4.4.20Multivariable Calculus

Triple integrals in Cartesian, cylindrical, spherical coordinates

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1. WHY do we need triple integrals at all?

WHAT it computes:

  • If f=1f=1: EdV=Volume(E)\iiint_E dV = \text{Volume}(E).
  • If f=ρ(x,y,z)f=\rho(x,y,z) (density): EρdV=Mass\iiint_E \rho\,dV = \text{Mass}.
  • General ff: total "amount" of a quantity distributed in space.

WHY it converges to something useful: each term fΔVkf\cdot\Delta V_k = (value)×(little volume) = a little "amount". Summing all little amounts and refining the mesh gives the total exactly — same logic as a 1D area sum, lifted to 3D.


2. Cartesian coordinates — chop with straight walls

HOW to set the limits (the only skill that matters):

  1. Innermost (zz): freeze x,yx,y. Shoot a vertical arrow up. It enters EE at z=z1(x,y)z=z_1(x,y) and exits at z=z2(x,y)z=z_2(x,y). These (functions of x,yx,y) are the inner limits.
  2. Middle (yy): project the shadow of EE onto the xyxy-plane. Sweep yy between the boundary curves y1(x),y2(x)y_1(x),y_2(x).
  3. Outer (xx): the constant range [x1,x2][x_1,x_2] covering the shadow.

3. Why change coordinates? The Jacobian


4. Cylindrical coordinates — round in xyxy, straight in zz

x=rcosθ,y=rsinθ,z=z,r0, 0θ<2π.x=r\cos\theta,\quad y=r\sin\theta,\quad z=z,\qquad r\ge0,\ 0\le\theta<2\pi.

Use it when: the region or integrand has rotational symmetry about an axis (cylinders, cones, paraboloids).


5. Spherical coordinates — round in all directions

x=ρsinϕcosθ,y=ρsinϕsinθ,z=ρcosϕ,x=\rho\sin\phi\cos\theta,\quad y=\rho\sin\phi\sin\theta,\quad z=\rho\cos\phi, with ρ0\rho\ge0 (distance from origin), 0ϕπ0\le\phi\le\pi (angle from +z+z axis), 0θ<2π0\le\theta<2\pi (around zz).

Figure — Triple integrals in Cartesian, cylindrical, spherical coordinates

6. Choosing coordinates — the 80/20 decision table

Region / symmetry Best coords dVdV
Box, planes, slanted faces Cartesian dxdydzdx\,dy\,dz
Circle/cylinder/cone/paraboloid about an axis Cylindrical rdrdθdzr\,dr\,d\theta\,dz
Sphere, ball, x2+y2+z2x^2+y^2+z^2 in integrand Spherical ρ2sinϕdρdϕdθ\rho^2\sin\phi\,d\rho\,d\phi\,d\theta

Active recall

Recall Test yourself (hide answers)
  • What is dVdV in each coordinate system?
  • Where does the rr in cylindrical come from, geometrically?
  • Why ρ2sinϕ\rho^2\sin\phi and not ρ2\rho^2?
  • Why must outer limits be constants?
Recall Feynman: explain to a 12-year-old

Imagine filling a shape with tiny sugar cubes and counting how much "stuff" (sweetness) is in each cube. Add them all up — that's a triple integral. If the shape is a box, use square cubes (Cartesian). If it's a tin can, slice it into curved tiles that fan out — the tiles far from the center are wider, so we multiply by how far out they are (rr). If it's a ball, the tiles also get shorter near the top and bottom poles, so we multiply by sinϕ\sin\phi too. The extra multipliers just make sure we don't pretend warped tiles are the same size as flat ones.


