4.5.5 · D3 · HinglishLinear Algebra (Full)

Worked examplesLines and planes in 3D — vector equations

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4.5.5 · D3 · Maths › Linear Algebra (Full) › Lines and planes in 3D — vector equations

Kuch bhi karne se pehle, teen symbols jinhe tumhare paas hona chahiye, kyunki har example inhi par tikta hai:

Figure — Lines and planes in 3D — vector equations

Scenario matrix

Is topic ke har problem ka koi na koi ek cell hota hai. Har cell ko cover karne wala example aakhri column mein naam se diya gaya hai.

# Case class Trap / twist jo test hoti hai Covered by
C1 2 points se line, saare directions nonzero plain symmetric form Ex 1
C2 Line mein ka zero component tum 0 se divide NAHI kar sakte Ex 2
C3 Point + normal se plane, negative constant ka sign, distance ka sign Ex 3
C4 3 points se plane cross product se normal banao Ex 4
C5 Degenerate 3 points (collinear) cross product ⇒ koi plane nahi Ex 5
C6 Point-to-plane distance, point "doosri taraf" absolute value dono sides handle karta hai Ex 6
C7 Full 3D mein Point-to-line distance cross product kyun, sirf projection kyun nahi Ex 7
C8 Line plane ke parallel vs use kaatna aur ka dot: zero hai ya nahi Ex 8
C9 Word problem (drone flight path) English → vectors mein translate karo Ex 9
C10 Exam twist: do lines — parallel, intersecting, ya skew? limiting/degenerate classification Ex 10

Example 1 — C1: Do points se line, clean case

Step 1 — direction. . Yeh step kyun? Ek line ki direction iske ek point se doosre tak ka displacement hai — literally se tak ka arrow.

Step 2 — vector form. par anchor karo, line par ek generic point ka position vector hai: . Yeh step kyun? Har point hai " par shuru karo, ke copies chalo" — parameter poori line sweep karta hai, aur wahan hai jahan tum land karte ho.

Step 3 — parametric form ( ka har coordinate read karo): Yeh step kyun? Vector equation actually teen equations ka stack hai — har coordinate ke liye ek. Inhe alag karne se hum ek single value of daalke ek concrete point read kar sakte hain.

Step 4 — symmetric form. Har ek ko ke liye solve karo aur barabar rakh do (allowed kyunki saare ): Yeh step kyun? Har point ek share karta hai; teen " expressions" ko equal rakhne se hat jaata hai.

Verify: Parametric mein daalo: . ✓ Aur se milta hai. ✓


Example 2 — C2: Zero component, divide-by-zero trap

Step 1 — zero dhundo. : teesra slot hai. Yeh step kyun? Symmetric form har component se divide karta hai. se division undefined hai — formula yahaan silently toot jaata hai.

Step 2 — zero direction ka MATLAB kya hai. Agar sabhi ke liye, toh line kabhi height nahi badlati. Yeh poori tarah flat sheet par rehti hai. Yeh step kyun? Zero ko geometrically interpret karne se pata chalta hai ki likhna kya hai.

Step 3 — correct symmetric form. Symmetric form sirf un coordinates par use karo jinki direction nonzero hai, aur frozen wale ko alag batao: Yeh step kyun? Jo do coordinates ki direction nonzero hai woh ek hi share karte hain, isliye unke ratios equal hain; frozen coordinate mein bilkul bhi nahi hai, isliye ise ek fraction mein thonsne ki jagah standalone constraint ke roop mein likhna chahiye.

Verify: lo: . Check karo aur — equal ✓ aur ✓.


Example 3 — C3: Point + normal se plane, negative constant

Step 1 — normal form. ko uske position vector ke roop mein likho. Phir se milta hai. Yeh step kyun? Koi bhi in-plane arrow perpendicular hota hai se, isliye uska ke saath dot product zero hai.

Step 2 — simplify karo. . Yeh step kyun? Constant hai . Yahaan yeh positive aaya bawajood mein negative ke.

