3.6.3 · D23D Geometry

Visual walkthrough — Section formula in 3D

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We will not use a single symbol before it is drawn. Let's start with nothing but two points.


Step 1 — Two points and a straight rope

WHAT. We place two points in space and call them and . A point is just a location; in 3D we pin it down with three numbers — how far right (), how far forward (), how far up ().

WHY. Everything about "dividing a segment" lives on the straight line joining and . So the first thing we need is that straight line — the rope pulled tight between two pegs.

PICTURE. Look at the figure: the amber dot is , the cyan dot is , and the white line is the taut rope. The little box on shows its three coordinates .


Step 2 — Mark a spot and name the two pieces

WHAT. We stop somewhere on the rope and call that stopping-spot . It cuts the rope into two pieces: the piece from to , and the piece from to .

WHY. "Dividing a segment in a ratio" is a statement about the lengths of these two pieces. We must name them before we can compare them.

PICTURE. The white bracket labels the near piece ; the cyan bracket labels the far piece . is the amber square sitting on the rope.


Step 3 — Trade lengths for arrows (position vectors)

WHAT. Instead of dragging around three coordinates at once, we bundle each point's three numbers into a single arrow from the origin out to that point. That arrow is the point's position vector.

WHY THIS TOOL. Lengths alone (, ) don't remember direction. But dividing a segment needs both "how far" and "which way". An arrow carries both at once, so an arrow equation can handle all three coordinates in one line — this is the payoff of Position vectors. We reach for vectors precisely because they let us avoid writing , , three separate times during the algebra.

PICTURE. Three arrows leave the origin: to (amber), to (cyan), to (white). The rope is the same line as before, now floating out in space away from .


Step 4 — The one honest equation about

WHAT. The arrow along the rope from to is . The arrow from to is . Because sits between and , these two arrows point the same way, and the first is times as long as the second:

WHY. "Arrow from tip to tip = (head position) − (tail position)" is the one rule of vector subtraction. And with same direction is exactly the statement .

PICTURE. Term by term:

The figure shows both arrows nose-to-tail along the rope, both cyan-tinted to signal "same direction", with the stretch factor labelled between them.


Step 5 — Untangle the algebra to isolate

WHAT. We solve the arrow equation for , one clean move at a time.

WHY. We want a formula — " equals stuff we already know ()". So we sweep every to one side.

Multiply both sides by (clears the fraction): Open the brackets: Gather the two terms on the left, the known arrows on the right: Factor out : Divide by the number :

PICTURE. The figure tracks the migration: terms (white) sliding from both sides into one heap, the known arrows (amber , cyan ) settling on the other. The final boxed arrow lands on the rope, its position governed by the weights.


Step 6 — Why the weights are crossed (the "far weight" picture)

WHAT. In , the weight sits on (the point ), not on .

WHY. Trace it back to Step 4: a large means is long, so has travelled a long way from — it now leans toward . A point leaning toward must weight 's coordinates more. So belongs to . The near-looking pairing " with " is the classic trap.

PICTURE. Two panels. Left: — tiny weight on , so hugs . Right: — heavy weight on , so hugs . The dot visibly leans toward whichever side carries more weight.


Step 7 — The midpoint: equal weights

WHAT. Set (say both ). Then is the exact middle.

WHY. Equal weights mean neither end pulls harder, so the average is the plain halfway point. This is the sanity anchor for the whole formula.

PICTURE. The dot rests dead-centre; both bracketed pieces and are drawn equal.

Recall

Why does give the midpoint? ::: Equal weights ⇒ the weighted average is the plain average of coordinates ⇒ halfway.


Step 8 — When slips outside the rope (external division)

WHAT. Now let sit on the line but beyond (or behind ). The two arrows and no longer point the same way — they point in opposite directions.

WHY. In Step 4 we assumed same direction. Once is outside, reverses. A reversal is captured by flipping the sign: write the ratio as , i.e. replace everywhere.

The numerators subtract, and the denominator becomes .

PICTURE. The rope is drawn, then extended past with a dashed line to the external . The arrow (cyan) now points back toward , opposite to (amber) — the opposing arrowheads are the whole story.


The one-picture summary

WHAT. One figure holds the entire story: same rope, three positions of — hugging (small ), dead-centre (), hugging (large ), and one external beyond — each labelled with the weighted-average formula that produces it.

Recall Feynman retelling of the whole walkthrough

Stretch a rope between a red peg and a blue peg . Pick a spot on it. The rope splits into a near piece and a far piece ; their length-comparison describes where sits. To pin down 's actual location, replace each peg by an arrow from the corner of the room (the origin) — arrows remember both distance and direction, so one arrow-equation does the work of three coordinate equations. That equation just says "the arrow from to is of the arrow from to ." Tidy the algebra and out pops a weighted average: . The surprise is the crossing — the weight rides on , because a long near-piece means has walked toward . Equal weights land you dead centre (the midpoint). And if you let slip off the end of the rope, one arrow flips direction; that flip is bookkept by turning into , which makes the pluses into minuses and the bottom into . If out there, the bottom is zero and has escaped to infinity. That's the entire section formula, seen rather than memorised.


Connections

Concept Map

mark a spot

two pieces AP and PB

replace points by arrows

same direction

solve for p

read coordinates

set m equals n

flip n to minus n

m equals n

Rope from A to B

Point P on rope

Ratio m to n

Position vectors a b p

AP equals m over n times PB

p equals m b plus n a over m plus n

Internal formula

Midpoint

External formula

Point at infinity