Connections

  • Double integrals & polar coordinates — the rdrdθr\,dr\,d\theta here is the 2D version lifted by dzdz.
  • Jacobian and change of variables — source of every dVdV factor.
  • Spherical coordinates geometry — definition of ρ,ϕ,θ\rho,\phi,\theta.
  • Center of mass and moments of inertia — main physical application.
  • Divergence theorem — converts surface flux into a triple integral of  ⁣ ⁣F\nabla\!\cdot\!\mathbf F.
What is dVdV in Cartesian coordinates?
dxdydzdx\,dy\,dz
What is dVdV in cylindrical coordinates?
rdrdθdzr\,dr\,d\theta\,dz
What is dVdV in spherical coordinates?
ρ2sinϕdρdϕdθ\rho^2\sin\phi\,d\rho\,d\phi\,d\theta
Why does the cylindrical Jacobian equal rr?
A polar pixel has area rdrdθr\,dr\,d\theta (arc length rdθr\,d\theta times width drdr); times dzdz gives volume.
Why does spherical dVdV contain sinϕ\sin\phi?
The latitude-circle arc has radius ρsinϕ\rho\sin\phi, so its arc length is ρsinϕdθ\rho\sin\phi\,d\theta; this shrinks to 0 at the poles.
In spherical coords, what are the ranges of ρ,ϕ,θ\rho,\phi,\theta?
ρ0\rho\ge0, 0ϕπ0\le\phi\le\pi (polar, from +z+z), 0θ<2π0\le\theta<2\pi (azimuth).
Volume of a ball of radius aa via spherical integral?
02π ⁣0π ⁣0aρ2sinϕdρdϕdθ=43πa3\int_0^{2\pi}\!\int_0^\pi\!\int_0^a \rho^2\sin\phi\,d\rho\,d\phi\,d\theta=\frac43\pi a^3.
Volume of cylinder radius aa, height hh?
02π ⁣0a ⁣0hrdzdrdθ=πa2h\int_0^{2\pi}\!\int_0^a\!\int_0^h r\,dz\,dr\,d\theta=\pi a^2 h.
How do you choose the innermost (zz) Cartesian limits?
Freeze x,yx,y, shoot a vertical arrow: it enters at z1(x,y)z_1(x,y) and exits at z2(x,y)z_2(x,y).
Why must the outermost integration limits be constants?
You integrate inside-out; by the outer step all other variables are gone, so only numbers remain.
When should you prefer spherical coordinates?
When the region is a sphere/ball or the integrand contains x2+y2+z2=ρ2x^2+y^2+z^2=\rho^2.
General change-of-variables formula for dVdV?
dV=det(x,y,z)/(u,v,w)dudvdwdV=\left|\det\partial(x,y,z)/\partial(u,v,w)\right|\,du\,dv\,dw.
What does E1dV\iiint_E 1\,dV compute?
The volume of EE.
Cartesian-to-spherical: what is zz?
z=ρcosϕz=\rho\cos\phi.

Concept Map

defined by

f=1 gives

f=density gives

compute in

change coords via

leads to

leads to

evaluated by

inner z uses

outer limits must be

enter z1 exit z2

Triple integral iiint f dV

Riemann sum limit

Volume when f=1

Mass when f=density

Cartesian dV=dx dy dz

Cylindrical

Spherical

Jacobian stretch factor

Inside-out limits

Vertical arrow enter exit

Constants only

Hinglish (regional understanding)

Intuition Hinglish mein samjho

Triple integral ka matlab simple hai: kisi 3D shape ke andar har chhote cube ka "amount" (jaise density ya bas volume) nikaalo aur sabko jod do. Jaise 1D mein area aur 2D mein double integral, waise hi 3D mein hum poore solid ko tiny boxes mein todte hain, har box ka contribution fdVf\cdot dV lete hain, aur infinite chhote boxes ka sum lete hain. Agar f=1f=1 rakho to seedha volume mil jaata hai.

Asli skill hai sahi coordinate choose karna. Agar shape ke walls seedhe hain (box, slanted planes) to Cartesian best — dV=dxdydzdV=dx\,dy\,dz, aur limits aise lagao: inner zz ke liye ek arrow upar maaro, jahan enter kare wahan se jahan exit kare. Outer limits hamesha constant hone chahiye, yeh galti sabse zyada hoti hai. Agar shape kisi axis ke around round hai (cylinder, cone) to cylindrical use karo, aur yaad rakho ek extra rr aata hai — kyunki door wali wedge t

Go deeper — visual, from zero

Test yourself — Multivariable Calculus

Connections