Intuition What this page is
The parent note taught you the four translation rules . This page throws every kind of problem at them: same-kind products, mixed products, the "same angle" edge case, a product that collapses to zero, an integral, an exact-value question, a word problem about beats, and an exam twist. By the end, no product of two sines/cosines can surprise you.
Before we start, one reminder of the toolkit (never used before defined — these came from Angle Addition Formulas ):
Here is every case class a product-to-sum question can belong to. Each later example is tagged with the cell it fills.
Cell
Case class
What makes it tricky
Example
C1
Same-kind, cos cos
must use + sign, keep 2 1
Ex 1
C2
Same-kind, sin sin
must use − sign
Ex 2
C3
Mixed, sin cos
output is sines , order matters
Ex 3
C4
Degenerate A = B
reduces to a double-angle identity
Ex 4
C5
Zero / collapse (A + B or A − B lands on 9 0 ∘ , 0 ∘ )
a term vanishes
Ex 5
C6
Negative / large angle (sign of A − B , angles > 9 0 ∘ )
which term is negative?
Ex 6
C7
Integration application
product → sum makes it integrable
Ex 7
C8
Real-world word problem (beats)
frequencies, envelope, physical meaning
Ex 8
C9
Exam twist (definite integral / orthogonality) + cos A sin B
answer is exactly 0
Ex 9
Together these fill all sign combinations, both same-kind rules, both mixed rules (sin cos and cos sin ), the collapse-to-zero edge, the equal-angle edge, and the two big applications .
Worked example Example 1 —
cos cos , both positive angles (Cell C1)
Write 2 cos 4 0 ∘ cos 1 0 ∘ as a sum, then a decimal.
Forecast: Guess — will the two output angles be 3 0 ∘ and 5 0 ∘ , or something else? Jot a guess.
Step 1. Identify the form: two cosines multiplied ⇒ use cos A cos B with A = 4 0 ∘ , B = 1 0 ∘ .
Why this step? "Same kind, both cosine" is exactly the first rule; picking the right rule first prevents sign errors later.
Step 2. Apply the rule. The difference angle is A − B = 3 0 ∘ , the sum angle is A + B = 5 0 ∘ , and cos cos uses a plus :
cos 4 0 ∘ cos 1 0 ∘ = 2 1 [ cos 3 0 ∘ + cos 5 0 ∘ ] .
Why this step? This is the whole point — a product we can't add up becomes a sum of two ordinary cosines.
Step 3. Our expression had a leading 2 , which cancels the 2 1 :
2 cos 4 0 ∘ cos 1 0 ∘ = cos 3 0 ∘ + cos 5 0 ∘ .
Why this step? Watch the constant out front — the built-in 2 1 is the single most-forgotten piece.
Verify: cos 4 0 ∘ cos 1 0 ∘ = 0.7660 × 0.9848 = 0.7544 ; and 2 1 ( cos 3 0 ∘ + cos 5 0 ∘ ) = 2 1 ( 0.8660 + 0.6428 ) = 0.7544 . ✓ (Your forecast of 3 0 ∘ , 5 0 ∘ was right!)
Worked example Example 2 —
sin sin , the minus-sign rule (Cell C2)
Evaluate sin 7 5 ∘ sin 1 5 ∘ exactly.
Forecast: Same kind, but now sines . Will the sign be + like Example 1, or flip to − ? Guess before reading.
Step 1. Two sines multiplied ⇒ rule sin A sin B = 2 1 [ cos ( A − B ) − cos ( A + B )] , with A = 7 5 ∘ , B = 1 5 ∘ .
Why this step? Same-kind but sine flips the inner sign to a minus — that is the one difference from cos cos .
Step 2. A − B = 6 0 ∘ , A + B = 9 0 ∘ :
sin 7 5 ∘ sin 1 5 ∘ = 2 1 [ cos 6 0 ∘ − cos 9 0 ∘ ] .
Why this step? Both output angles are "nice" — this is why the problem was chosen; it becomes exact.
Step 3. cos 6 0 ∘ = 2 1 , cos 9 0 ∘ = 0 :
= 2 1 [ 2 1 − 0 ] = 4 1 .
Why this step? Known unit-circle values finish the job.
