1.1.6 · D4Measurement, Vectors & Kinematics

Exercises — Scalars vs vectors — definition, examples

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Before we start, here is the single formula we will lean on all page. Two vectors of size and , with angle between them (tail-to-tail), combine into a resultant whose length is:

Look at the picture below so the symbols , , , have a home before we compute anything. The lavender arrow is , the coral arrow is , they share a tail; the small arc between them is ; the mint arrow along the diagonal is the resultant . The dashed lines complete the parallelogram whose diagonal is.

Figure — Scalars vs vectors — definition, examples

Level 1 — Recognition

Recall Solution 1.1

What we do: for each, ask "do I need a direction to state it fully — AND does it add by the parallelogram law?"

  • (a) mass → scalar (just kilograms).
  • (b) velocity → vector (speed and which way).
  • (c) temperature → scalar (just degrees).
  • (d) force → vector (magnitude and direction, adds by parallelogram).
  • (e) electric current → scalar — this is the trap; it has a direction along the wire but currents add arithmetically (Kirchhoff), not by parallelogram.
  • (f) displacement → vector.
Recall Solution 1.2

Answer: speed. Distance and speed are the scalar members; displacement and velocity are the vector members. Distance is total path length (no direction), speed is distance-over-time (no direction). See Distance vs Displacement and Speed vs Velocity.


Level 2 — Application

Recall Solution 2.1

(a) Distance (scalar). Distance ignores direction, so it is plain addition: (b) Displacement (vector). East and North are perpendicular, so and . The cross term (defined above) vanishes: What it looks like: a right triangle with legs 3 and 4; the diagonal (the displacement) is the hypotenuse 5. That is why scalar gives 7 but vector gives 5.

Recall Solution 2.2

What we do: force is a vector, so use the resultant formula with , :

Recall Solution 2.3

(a) Speed uses total path length (distance): (b) Velocity uses displacement. The car returns to start, so net displacement : A directed quantity can cancel itself; a path length cannot.


Level 3 — Analysis

Recall Solution 3.1

What we do: , , and . The negative cosine shrinks the sum: Why it looks right: three equal arrows of at close into an equilateral pattern; two of them combine to give the third's size. So the resultant equals each force.

Recall Solution 3.2

What we do: current is a scalar, so despite the different directions we use plain addition (charge conservation, Kirchhoff): We do not use the parallelogram — if we wrongly did, at say we'd get , which is physically nonsense (charge would vanish). This is exactly why "has direction ⇒ vector" fails.

Recall Solution 3.3

Put , so : Interpretation: aligned arrows just stack head-to-tail, so lengths add. The "" term is precisely what makes vectors differ from scalars when the angle is not zero.


Level 4 — Synthesis

Recall Solution 4.1

Step 1 — find the between-angle. First leg points East. Second leg turns away from East. Placed tail-to-tail, the angle between the two arrows is , and . Step 2 — apply the formula with : What it looks like: the two legs and the resultant form a triangle. Compare against the two extreme cases so has context: if the arrows pointed opposite () the answer would be the minimum ; if they pointed the same way () it would be the maximum . Because the turn is gentle (), our sits comfortably between those two limits, nearer the aligned maximum.

Recall Solution 4.2

Maximum, : need , so — arrows point the same way, lengths stack. Minimum, : need , so — arrows point opposite, they partly cancel: Takeaway: every possible resultant of two vectors lies in the band . That band is the fingerprint of vector addition.


Level 5 — Mastery

Recall Solution 5.1

Set up: , want : Square both sides (both sides positive, safe to square): Divide by (allowed since ): Undo the cosine: the angle whose cosine is is Check: this matches Exercise 3.1 exactly — two forces at gave . The algebra confirms the picture.

Recall Solution 5.2

Assume the opposite: suppose current were a vector obeying the parallelogram law. Then the "out" current would be The contradiction: of charge per second plus of charge per second deliver coulombs each second into the junction. Charge cannot be created or destroyed, so must leave. But the parallelogram gave — a loss of charge, impossible. Conclusion: the vector assumption breaks conservation of charge, so current is a scalar, adding arithmetically to . The direction along a wire is real, but it does not obey the parallelogram law — which is the whole point of the parent note's "steel-man" trap.

Recall Solution 5.3

(a) The boat's velocity across and the river's velocity along are two vectors at . They add by the parallelogram: (b) Velocities (boat, river, resultant) are vectors — that's why they combined to , not . The speeds , , (their magnitudes) are scalars. Time, if involved, would be scalar too. This is Speed vs Velocity in action and previews relative velocity.


Connections

  • Vector Addition — Triangle & Parallelogram Law — where the resultant formula is derived.
  • Distance vs Displacement — powers Ex 2.1.
  • Speed vs Velocity — powers Ex 2.3 and 5.3.
  • Components of a Vector — the next tool for angled problems.
  • Dot and Cross Products — where reappears as the dot product.
  • Units and Dimensions — every answer above still carries a unit.
Recall Self-check (each line is

Question ::: Answer — reveal the part after the triple colon) The band every two-vector resultant lives in ::: Two equal forces give a resultant equal to one of them at what angle? ::: Why is current a scalar despite having a direction? ::: it adds arithmetically (Kirchhoff), not by the parallelogram law