Step 3 — se distance, jiska position vector hai: Absolute value kyun? Distance kabhi negative nahi hoti; handle karta hai ki plane ke kisi bhi side ho.

Verify: , ; . Aur plane ko satisfy karta hai: ✓.


Example 4 — C4: Teen points se plane

Figure — Lines and planes in 3D — vector equations

Step 1 — do spanning directions. , . Yeh step kyun? Ek plane hai "ek point plus do independent chalne ki directions." Yeh woh do directions hain.

Step 2 — cross product se normal. Cross product dono ke perpendicular arrow deta hai: Yeh step kyun? Definition se aur — exactly woh normal jo chahiye.

Step 3 — Cartesian equation. Point use karke: , yaani Yeh step kyun? Ek baar normal milne ke baad, plane sirf "woh saare points jinका se arrow ke perpendicular ho" hai — yaani . Us dot product ko multiply karke terms collect karne se geometry ek single tidy Cartesian equation mein aa jaati hai jiske coefficients NORMAL hain.

Verify: Har point ise satisfy kare. : ✓. : ✓. : ✓.


Example 5 — C5: Degenerate — teen points jo plane nahi banate

Step 1 — spanning directions. , . Yeh step kyun? Ex 4 wali hi recipe — lekin do directions dekho.

Step 2 — cross product. Yeh step kyun? Cross product tab hota hai jab do directions parallel hon. Yahaan .

Step 3 — interpret karo. Zero normal ka matlab hai "koi unique perpendicular exist nahi karta." Teen points collinear hain — woh saare single line par hain. Teen collinear points infinitely many planes define karte hain (unka ek poora hinge), isliye koi ek plane nahi hai. Yeh step kyun? Algebra () ek degenerate geometric setup ke liye warning light hai.

Verify: Kya line through par hai? — haan, . Collinear confirm ✓.


Example 6 — C6: Point-to-plane distance, dono sides

Figure — Lines and planes in 3D — vector equations

Step 1 — set up karo. , , . Yeh step kyun? Distance formula ko teen cheezein chahiye: normal (coefficients se seedha padho), constant (right-hand side), aur normal ki length (ek raw dot-product difference ko actual distance mein convert karne ke liye). Inhe pehle ikattha karne se dono point-computations clean rehti hain.

Step 2 — ke liye signed value. ke saath: . Toh . Yeh step kyun? Numerator measure karta hai ki ki " ke along height" plane ki height se kitni zyada hai. Uska sign batata hai ki kaun si side hai.

Step 3 — ke liye signed value. ke saath: . Toh . Yeh step kyun? ka signed value negative hai jabki ka positive tha ⇒ woh plane ke opposite sides par hain.

Verify: Signs vs differ karte hain ⇒ opposite sides ✓. Distances aur dono positive hain jaise distances honi chahiye ✓.


Example 7 — C7: 3D mein Point-to-line distance

Step 1 — line ke ek point se tak ka vector. lo (position vector ) aur : . Yeh step kyun? Ek line se distance perpendicular drop hai se; hum kisi bhi jaane-maane line point se shuru karte hain.

Step 2 — cross product kyun. Hum chahte hain (perpendicular height), jahan line ke saath angle hai. Cross product magnitude exactly deta hai, isliye se divide karne par height isolate ho jaati hai: Sirf project kyun nahi? Projection along-line component deta hai; hume woh chahiye jo perpendicular mein bacha — cross product directly woh capture karta hai.

Step 3 — compute karo. . Magnitude . Aur . Toh . Yeh step kyun? Yeh Step 2 ka formula hamari numbers ke saath execute karta hai: cross product banao, uski length lo, aur se divide karo. Kyunki yahaan hai, cross-product length HI distance hai — koi rescaling nahi chahiye.

Verify: se -axis tak distance ✓ honi chahiye — -coordinate irrelevant hai, jaise expected.