Verify: numerically sin 7 5 ∘ sin 1 5 ∘ = 0.9659 × 0.2588 = 0.2500 = 4 1 . ✓ The sign was a minus — flip caught.
Worked example Example 3 — Mixed
sin cos , order matters (Cell C3)
Write 2 sin 5 x cos 3 x as a sum of sines.
Forecast: Mixed kind. Will the output be cosines or sines? And which of 8 x , 2 x appears?
Step 1. sin times cos ⇒ rule sin A cos B = 2 1 [ sin ( A + B ) + sin ( A − B )] , A = 5 x , B = 3 x .
Why this step? Mixed kind → output is sines (see the mnemonic "Mixed make Sines"). Here A is the sine's angle, B the cosine's — the roles are not symmetric, so keep them straight.
Step 2. A + B = 8 x , A − B = 2 x :
2 sin 5 x cos 3 x = sin 8 x + sin 2 x .
Why this step? Leading 2 cancels the 2 1 .
Verify: at x = 1 0 ∘ : LHS = 2 sin 5 0 ∘ cos 3 0 ∘ = 2 ( 0.7660 ) ( 0.8660 ) = 1.3268 ; RHS = sin 8 0 ∘ + sin 2 0 ∘ = 0.9848 + 0.3420 = 1.3268 . ✓
Worked example Example 4 — Degenerate case
A = B (Cell C4)
Use product-to-sum on sin θ sin θ and show it reproduces a known identity.
Forecast: When A = B the difference angle A − B becomes 0 . What does cos 0 do? Guess the final formula.
Step 1. Set A = B = θ in sin A sin B = 2 1 [ cos ( A − B ) − cos ( A + B )] :
sin 2 θ = 2 1 [ cos 0 − cos 2 θ ] .
Why this step? The equal-angle case is not an exception — the rules still apply, they just simplify. This is why A = B links product-to-sum to Double Angle Formulas .
Step 2. cos 0 = 1 :
sin 2 θ = 2 1 [ 1 − cos 2 θ ] = 2 1 − c o s 2 θ .
Why this step? That is exactly the standard power-reduction identity — a free bonus.
Verify: at θ = 3 0 ∘ : sin 2 3 0 ∘ = 0.25 ; 2 1 − c o s 6 0 ∘ = 2 1 − 0.5 = 0.25 . ✓ The degenerate A − B = 0 produced the cos 0 = 1 term as forecast.
Worked example Example 5 — A term collapses to zero (Cell C5)
Simplify cos 7 5 ∘ cos 1 5 ∘ .
Forecast: One of the output angles will land on 9 0 ∘ . Which term dies, the cos ( A − B ) or the cos ( A + B ) ?
Step 1. cos A cos B = 2 1 [ cos ( A − B ) + cos ( A + B )] , A = 7 5 ∘ , B = 1 5 ∘ .
Why this step? Same kind cosine ⇒ plus sign.
Step 2. A − B = 6 0 ∘ , A + B = 9 0 ∘ , and cos 9 0 ∘ = 0 :
cos 7 5 ∘ cos 1 5 ∘ = 2 1 [ cos 6 0 ∘ + 0 ] = 2 1 ⋅ 2 1 = 4 1 .
Why this step? The ( A + B ) term vanished because the sum hit a quarter-turn — the "collapse" case. Recognising a term is zero saves work.
Verify: cos 7 5 ∘ cos 1 5 ∘ = 0.2588 × 0.9659 = 0.2500 = 4 1 . ✓ It was the sum term that died.
Worked example Example 6 — Large angle, negative output term (Cell C6)
Express cos 2 0 ∘ cos 10 0 ∘ as a sum and predict its sign.
Forecast: A − B = − 8 0 ∘ and A + B = 12 0 ∘ . Since cos is even, cos ( − 8 0 ∘ ) = cos 8 0 ∘ > 0 ; but cos 12 0 ∘ < 0 . Guess: is the product positive or negative?
Step 1. cos A cos B with A = 2 0 ∘ , B = 10 0 ∘ :
cos 2 0 ∘ cos 10 0 ∘ = 2 1 [ cos ( − 8 0 ∘ ) + cos 12 0 ∘ ] .
Why this step? We keep the negative difference angle — no need to reorder, because…
Step 2. cos is an even function: cos ( − 8 0 ∘ ) = cos 8 0 ∘ . So order of A , B never matters for cos cos .
