1.1.20Measurement, Vectors & Kinematics

Range, max height, time of flight — all derived

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Setup (WHAT we assume)

WHY split into components? Because force (gravity) acts only vertically. Horizontal motion feels no force, so it must be uniform. Splitting lets us use simple 1D equations on each axis.

Figure — Range, max height, time of flight — all derived

1. Time of Flight — derived from scratch

WHAT: Total time in the air, from launch until it lands back at the same height.

HOW: Use vertical displacement y=uyt12gt2y = u_y t - \tfrac{1}{2}g t^2. On landing, y=0y=0.

0=usinθt12gt2=t(usinθ12gt)0 = u\sin\theta \, t - \tfrac{1}{2} g t^2 = t\left(u\sin\theta - \tfrac{1}{2}g t\right)

Why this step? Factoring out tt exposes both moments the projectile is at ground level. We discard t=0t=0 (the launch itself).


2. Maximum Height — derived from scratch

WHAT: Highest vertical point, where vy=0v_y = 0 (momentarily stops rising).

HOW: Use vy2=uy22gHv_y^2 = u_y^2 - 2g\,H. At the top vy=0v_y = 0:

0=(usinθ)22gH0 = (u\sin\theta)^2 - 2gH

Why this step? vy2=uy22gyv_y^2 = u_y^2 - 2gy is a time-free energy-like relation — perfect because at the peak we know velocity (00) but not time directly.


3. Horizontal Range — derived from scratch

WHAT: Horizontal distance covered during the full flight TT.

HOW: Horizontal motion is uniform, so R=uxTR = u_x \cdot T:

R=ucosθ2usinθg=2u2sinθcosθgR = u\cos\theta \cdot \frac{2u\sin\theta}{g} = \frac{2u^2\sin\theta\cos\theta}{g}

Use the identity 2sinθcosθ=sin2θ2\sin\theta\cos\theta = \sin 2\theta:

Why this step? Range = (constant horizontal speed) × (total time aloft). Time aloft is set entirely by vertical motion — that's the coupling.


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Worked Examples


Common Mistakes (Steel-manned)


Feynman

Recall Explain to a 12-year-old (click to reveal)

Imagine throwing a ball. Two things happen at the same time but separately: it travels forwards at a steady pace (nothing pushes it sideways), and it goes up then down because gravity pulls it back like an invisible rubber band. The time it spends in the air depends only on the up-down part. While it's floating there, the forward part keeps moving steadily. So:

  • Time in air = how long the up-down trip takes.
  • How high = how strong the upward throw was.
  • How far = forward speed × time in air. Throwing at a slant of exactly 45° sends it farthest, because you balance "going up long enough" with "going forward fast."

Connections


What two motions make up projectile motion, and what links them?
Horizontal (uniform velocity) and vertical (free fall under gg); linked only by the shared time tt.
Derive time of flight from y=usinθt12gt2=0y = u\sin\theta\, t - \frac12 g t^2 = 0.
Factor t(usinθ12gt)=0t(u\sin\theta - \frac12 g t)=0; nonzero root T=2usinθgT = \frac{2u\sin\theta}{g}.
Formula for time of flight?
T=2usinθgT = \frac{2u\sin\theta}{g}
Formula for maximum height?
H=u2sin2θ2gH = \frac{u^2\sin^2\theta}{2g}
Formula for horizontal range?
R=u2sin2θgR = \frac{u^2\sin 2\theta}{g}
Why does max range occur at 45°?
Rsin2θR\propto\sin 2\theta, maximized when 2θ=90°2\theta=90°, i.e. θ=45°\theta=45°; max range =u2/g=u^2/g.
Why do complementary angles give the same range?
sin2θ=sin(180°2θ)\sin 2\theta = \sin(180°-2\theta), so θ\theta and 90°θ90°-\theta give equal RR.
At max height, what is the vertical velocity?
Zero (it momentarily stops rising); horizontal velocity is still ucosθu\cos\theta.
Which trig identity converts 2sinθcosθ2\sin\theta\cos\theta?
2sinθcosθ=sin2θ2\sin\theta\cos\theta = \sin 2\theta.
For u=20,θ=30°,g=10u=20,\theta=30°,g=10: T, H, R?
T=2T=2 s, H=5H=5 m, R34.6R\approx 34.6 m.

Concept Map

splits into

splits into

acts on

set y=0, solve

set vy=0, time-free eqn

uniform, R = ux times T

feeds time into

simplify via

Launch u at angle theta

Horizontal ux = u cos theta

Vertical uy = u sin theta

Gravity a = -g

Time of flight T = 2u sin theta / g

Max height H = u squared sin sq theta / 2g

Range R = u squared sin 2theta / g

Identity 2 sin cos = sin 2theta

Hinglish (regional understanding)

Intuition Hinglish mein samjho

Dekho, projectile motion ko samajhne ka sabse asaan tareeka yeh hai: ball ke do alag-alag motion chal rahe hain ek saath. Ek horizontal motion jisme koi force nahi (gravity sirf neeche khichti hai), isliye horizontal speed ucosθu\cos\theta constant rehti hai. Doosra vertical motion jisme gravity kaam karti hai, toh ball pehle upar jaati hai, rukti hai, phir neeche aati hai. In dono ko jodne wali cheez sirf time tt hai. Bas yahi pura funda hai — alag se kuch ratne ki zaroorat nahi.

Time of flight nikaalne ke liye vertical displacement zero rakho (kyunki ball wapas zameen pe aati hai): T=2usinθgT = \frac{2u\sin\theta}{g}. Yaad rakho ye factor of 2 — kyunki upar jaane aur neeche aane dono ka time hai, sirf upar ka nahi. Max height wahan hai jahan vertical velocity zero ho jaati hai: H=u2sin2θ2gH = \frac{u^2\sin^2\theta}{2g}. Aur Range toh simply horizontal speed × total time = u2sin2θg\frac{u^2\sin2\theta}{g} — yahan sinθ\sin\theta aur cosθ\cos\theta milke sin2θ\sin 2\theta ban jaate hain.

Ek important baat: maximum range 45° pe milti hai, kyunki sin2θ\sin 2\theta tab maximum hota hai. Aur ek interesting trick — 30°30° aur 60°60° (complementary angles) same range dete hain, par height aur time alag-alag. Exam mein yeh trap aata hai, dhyan rakhna! Range formula mein hamesha sin2θ\sin 2\theta likhna, sinθ\sin\theta nahi — yeh sabse common galti hai. Agar bhool jao toh 2u2sinθcosθg\frac{2u^2\sin\theta\cos\theta}{g} likh do, same baat hai. Derive karna seekho, ratna mat — phir koi bhi twist aaye, tum khud nikaal loge.

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