < v m a x = 2 m/s ✓.
Recall Kisi bhi starting snapshot ke liye one-line recipe
A = x 0 2 + v 0 2 / ω 2 compute karo; ϕ ki magnitude tan ϕ = − v 0 / ( ω x 0 ) se nikalo (jab tak x 0 = 0 na ho, wahan ϕ = ± π /2 directly use karo) ; phir quadrant set karo: cos ϕ ka sign x 0 ka share karta hai, aur sin ϕ v 0 ka ulta hota hai.
Kaun se cell mein ϕ = 0 hai? + A par rest se release (positive position, zero velocity).
Kaun se cell mein ϕ = π hai? − A par rest se release (negative position, zero velocity).
Centre, right move — ϕ kya hai? − π /2 (toh x = A sin ω t ).
Centre, left move — ϕ kya hai? + π /2 (toh x = − A sin ω t ).
Negative position, positive velocity — ϕ kaun se quadrant mein hai? Quadrant III (− π < ϕ < − π /2 ); raw arctan se π subtract karo.
Raw arctan se ϕ ke liye π kab add karna padta hai? Jab required cos ϕ ka sign (yaani x 0 ka) arctan ke return se disagree kare — usually x 0 < 0 par.
tan ϕ = − v 0 / ( ω x 0 ) kab unusable hai?Jab x 0 = 0 ho (zero se division); tab ϕ = ± π /2 use karo v 0 ke sign se choose karo.
Zero-zero degenerate case mein ϕ kya hai? Undefined aur irrelevant — A = 0 hai isliye phase kuch bhi multiply nahi karta.