= 2 1 [ cos 8 0 ∘ + cos 12 0 ∘ ] = 2 1 [ 0.1736 + ( − 0.5 )] = 2 1 ( − 0.3264 ) = − 0.1632.
Why this step? The cos 12 0 ∘ (second quadrant) is negative and outweighs the small positive term — hence a negative product.
Verify: cos 2 0 ∘ cos 10 0 ∘ = 0.9397 × ( − 0.1736 ) = − 0.1632 . ✓ Negative, as the quadrant analysis warned.
Worked example Example 7 — Making an integral doable (Cell C7)
Find ∫ cos 4 x cos x d x .
Forecast: You cannot integrate a product of cosines term-by-term. What two frequencies will the sum split into?
Radian warning first. From here on x is measured in radians , not degrees. The integration and differentiation rules ∫ cos k x d x = k s i n k x and d x d sin k x = k cos k x are only true when the angle is in radians — that is the measure where the "steepness" of sin at 0 is exactly 1 . In degrees an extra 180 π factor sneaks in, so we commit to radians for all of calculus.
Step 1. cos A cos B = 2 1 [ cos ( A − B ) + cos ( A + B )] , A = 4 x , B = x :
cos 4 x cos x = 2 1 [ cos 3 x + cos 5 x ] .
Why this step? This is the whole reason product-to-sum exists for calculus — see Integration of Trig Functions . A sum integrates term-by-term; a product does not.
Step 2. Integrate each cosine using ∫ cos k x d x = k s i n k x (radians):
∫ cos 4 x cos x d x = 2 1 [ 3 s i n 3 x + 5 s i n 5 x ] + C = 6 s i n 3 x + 10 s i n 5 x + C .
Why this step? Each term is now elementary.
Verify: differentiate the answer: d x d [ 6 s i n 3 x + 10 s i n 5 x ] = 6 3 c o s 3 x + 10 5 c o s 5 x = 2 1 cos 3 x + 2 1 cos 5 x = cos 4 x cos x . ✓ Back to the integrand.
Worked example Example 8 — Beats: the word problem (Cell C8)
Two tuning forks play frequencies f 1 = 256 Hz and f 2 = 260 Hz (Hz = cycles per second). The pressure signals are cos ( 2 π f 1 t ) and cos ( 2 π f 2 t ) , where t is time in seconds. Their sum can be written as one slow modulating factor times one fast tone . Find the rate of loud–soft pulses you actually hear.
Forecast: How many loud–soft pulses per second will you hear — 2 , 4 , or 516 ?
The figure below plots (top) the two individual tones in blue and yellow, and (bottom) their green sum riding inside a red envelope. Look at the red curve: it swells and pinches slowly, and each pinch is a moment of silence. The text steps explain where that red envelope comes from.
Figure: two pure tones (top) add to a fast wave trapped inside a slow red envelope (bottom). Loud where the envelope is fat, soft where it pinches to zero.
Step 1. We need the identity that turns a sum of two cosines into a product — the exact reverse of the rules at the top of this page. Reversing cos A cos B = 2 1 [ cos ( A − B ) + cos ( A + B )] : put P = A + B and Q = A − B so that A = 2 P + Q and B = 2 P − Q ; then the rule reads
cos P + cos Q = 2 cos 2 P + Q cos 2 P − Q .
Apply it with P = 2 π f 1 t and Q = 2 π f 2 t .
Why this step? We derive the sum-to-product form here rather than borrow it, so nothing on the page is used before it is built. (The general version lives at Sum-to-Product Formulas .)
Step 2. Half-sum and half-difference of the two angles use 2 f 1 + f 2 = 2 256 + 260 = 258 and 2 f 1 − f 2 = 2 256 − 260 = − 2 . Using cos even (cos ( − α ) = cos α ):
cos ( 2 π ⋅ 256 t ) + cos ( 2 π ⋅ 260 t ) = slow modulator 2 cos ( 2 π ⋅ 2 t ) fast tone, 258 Hz cos ( 2 π ⋅ 258 t ) .
Why this step? This splits the sound into a fast pitch at 258 Hz (what note you hear) multiplied by a slowly-varying factor 2 cos ( 2 π ⋅ 2 t ) — the modulator oscillating at 2 Hz . That 2 Hz is the frequency of the signed red curve, not yet the beat you hear.