Example 8 — C8: Line plane ke parallel vs use kaatna

Step 1 — deciding test. Ek line plane ke parallel hai jab uski direction normal ke perpendicular ho, yaani (direction mein ke along koi component nahi, isliye kabhi "height" gain nahi karta). Yeh step kyun? ke along chalana hi plane ko leave/approach karne ka ek tarika hai; us motion ko measure karta hai.

Step 2 — test karo. . Toh plane ke parallel hai. Yeh step kyun? Hum Step-1 test ki specific direction par apply karte hain. Exactly milna confirm karta hai ki direction mein along-normal koi component nahi, isliye line ke relative constant height par rehti hai — yeh kabhi plane approach ya leave nahi kar sakti. Kyunki origin se guzarti hai aur , woh origin plane se off hai, isliye kabhi use touch nahi karti.

Step 3 — test karo. . Nonzero ⇒ plane cross karti hai. Kahan: , intersection par. Yeh step kyun? Nonzero dot ka matlab hai line steadily ke along height change karti hai, isliye use kisi bhi given height par exactly ek baar hit karna hi hoga — dekho Intersection of lines and planes.

Verify: : ✓ (parallel). intersection : ✓.


Example 9 — C9: Word problem (drone flight)

Step 1 — path model karo. Direction . Path: , toh , jahan drone ki position hai "clock reading" par. Yeh step kyun? "Do jaane-maane points se seedha flight" exactly ek line hai — point + direction.

Step 2 — fence model karo aur nikalo. Fence hai . Set karo . Yeh step kyun? Cross karne ka matlab hai -coordinate fence height ke barabar ho; single unknown ke liye solve karo.

Step 3 — crossing point. , , . Point m. Yeh step kyun? Value woh "clock reading" hai jis par drone fence tak pahunchta hai; ise path ke aur equations mein wapas daalne se woh actual location space mein milti hai jahan crossing hoti hai.

Step 4 — fence tak travel ki distance. . Distance m. Yeh step kyun? Distance flown hai (raaste ka fraction ) (ek direction step ki length).

Verify: par, ✓ (fence par). m, aur ✓.


Example 10 — C10: Exam twist — parallel, intersecting, ya skew?

Step 1 — parallel check (dono pairs). Directions parallel ⟺ ek doosre ka scalar multiple hai. Pair A: parallel directions. Pair B: vs nahi parallel. Yeh step kyun? Parallel directions teen possibilities ko do mein collapse karta hai (same line, ya parallel-and-distinct).

Step 2 — Pair A resolve karo. Directions parallel hain: kya woh same line hain? Check karo ki ka point par hai ya nahi: chahiye . Row 1 se, ; phir row 2 deta hai . Contradiction ⇒ point par nahi. Toh parallel aur distinct (kabhi nahi milenge). Yeh step kyun? Same direction + shared point ⇒ identical line; same direction + koi shared point nahi ⇒ parallel distinct.

Step 3 — Pair B resolve karo (parallel nahi). Meeting point ke liye solve karo: deta hai ; deta hai . Match karo: , , aur : . Aakhri impossible hai ⇒ koi intersection nahi. Not parallel + no intersection = skew. Yeh step kyun? Jab directions parallel nahi hoti, ya toh equations ka solution hota hai (milte hain) ya woh inconsistent hote hain (skew).

Verify: Pair A directions: ✓ parallel; point test vs inconsistent ✓ distinct. Pair B: -equation false hai ✓ ⇒ skew.


Recall Active recall — answers cover karo
  • Direction component hai: symmetric form kaise likhoge? ::: us coordinate ko ki tarah alag karo; ratios sirf nonzero components ke liye use karo.
  • Do spanning directions ka cross product hai — iska kya matlab? ::: points collinear hain; koi unique plane exist nahi karta.
  • Ek dot product line-vs-plane parallelism decide karta hai — kaun sa? ::: matlab parallel; nonzero matlab cross karta hai.
  • Do 3D lines, parallel nahi, kabhi nahi miltin — unhe kya kehte hain? ::: skew.
  • Ek point plane ke kis side par hai? ::: ka sign: positive vs negative = opposite sides.

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