Step 3. Your ear hears loudness , which depends on the amplitude ∣2 cos ( 2 π ⋅ 2 t ) ∣ — the absolute value, because a big negative swing is just as loud as a big positive one. Taking ∣ ⋅ ∣ folds every trough up into a peak, so a modulator of frequency 2 Hz produces two amplitude humps per its own cycle. Concretely: cos ( 2 π ⋅ 2 t ) reaches magnitude 1 at t = 0 , 4 1 , 2 1 , … seconds — that is 4 loudness peaks each second. Hence beat rate = 2 × 2 Hz = 4 Hz = ∣ f 1 − f 2 ∣ .
Why this step? This is the crucial subtlety: the modulating cosine runs at 2 ∣ f 1 − f 2 ∣ = 2 Hz , but the audible beat (loud–soft cycle) runs at twice that, ∣ f 1 − f 2 ∣ = 4 Hz , because ∣ cos ∣ has two humps per period. See Wave Interference and Beats .
Verify: beat frequency = ∣ f 1 − f 2 ∣ = ∣256 − 260∣ = 4 Hz , and the modulator frequency = 2 ∣ f 1 − f 2 ∣ = 2 Hz . Units: Hz − Hz = Hz. You hear 4 pulses each second. ✓
Worked example Example 9 — Exam twist:
cos A sin B and an orthogonality integral (Cell C9)
Show ∫ 0 2 π cos 3 x sin 5 x d x = 0 , using the fourth rule cos A sin B .
Forecast: This underlies Fourier Series — different-frequency cosine and sine are "orthogonal." Guess the answer before computing: is it 0 , π , or 2 π ?
Radian warning first. As in Example 7, the whole-period integral formula ∫ 0 2 π sin k x d x = 0 relies on x being in radians , so that 2 π really is one full turn. We use radians throughout.
Step 1. This is the other mixed form — cosine times sine — so use cos A sin B = 2 1 [ sin ( A + B ) − sin ( A − B )] , with A = 3 x , B = 5 x :
cos 3 x sin 5 x = 2 1 [ sin 8 x − sin ( − 2 x )] = 2 1 [ sin 8 x + sin 2 x ] .
Why this step? Notice the rule has a minus in front of sin ( A − B ) (unlike sin A cos B 's plus). Then sin is odd , so sin ( − 2 x ) = − sin 2 x , and the two minus signs make a plus — this is the sign subtlety of the cos sin identity.
Step 2. Integrate over a full period. For any nonzero integer k , ∫ 0 2 π sin k x d x = [ − k c o s k x ] 0 2 π = 0 because cos returns to its start:
∫ 0 2 π cos 3 x sin 5 x d x = 2 1 0 ∫ 0 2 π sin 8 x d x + 0 ∫ 0 2 π sin 2 x d x = 0.
Why this step? Each whole-period sine integral cancels its own positive and negative halves — the geometric heart of Fourier orthogonality.
Verify: ∫ 0 2 π sin 8 x d x = 0 and ∫ 0 2 π sin 2 x d x = 0 , so the total is 0 . ✓ Forecast confirmed.
Recall Case-coverage check
Did we hit every cell? ::: Yes — C1 cos cos (+), C2 sin sin (−), C3 mixed sin cos , C4 A = B degenerate, C5 collapse-to-zero, C6 negative/large angle, C7 integral, C8 beats word problem, C9 orthogonality twist using cos sin .
In which case does the sign flip if you swap A and B ? ::: The mixed forms sin A cos B and cos A sin B (because sin is odd); never for cos cos (since cos is even).
Which output term vanishes in Example 5? ::: The cos ( A + B ) = cos 9 0 ∘ = 0 term.
sin cos like cos cos for order
Wrong feels right because: in cos cos you can freely swap A and B , since cos ( − x ) = cos x makes the difference-angle term identical either way. Students assume the same freedom everywhere. Fix: for the mixed forms sin A cos B and cos A sin B , the sine's oddness means sin ( A − B ) = − sin ( B − A ) , so swapping the roles flips a sign and changes the answer. Always keep the sine's angle as A and the cosine's angle as B in these two rules.
Four product-to-sum rules
Same kind cos cos and sin sin
Mixed sin cos and cos sin